Elite_4_Allen
New Member
if they're rotating out SP yay! if not, i can't play in that format.
any1 remembers when the D/P rules took effect when its 1st released?? maybe we get the same thing for B/W too.
I will say there are the type of changes that end card games. They better be darn sure that it will make the game better because if they aren't it could kill Pokemon as far as a TCG is concerned. It happened with DBZ and other games, no reason to think too many changes couldn't do the same to Pokemon.
Drew
The problem is that YES, these rules stop donks...
EXCEPT ANY AND ALL INVOLVING BASICS VS BASICS.
Sableye is going to be the worst culprint, able to fire off Poketurned Crobat G's, SSU the Uxies to dig in what it needs, then using Belt to donk...well pretty much anything. In case you say Spiritomb, I say that that is already a donkable basic.
In a less annoying but still painful case theres Shuppet and Dunsparce. They too can easily browse almost all their deck in one turn, but they cannot guarantee going first and are initially less powerful then Sableye.
Then theres stuff like Luxray GL and Garchomp C, able to use a DCE for 30...or Chomp C a DCE + Gain for 50.
Playing a non-SP deck? Have fun getting Toxicroak G + Egain + Stadium + Skuntank against you T1.
And with PT still in the format...I'll start, drop BTS, get Machop-Machoke-Machamp-Energy and its game.
Until PT and SF bugger off, these rules only enforce donks.
So does this "trainer's" on the first turn rule affect the trainer cards from before black and white? Like, will playing a ssu or a bebe search on the first turn be legal?
. . . the sky is falling!
But seriously, thse rules seem designed to a) stop donks and b) make going first less of a bad thing in a HGSS-on format.
Isn't that what people want?
Or would they rather run around panicking about imaginary mid-format rotations?
Allowing T/S/S on the first turn stops donks? Huh?