Pokémon TCG: Sword and Shield—Brilliant Stars

Single Pokémon Sets - Master List

Kickboxing Ring
TRAINER(Stadium)

~Stadium Rule~

As long as this card is in play, prevent all effects of attacks(Excluding damage) including any requirememnts for attacks other than Energy costs. At the end of each player's turn, that player discards a card from his or her hand. If a player cannot, discard this card.


Kazuma's Blaziken 90HP [F]

Stage 2 Pokémon(Evolves from Kazuma's Combuskein.)

PokéBody: Burning Fists.
Whenever Kazuma's Blaziken uses an attack with an energy cost with at least 1 [R] Energy, then Kazuma's Blaziken counts as a [R] Pokémon when using that attack.

[F] Rapid Jab 40
Flip a coin. If tails, this attack does nothing.

[F][F][C] Shell Bullet Combo 40
If Kazuma's Blaziken has a TM attached to it called Shell Bullet and has the energy required to use the TM's attack, then Kazuma's Blaziken may use that attack after using this attack.
____________________________
Weakness:[P]
Resistance:
Retreat Cost:[C][C]


Blaziken δ 100HP [L]

Stage 2 Pokémon(Evolves from Combuskein)

PokéPower: Rapid Charge.
When you play Blaziken from you hand into play, you may search your deck for a [L] Energy card for each of your opponent's benched Pokémon in play and attach it to Blaziken.

[L][L] Thunder Punch 30+
Flip a coin. If heads, this attack does 10 more damage. If tails, Blaziken does 10 damage to itself.

[L][L][L][L][L] Lightning Combo 50+
You may discard any number of [L] Energy cards attached to Blaziken Used to pay for This attack. This attack does 10 more damage for each Energy card discarded in this way.
___________________
Weakness:[W]
Resistance:
Retreat Cost:[C][C]


Blaziken* 60HP [R]

Basic Pokémon

[R] Blaze
The Defending Pokémon is now Burned.

[F][R][C] Sparkle Combo 30X
This attack does 30 damage times the number of prize cards you have more than your opponent.
__________________
Weakness:[W]
Resistance:
Retreat Cost:[C]
 
Danny's Weavile
90 HP {W}
Stage 1 Pokémon (Evolves from Danny's Sneasel)

Poké-BODY Navel Agility
If the Defending Pokémon has Cissy in its name, Danny's Weavile's Retreat Cost is 0.
{C}{C} Sun Kick If there is a Sun counter on the field, this attack's base damage is 40 instead of 20.
{W}{W}{W} Ice Beam Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 50

Weakness: {R}
Resistance: {P}
Retreat Cost: {C}{C}

Eusine's Mime Jr.
50 HP {P}
Baby Pokémon (Evolves into Eusine's Mr. Mime)

If this Baby Pokémon is your Active Pokémon and your opponent announces an attack, he or she must flip a coin (before doing anything else). If tails, your opponent's turn ends.
{P}{C} Crystal Ring If the Defending Pokémon has Luka in its name, don't apply Resistance for this attack. 20

Weakness: none
Resistance: none
Retreat Cost: {C}
 
Blaziken 90HP [R]

Stage 2 Pokemon(Evolves from Combuskein)

PokePower: Secret Punch.
Once during your turn, before you attack, you may discard a Special Energy card attached to Blaziken. If you do, put 2 damage counters on the Defending Pokemon. Your turn is now over. Blaziken can't use this PokePower if it is affected by a special condition.

[R][R] Firebreathing 20+
Flip a coin. If heads, this attack does 20 more damage.

[R][R][R] Evolution Combo 10
If Blaziken has the Energy required to use any attacks on its stage 1 or Basic Pokemon cards then it may use one of those attacks after this attack.
________________________
Weakness:[W]
Resistance:
Retreat Cost:[C][C]


Blaziken EX 140HP [F]

Stage 2 Pokemon(Evolves from Combuskein)
When a Pokemon EX is Knocked Out your opponent takes 2 prize cards.

PokeBody: Natural Imbalence.
Whenever Blazekin EX attacks a Pokemon +/-, then it does 30 more damage with its attacks.

[F][F] 1-2 Punch combo ?
Flip a coin. If the 1st one is heads, then flip another coin. If exactly 1 is heads, this attack does 20 damage. If Both are heads, then this attack does 30 damage and the defending Pokemon is now paralyzed.

