Forest Gump
New Member
i'd take an e-gain out for a belt
Ive notcied when playingmajestic dawn on with lux chomp garcomp c x hase a hard time because you keep discarding energy cards on it but yea this looks like a good lux chomp deck.
Pretty solid for a basic list. I like the matchups as well. Especially in the Mirror, the first Garchomp snipe of Garchomp solidifies the game in your favor, and also spraying that important Uxie.
Thanks!
However, I'd have liked you to go a bit more focused with your list. You should have given us a completely "consistant" list, or a completely "teched out" list, not going for mostly consistent but with 2 open tech slots. (Ambipom and Promocroak don't count as techs kinda, since they are pretty much givens with Luxchomp)
I aimed this article towards players who are newish to Pokemon/ Luxchomp as a deck. I decided that a basic list would be good as a starting base, then the 2 spare slots would allow people to alter it to their playing style and test with different ideas. The two main problems I see with newer player's decks is that they're not consistent enough or that they haven't playtested with it properly.Those two open tech slots could be used for more consistency, as I listed it as an option.
Yes, its a very consistent list. However, I don't like it. (personal preference)
4 Collector is WAY too much. 3 is plenty, especially with 4 Call.
It all comes down to Personal Preference. If it doesn't work for you, then change it to how you feel it runs best for you. Sami's list he ran at UK Nationals was very consistency focused, running 4 Roseanne, 4 Call, Chatot and no Mewtwo counter etc and he X-O'd the event with it. Other people refuse to play without a Mewtwo counter, or you have people like the US Nats Senior winner who used ERL. It's difficult to get a list that appeals to everyone, so I tried to make a basic list which people could add on for their play style/metagame. I've run lists similar to this and won tournaments with it this season, so it definately works for me ( I switched the 2 tech spots between added consistency and a 1-1 Dialga G Line. )
The Q is unnecessary unless you've got Mismagius or Dialga. Chatot is also a waste I believe. (Unless your Meta is all Spiritomb decks.) In fact Chatot could be a notable tech, rather than part of the actual list. 1 Crobat is good, 2 is better, but I've run it with 1 and it works just fine.
Unown Q's great for getting Uxie Lv X in play, or if you start with a non-sp Pokemon then it allows you not to fall behind on energy attachments ( or if you don't wanna waste a Poketurn. ) Also with Collector you sometimes have a near full bench and don't need all 3 Pokemon, so you can get the Unown Q to thin the deck. Chatots just in there for the consistency, mainly because it's easier to get in play then Uxie and can't be stopped. If you have your Uxies Power Sprayed ( not difficult for other SP decks to drop double spray ) and you can't draw into much, then it's a great option. Agreed on the Crobat G.
Bronzong G is also mostly unneeded unless you are playing ERL (which wins games).
I really disagree with this to be honest. I always try to get it out within 3 turns, and I use this card on at least half on my turns for good use. For the sake of one space out of 60, it's too good to pass up.
I do like 4 E-Gain in Luxchomp. Sabelock can get away with 3, but Luxchomp wants 4. (an E-Belt would be nice here too)
Agreed on the Energy Gain. Expert Belts OK, but I found in testing it was too situational and clunked up my hand.
I'd also play another energy, to up the count to 13. Other than that, pretty good.
To be honest I don't see any energy that would benefit it, aside from a steel energy if you were to run Dialga. 3 Lightning energy is enough for Luxray, and considering DCE counts as 2, it's almost like having 16 energy in the deck at times. Bronzong G is really useful here, moving energy about and keeping them in play. Thanks!
Lucariomaster - Out of all the matchups I posted, this is the one I feel most sure about. This season I'm 5-0 in tournaments with Luxchomp against Dialga Tank ( all opponents have been current/previous Worlds invitees or Top 4'd a State Championship this year. ) With Dialga Tank which I ran 4-7 against Luxchomp ( again all my games were against World Championship invitees this year ). Dialgatank can definately win the game with the right opening hand, and often the games came very close. If you have Redshark, I'd be happy to play this matchup with you
Sure, I'd love to play you seeing I came top 4 with DiChomp at Nationals.
Whats your redshark name?
jpn gallade - thanks man, glad that the article will be put to good use :thumb:. Do i know you personally or did you just see my name on the article?
To be honest, i forgot about quagsire when writing this article. I've never tried it out and haven't seen it in any builds, so it never really crossed my mind. But anyones thinking of playing this in a donphan heavy meta, it's a great idea. It might require 1-2 belts as well which may be difficult to fit in, but if anyone can make the belts work anyway then it's a good addition.