Scizor: I don't think anything can be worse than the Plox format. Wanna go into a tournament where 80% of the players are running exactly the same thing? At least we don't have that now, exactly. 80% run the same style of deck, but IMO it's subtly different...
How is that really that bad? At least you knew what to expect at a given tournament.
Nowadays, there can be so many different decks at a tournament. LuxChomp is always going to be at any given area, but, afterward, it's up in the air as far as what to expect. A person can take a deck into one tournament, do really well, and then proceed to crap out on the following week. I see that as pretty ridiculous myself. You never know what you'll walk into on a given day.
Further, the Gardy format at least had a lot of skill to factor in. Sure, the format may have been mostly one deck, but, mirrors could be incredibly skill intensive. More skill intensive than SP mirrors. Plus, toward the end of the format, there was Empoleon, which could stand up to Plox - it did so at Worlds even.
Skill was such a necessity from the Plox format and before. Now, players don't have to get by on skill alone with the different ways of donking. I'm greatly troubled by this, and I'm not the only one. This format, luck plays too big a factor, which is not a surprise when there's no come back cards, and when the power creep has reached epic proportions.
waynegg said:
How is building and testing decks and keeping the game fluid (as it was for years pre-SP) vs stagnant (as it is now) boring? Frustrating at times, maybe, but definitely not boring. The only way it would be boring is if you don't really enjoy playing Pokemon, in which case you shouldn't be.
But if you can't find the solutions to counters FOR YOURSELF or create a new deck as the old become obsolete, why would you deserve to win? Are you really advocating a format where any lazy slug can just piggy-back another, far superior player's hard work as being the 'ideal' format?
To this I just say WOW, kinda sad. It also answers the question that is the topic of this thread so much more clearly than any other post here. It's definitely the players who have gotten stale.
Really? I'd rather have what Kwisdumb discussed, a format where there's one clear cut deck that's really good, even the best among other decks, and then other decks. At least with that, you have a fairly defined metagame. That sounds exactly like 2004's metagame, and it seemed to work out just fine. Blaziken was top dog, and not much else was around. Gardy stood a chance against it, but, as soon as Hidden Legends came out, there were some really good decks that released that could go against said one deck. Heck, little did anyone else realize how good Magma would be. But, that one deck was still incredible in the next season; however, it had ways of being stopped. Another example of this was Rock-Lock. It was probably the best deck in the format in 2004-2005 until Nationals hit. One clear cut deck that was above the rest; then, Medicham ex hit the field at Nationals to counter the deck, which it did efficiently and effectively.
Plus, if there's one really good deck that stands above the others, and all the little lazy slugs build said deck, aren't the skilled, good players going to be able to out play them and win anyways? I don't see the issue.
I hate it when one can walk into a tournament, and have a great deck choice for the day, but one auto-loss kills them. If they face said auto-loss, it's possible that they're done. They lose potentially a lot of points. That's one of the many reasons I cannot, for the life of me, stand this format. It's nerve racking to have to walk into a tournament scene knowing that you can't face a certain deck, and if you do, it's going to hurt you miserably.
The players have not gotten stale. There's been multiple attempts at breaking the format, as has been seen; but, it's hard to break a format like this, where there's little answer to everything. Magnezone was a great attempt, but it has trouble against LuxChomp. Really, if it wasn't for LuxChomp, the format probably would have been broken already. I know there have been other attempts, but, it's hard to contend with the power creep that PCL allowed to happen.