[F][F][R][R][C] Ultimate Combo EX
Choose an attack on each Pokemon in play. If Blaziken EX has the required Energy for each of those attacks, then it may use all of those attacks after this attack in any order of your choosing. If this or any of those attacks would knock out your opponent's only pokemon in play, then instead, put damage counters on that pokemon until it has 10 HP remaining.
________________________
Weakness:[P][W]
Resistance:
Retreat Cost:[C][C][C]
(Note: Yes, I know it's a overpowered, but when are you ever going to be able to get that kind of Energy on a single pokemon? Remember, i order to use any of the attacks with ultimate combo, you have to be able to pay for ALL of them, not just the ones you choose.)

Finishing Blow
TRAINER(Supporter)

~Supporter Rule~

If a Pokemon in play is 10 HP away from being Knocked out, you may Discard that card and all cards attached to it. Your turn is now over.
 
Cipher's Mime Jr.
40 HP {P}
Baby Pokémon (Evolves into Cipher's Mr. Mime)

If this Baby Pokémon is your Active Pokémon and your opponent announces an attack, he or she must flip a coin (before doing anything else). If tails, your opponent's turn ends.
{P}{C} Shadow Psy If the Defending Pokémon has any Shadow counters on it, this attack does 10 damage plus 30 more damage and 20 more damage if Cipher's Mime Jr. is an Evolved Pokémon. 10+

Weakness: none
Resistance: none
Retreat Cost: {C}
About the last clause of the attack: If an evolved Pokémon uses Shadow Psy, be it through a Recall effect on a Cipher's Mr. Mime or something such as Sabrina's Alakazam's Psylink, you'd get the 20 extra damage.

Sephiroth's Weavile
100 HP {D}
Stage 1 Pokémon (Evolves from Sephiroth's Sneasel)

{D}{D}{C} Masamune Shadow Don't apply Resistance for this attack. 30
{D}{D}{W}{W}{W} Death Strike If the Defending Pokémon has Aeris in its name, the Defending Pokémon is Knocked Out. 80

Weakness: {F}
Resistance: {P}
Retreat Cost: {C}{C}
 
Bulbasaur (C) 50 HP
Basic Pokemon

Poke-Body: Crystal Type: Whenever you attach a (G), (R), or (F) basic energy from your hand to Bulbasaur, Bulbasaur's type becomes the same as that type of Energy until the end of your turn.

(GR) Acidic Leaves 10+ Flip 2 coins. This attack does 10 damage plus 10 more damage for each heads flipped. If both coins are heads, the Defending Pokemon is now Burned and Poisoned.
(GRF) Frezny Roots 30 Flip a coin. If heads, the Defending Pokemon is now Confused. If tails, the Defending Pokemon is now Poisoned.

Weakness: (R)
Resistance: (W) -30
Retreat Cost: (C)

...and with that, the Bulbasaur set is now complete :)

peace for now
The "Phantom"
 
Sorry I haven't come by and did more for my particular micro-set,but that's all to change right now!

Erika's Sunflorazumarill
Pokémon card
{G}
90 HP
Stage 1 Pokémon
Evolves from Erika's Sunkarill
Put Erika's Sunflorazumarill on the Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
PokéBODY: Solar Barrier If there is a Spring counter on the field, each of your Active Pokémon has no Weakness. If there is a Sun counter on the field, you Active Pokémon can’t be affected by any Special Conditions.
{W}{C} Water Arrow Choose 1 of your opponent's Pokémon and this attack does 30 damage to it. (Don't apply Weakness and Resistance for Benched Pokémon.)
{G}{C}{C} Flowerbeam Does 30 damage plus 10 more damage for each {G} Energy attached to Erika's Sunflorazumarill. If there are no Special Energy cards attached to Erika's Sunflorazumarill, the Defending Pokémon is now Confused. 30+

Trixie's Sunflorazumarill
Pokémon card
{W}
90 HP
Stage 1 Pokémon
Evolves from Trixie's Sunkarill
Put Trixie's Sunflorazumarill on the Basic Pokémon
Weakness: {L}
Resistance: {W} -30
Retreat cost: {C}
PokéBODY: Ice Shield If Trixie's Sunflorazumarill is your Active Pokémon and is damaged by an opponent’s attack, flip a coin. If heads, reduce all damage done to Trixie's Sunflorazumarill by 30 (after applying Weakness and Resistance) and prevent all effects, other than damage, done to Trixie's Sunflorazumarill by that attack.
{G}{C} Wide Bullet Seed Flip 3 coins. This attack does 10 damage to each of your opponent’s Pokémon for each heads. (Don’t apply Weakness and Resistance for Benched Pokémon.)
{W}{C}{C} Aqua Flower During your opponent’s next turn, Trixie's Sunflorazumarill has no Weakness. 40

Sunflorazumarill
Pokémon card
{G}{W}
90 HP
Stage 1 Pokémon
Evolves from Sunkarill
Put Sunflorazumarill on the Basic Pokémon
This Pokémon is both {G}{W} type.
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
PokéBODY: Nature Shower If there is a Spring counter or Sun counter on the field, between turns, remove 2 damage counters from Sunflorazumarill. If there is a Rain counter or Hail counter on the field, each player can’t attach Energy cards from his or her discard pile to his or her Pokémon.
{G}{G} Endless Razor Leaf Flip a coin until you get tails. This attack does 30 damage times the number of heads. 30x
{W}{W} Bubble Shower Flip a coin. If heads, the Defending Pokémon is now Paralyzed and this attack does 10 damage to each of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) 30
 
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Night Stalker
Trainer Card (Supporter)

During this turn, if there is a Night counter on the field, any damage done by any of your {D} Pokémon in play (excluding Pokémon with δ on its card and Pokémon with Dark or Rocket in its name) to any of your opponent's Benched Pokémon is increased by 20.

Plasma's Mime Jr.
40 HP {P}
Baby Pokémon (Evolves into Plasma's Mr. Mime)

If this Baby Pokémon is your Active Pokémon and your opponent announces an attack, he or she must flip a coin (before doing anything else). If tails, your opponent's turn ends.
{L} Psyshock Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 10

Weakness: none
Resistance: none
Retreat Cost: {C}

Shining Weavile ex
140 HP {CRY}
Basic Pokémon (You can't have more than 1 Shining Weavile ex in your deck.)

Poké-BODY Crystal Type
Whenever you attach a {D}, {W}, or {R} Energy card from your hand to Shining Weavile ex, Shining Weavile ex's type (color) changes to the type of that Energy card until the end of your turn.
{D}{W} Shadow Spear Flip 3 coins. This attack does 40 damage times the number of heads. 40x
{D}{D}{W}{R}{R} Freezerburn Inferno Discard 1 {D} Energy card, 1 {W} Energy card, and 1 {R} Energy card attached to Shining Weavile ex or this attack does nothing. This attack does 120 damage to all Pokémon in play (your own or your opponent's). Don't apply Weakness and Resistance for this attack.

Weakness: {F}{R}
Resistance: none
Retreat Cost: {C}{C}{C}

Aeris's Mime Jr. (Final Fantasy VII)
50 HP {P}
Baby Pokémon (Evolves into Aeris's Mr. Mime)

If this Baby Pokémon is your Active Pokémon and your opponent announces an attack, he or she must flip a coin (before doing anything else). If tails, your opponent's turn ends.
{P} Whispering Angel Flip a coin until you get tails. Remove 1 damage counter from each of your Pokémon in play (except this one) for each heads. If a Pokémon has fewer damage counters than that, remove all of them.

Weakness: none
Resistance: none
Retreat Cost: none
 
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Bruno's Blaziken 100HP [F]

Stage 2 Pokemon(Evolves from Combuskein)

PokePower: Double or Nothing.
Whenever Bruno's Blaziken attacks you may flip a coin. If heads, double that attack's base damage. If tails, that attack does nothing. You can't use ,more than 1 Double or Nothing PokePower each turn.

[F] Quick Punch 20

[F][F][C] Triple Punch 30X
Flip 3 coins. This attack does 30 damage times the number of heads.
__________________________
Weakness:[P]
Resistance:
Retreat Cost:[C]
 
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Cait Sith's Weavile
90 HP {W}
Stage 1 Pokémon (Evolves from Cait Sith's Sneasel)

Poké-BODY Feline Agilty
No Slow or Stop counter may be placed on Cait Sith's Weavile, and Cait Sith's Weavile ignores any effect that would increase its Retreat Cost.
{C}{C} Freeze Flip a coin. If heads, the Defending Pokémon can't use any Pokémon Tool or Technical Machine attached to it during your opponent's next turn.
{W}{W} Ice Pebble Flip a coin. If heads, this attack does 40 damage plus 20 more damage. 40+

Weakness: {R}
Resistance: {P}
Retreat Cost: {C}

Triple Claws
Trainer Card (Pokémon Tool)

Attach Triple Claws to 1 of your Pokémon (excluding Pokémon with δ on its card, {D} Pokémon with Dark in its name, and {D} Pokémon with Rocket in its name whose Resistance isn't {P}) that doesn't already have a Pokémon Tool attached to it. If that Pokémon is Knocked Out, discard this card.

Whenever the Pokémon Triple Claws is attached to attacks with an attack that does damage, flip 3 coins. That attack's damage is increased by 20 for each heads. Unless you got no heads, discard Triple Claws afterward.

Dr. Doppler's Mime Jr.
40 HP {P}
Baby Pokémon (Evolves into Dr. Doppler's Mr. Mime)

If this Baby Pokémon is your Active Pokémon and your opponent announces an attack, he or she must flip a coin (before doing anything else). If tails, your opponent's turn ends.
{C} Cube Toss If there is a Technical Machine attached to Dr. Doppler's Mr. Mime and that Technical Machine isn't a Weather Cube, this attack does 10 damage plus 10 more damage and discard that card. If there is a Weather Cube attached to Dr. Doppler's Mr. Mime, this attack does 10 damage plus 30 more damage and discard that card. 10+

Weakness: none
Resistance: none
Retreat Cost: {C}

Training Barriers
Trainer Card (Supporter)

Until the end of your next turn, any damage done to any of your Baby Pokémon in play is reduced by 20 (before Weakness and Resistance).
 
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furret is mine
FURRET IS MINE!!!
Furret
Furret d
Furret EX
Furret d EX
Psyco's Furret
Dark Furret
Fuzzy Furret
Hippie Furret
Psyco's Furret EX
Rocket's Furret EX
Furret *
Rodent Ball
Fuzziness
Psyco, the Furret Master
Psyco's Fuzzy Energy

Furret
80 HP
Colorless

Pokebody Slim
When ever your opponent's pokemon attacks, flip two coins. If both are heads, prevent all effects of attacks, including damage, done to Furret during this turn.

(C)(C) Smash Tail Collection 10
Flip 3 coins. For each heads, draw a card.

(C)(C)(C) Fuzzy Smash 60
Furret does 10 damage to itself.

Weakness Fighting
Resistance None
Retreat (C)
 
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Demonic Muffin
TRAINER(Supporter)
~Supporter Rule~

Your opponent discards one card from his or her hand for each Pokemon in play with Demonic Muffin in its name.


Spectrum Blaziken 110HP [X]

Stage 2 Pokemon(Evolves from Combuskein.)

[P][G] Nature Combo 10x
Flip 3 coins. This attack does 10 damage for each heads. Remove 1 damage counter from Spectrum Blaziken for each tails.

[R][W][L] Elemental Combo 90
Discard all Energy cards attached to Spectrum Blaziken used to pay for this attack.

[M][D][F] Shadow Combo 40
Flip a coin. If heads, discard an Energy card attached to the Defending Pokemon.
_________________________
Weakness:[X]
Resistance:
Retreat Cost:[C][C]
((Can't remember all the rules for spectrum, so I went with what I remember.))


Shadow Blaziken 130HP [F]

Stage 2 Pokemon(Evolves from Combuskein)

PokeBody: Shadow Retain.
Do not remove Shadow Counters from your Pokemon in play at the end of each turn.

[F] Shadow Charge
Put 1 Shadow Counter on one Pokemon in play.

[F][F][C] Shadow Combo 20X
This attack does 20 damage times the number of Pokemon in play with Shadow counters attached to it.
____________________________
Weakness:[P]
Resistance:
Retreat Cost:[C][C]


Burninating_Torchic's Blaziken 110HP [F][R]

Stage 2 Pokemon(Evolves from Burninating_Torchic's Combuskein)

PokeBody: New Renaissance Strength.
As long as you are playing in a format which allows cards from the Renaissance Block, then double all damage done by Burninating_Torchic's Blaziken.

[F] Heavy Fist 30

[R][R][R][R][F] Forbidden Combo 10X
This attack does 10 damage for each card from the Renaissance Block in play.
____________________________
Weakness:[P]
Resistance:
Retreat Cost:[C][C]

FINISHED!!!!
 
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Star Man's Mime Jr.
40 HP {P}
Baby Pokémon (Evolves into Star Man's Mr. Mime)

If this Baby Pokémon is your Active Pokémon and your opponent announces an attack, he or she must flip a coin (before doing anything else). If tails, your opponent's turn ends.
{P} Motion Star If the Defending Pokémon is a Pokémon-*, this attack does 10 damage plus 20 more damage. 10+

Weakness: none
Resistance: none
Retreat Cost: {C}

Cipher's Weavile
100 HP {W}{D}
Stage 1 Pokémon (Evolves from Cipher's Sneasel)
(This Pokémon is both {W}{D} type.)

Poké-POWER Shadow Rage
If Cipher's Weavile has any Shadow counters on it and isn't affected by a Special Condition, any damage done by Cipher's Weavile by an attack is increased by 20 and don't apply Resistance for that attack.
{D}{C} Shadow Claw If Cipher's Weavile has more Special Energy cards attached to it than basic Energy cards, this attack does 20 damage plus 20 more damage. 20+
{W}{W} Shadow Powder Flip a coin plus 1 more coin for each Shadow counter on Cipher's Weavile. If 2 or more are heads (1 if you only flipped 1), the Defending Pokémon is now Asleep. 40

Weakness: {R}{F}
Resistance: {P}
Retreat Cost: {C}{C}
 
I'm back with another set...This time I will be doing Ivysaur.

As with my previous set(s), anyone is welcome to reserve a card(s) in my set, but you may not reserve more than 2 at a time (do to the small size of each set), all cards are subject to my approval, and if I have put down something after the name of the card, like for PTM 351, it said Tempermental Flux, that means the attack will be called Temepermental Flux.

Bold Text: Card Finished
Italic Text w/Red Font: Reserved by (PokeGym User Name)
Italic Text w/Green Font: Reserved by the Phantom


Pokemon
Ivysaur
Ivysaur ex
Allen's Ivysaur
Fish's Ivysaur
Erika's Ivysaur
Ivysaur (δ Delta Species, {R} Type)
Ivysaur (Crystal Type Poke-Body)
Ash's Ivysaur
May's Ivysaur
Ivysaur *
Dark Ivysaur

Trainers
Backyard Battlefield (Stadium)
Phantom's Technical Machine 002 (Attack Name: Seed Blast)
Safari Zone (Stadium)


Other Card
Closed Refrigerator Energy (Special Energy Card)

Closed Refrigerator Energy
Special Energy Card

Closed Refrigerator Energy provides (W) and (D) energy, but only provides 1 energy at a time. When attached to a (W) Pokémon, if the Pokémon that Cold Refrigerator Energy is attached to is damaged by a Pokémon's attack, flip a coin. If heads, that Pokémon is now Asleep (You may only flip once due this effect). When attached to a (D) Pokémon, damage done to the Defending Pokémon by attacks from the Pokémon Closed Refrigerator Energy is attached to is increased by 10 (before applying Weakness and Resistance). Closed Refrigerator Energy provides only (C) Energy and no other effects when attached to a Pokémon-ex or a Pokémon that has Hot Stove Energy attached to it.


I made reference back in January to this card in a card titled Hot Stove Energy. I have decided to create this card, just to show what it would have been. For those who are wondering what Hot Stove Energy was, here it is, just for information purposes:

Hot Stove Energy
Special Energy Card

Hot Stove Energy provides (R) and (M) energy, but only provides 1 energy at a time. When attached to a (R) Pokémon, if the Pokémon that Hot Stove Energy is attached to is damaged by a Pokémon's attack, flip a coin. If heads, the Defending Pokémon is now Burned (You may only flip once due this effect). When attached to a (M) Pokémon, damage done by attacks to the Pokémon that Hot Stove Energy is attached to is reduced by 10 (after applying Weakness and Resistance). Hot Stove Energy provides only (C) Energy and no other effects when attached to a Pokémon-ex or a Pokémon that has Closed Refrigerator Energy attached to it.


 
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Shadow's Weavile
90 HP {D}
Stage 1 Pokémon (Evolves from Shadow's Sneasel)

Poké-POWER Memory Energy
If Shadow's Weavile has any {D} Energy attached to it and isn't affected by a Special Condition, Shadow's Weavile can use any attack from its Basic Pokémon card or any Evolution card from which Shadow's Weavile evolved. (You still have to pay for that attack's Energy cost.)
{C}{C}{C} Team Dark Strike If you have a Pokémon with red face paint in its name and a Pokémon with Omega in its name in play, flip 3 coins. This attack does 30 damage plus 20 more damage for each heads. 30+
{D}{D}{C}{C} Speed Knock Before doing damage, flip a coin for each of your Pokémon in play with Shadow, Sonic, Amy, or Espio in its name (including this one). For each heads, choose 1 of your opponent's Pokémon in play and discard a Trainer or Energy card attached to it. 60

Weakness: {F}
Resistance: {P}
Retreat Cost: {C}{C}

Cait Sith's Mime Jr.
40 HP {P}
Baby Pokémon (Evolves into Cait Sith's Mr. Mime)

If this Baby Pokémon is your Active Pokémon and your opponent announces an attack, he or she must flip a coin (before doing anything else). If tails, your opponent's turn ends.
Poké-POWER Mirror Search
If Cait Sith's Mime Jr. is Benched, you may use this power. If an effect would allow your opponent to search his or her deck for a card, you may do the same with your deck. If an effect would allow your opponent to search your deck for a card, you may do the same with your opponent's deck.

Weakness: none
Resistance: none
Retreat Cost: {C}

Well, that wraps it up for the Mime Jr. and Weavile sets. Next sets up from me will go up around the same time that my next full set, EX: Ranger, a set based on the upcoming release Pokémon Ranger, debuts. If all goes right, EX: Ranger should go up around 12:01 AM Central time on October 30.
 
Ill do a set based on.. Primape!

Pokemon: 11.
Primeape
Brockster's Primeape
Primeape EX
Primeape (Alpha Species)

Piros's Primeape
Quick Primeape
Shining Primeape
Dark Primeape
Wizzard's Primeape
PrimeapeDUOMankey

Zen Primeape

Trainers: 3.
Brockster(Supporter)
EM002.(EnsignMerlin's Machine 2.) {Move: Savage Outburst.}(TM)
Provoke

Other: 1.
Jule Theif's Weavile



Mankey 30HP [F]

PokeBody: Enraged Evolution.
Mankey cannot Evolve. If Mankey has exactly 10 HP remaining, then flip Mankey over.
__________________
Weakness:[P]
Resistance:
Retreat Cost:
--------------DUO-------------
Primeape 110HP [F]

Stage 1 Pokemon(Evolves from Mankey)

[F] Major Payback 100
If Primeape is an Evolved Pokemon, this attack does nothing.
_____________
Weakness:[P]
Resistance:
Retreat Cost:[C][C]
 
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The Munchlax set (Completed):

Aeris's Munchlax {C} U (Kanto)
Amy's Munchlax {C} U
Anabel's Munchlax {C} U
Cloud's Munchlax {C} U
Gate's Munchlax {C} U
Harrison's Munchlax {C} U
King's Munchlax {C} U
Munchlax {C} U
Shadow's Munchlax {C} U
Shingo's Munchlax {C} U
Vincent's Munchlax {C} U

Buffet Table U
May's Pink Surprise U
Munchlax Diet U

Snorlax Chao {C} R


The Bonsly set (Completed):

Big's Bonsly {F} U
Bonsly {F} U
Brock's Bonsly {F} U
Dr. Doppler's Bonsly {F} U
Ground Man's Bonsly {F} U
Koga's Bonsly {F} U
Liza's Bonsly {F} U
red face paint's Bonsly {F} U
Tucker's Bonsly {F} U
Tifa's Bonsly {F} U
Yuffie's Bonsly {F} U

Brock's Formula U
Fake Garden U
Psyduck Pail U

Sudowoodo Chocobo {F} R


Amy's Munchlax
70 HP {C}
Baby Pokémon (Evolves into Amy's Snorlax)

If this Baby Pokémon is your Active Pokémon and your opponent announces an attack, he or she must flip a coin (before doing anything else). If tails, your opponent's turn ends.
{C}{C} Rose Gourge Remove 2 damage counters from Amy's Munchlax for each of your Pokémon in play with Amy, Cream, or Big in its name. If Amy's Munchlax has fewer damage counters than that, remove all of them.

Weakness: none
Resistance: none
Retreat Cost: {C}{C}

Big's Bonsly
50 HP {F}
Baby Pokémon (Evolves into Big's Sudowoodo)

If this Baby Pokémon is your Active Pokémon and your opponent announces an attack, he or she must flip a coin (before doing anything else). If tails, your opponent's turn ends.
{F}{C} Power Branch Flip a coin for each of your Pokémon in play with Big, Knuckles, Omega, or Vector in its name (including this one). This attack does 20 damage times the number of heads. 20x

Weakness: none
Resistance: none
Retreat Cost: {C}
 
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Shining Primeape 90HP [F]

Baisc Pokemon

[F][R] Raging Punch 10+
This attack does 10 more damage for each damage counter on Shining Primeape.

[F][M][D] Special Punch 40
If this attack doesn't Knock Out the Defending Pokemon and your opponent has at least 2 Pokemon on his or her bench, then shuffle the Defending Pokemon and all cards attached to it into your opponent's deck. Shining Primeape can't use this attack if your opponent has less than 2 Benched Pokemon.
____________________
Weakness:[P]
Resistance:
Retreat Cost:[C]


Primeape (Alpha Species) 50HP [F]

Stage 1 Pokemon(Evolves from Mankey)

[F] Quick Blow 10+
Flip a coin. If tails, this attack does 30 more damage.

[F][F] Infernal Rage 90
Primeape can't use this attack unless it has only 10 HP remaining.
__________________
Weakness:[P]
Resistance:
Retreat cost:[C][C]


Primeape EX 140HP [F]

Stage 1 Pokemon(Evolves from Mankey or Mankey EX)
When a Pokemon EX is Knocked Out your opponent takes 2 prize cards.

PokeBody: Reckless assult.
Whenever Primeape attacks the Defending Pokemon for an amount less than the base damage of that attack, put damage counters on Primeape EX equal to the difference.

[F][F] Heavy Punch 40

[F][F][C] Berzerker
Put 1 damage counter on each Pokemon in play for every 2 damage counter on Primeape EX (Including Primeape EX). If this attack Knocks Out a Pokemon, then Primeape EX is Knocked out as well.
___________
Weakness:[P]
Resistance:
Retreat Cost:[C][C]
 
Allen's Ivysaur (G) 70 HP
Stage 1 Pokemon- Evolves from Allen's Bulbasaur

(G) Dirty Spores Flip a coin. If heads, the Defending Pokemon is now Asleep and Poisoned. If tails, the Defending Pokemon is now Asleep.

(GGC) Vine Grab 40 Before doing damage, you may choose 1 of your opponent's Benched Pokemon, and switch it with the Defending Pokemon. Then do damage to the new Defending Pokemon. (Your opponent chooses the Defending Pokemon to switch.)

Weakness: (P)
Retreat Cost: (CC)

Fish's Ivysaur (G) 70 HP
Stage 1 Pokemon-Evolves from Fish's Bulbasaur

Poke-Body: Phantom Powder: As long as Fish's Ivysaur is your Active Pokemon, ignore all effects of attacks, including damage, done to your Benched Pokemon by Pokemon owned by Allen.

(G) Razor Leaf 20

(GGG) Poison Tackle 30 The Defending Pokemon is now Poisoned

Weakness: (R)
Resistance: (W) -30
Retreat Cost: (CC)
 
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Furret *
80 HP
(C)

(C)(C) Nap Time 10
Draw a card.

(C)(C)(C)(C)(C) Fuzzy Wiggle of Doom 20+
this attack does 20+10 for each energy card on your opponents active. then do 10 to each of your opponents benched pokemon for each energy card on it. discard all energy equipt to Furret * afterwards.
Weakness (F)
Resistance -
Retreat (C)
 
Aeris's Munchlax (Kanto)
30 HP {C}
Baby Pokémon (Evolves into Aeris's Snorlax)

If this Baby Pokémon is your Active Pokémon and your opponent announces an attack, he or she must flip a coin (before doing anything else). If tails, your opponent's turn ends.
{C}{C} Glenpunch If the Defending Pokémon is a {C} Pokémon with Aeris in its name not named Aeris's Altaria, this attack's base damage is 40 instead of 10. 10

Weakness: none
Resistance: none
Retreat Cost: {C}{C}{C}

Koga's Bonsly
50 HP {F}
Baby Pokémon (Evolves into Koga's Sudowoodo)

If this Baby Pokémon is your Active Pokémon and your opponent announces an attack, he or she must flip a coin (before doing anything else). If tails, your opponent's turn ends.
{F}{C} Speedy Jutsu Flip a coin. If heads, this attack does 20 damage plus 20 more damage. 20+

Weakness: none
Resistance: none
Retreat Cost: {C}
 
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