Pokémon TCG: Sword and Shield—Brilliant Stars

The new tins were even more fail than I expected

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How many casuals have the money to buy a box? Heck, how many of them even know that an online market exists for this game?

Tins are an impressive value for department store shoppers. The kiddies who always ask for one thing from their parents whenever they go to the store. Show them that you're paying (based on the prices I see at WalMart) about $2 less for the Tin than you would for the 4 packs separately, and both the parents AND the kids are all in on that! Plus, the nice little collectible tin and the two pretty promo cards.

Like it or not, Sabett, there are different markets out there than just competitive players. This is one instance where the casual collector (or as M45 so eloquently puts it, piglet) benefits from the mass marketing.
IDK why you mentioned there are other parts of the fanbase than the competitive players, where I've said it over and over again, on this thread, that a big part of tcg's fanbase are collectors. Also, dogma brings up an important point about sections of tcg demographic, players, collectors, and casuals. You've blanketed the last two into each other, or ignored collectors, where a casual person might not have the money for a box, a collector would, in which case it would be more ideal to buy a box, than a ton of tins. Yes, the tins are nice for the casual player, and even for collectors to an extent, but it can't claim to be the cheapest way to buy boosters on a large scale.
 
The things I mentioned are essential for thriving OP when the vast majority of the fanbase consists of players. When the majority of the fanbase is players, they're really not going to like the idea of the cards they have being utterly useless in a couple of years. If you took away all the formats in magic except for the one consisting of only the most recent sets, there would be a ridiculous uproar and a large amount of players quiting, therefore destroying their fanbase. Pokemon is not like this, eliminating a vast majority of the card pool in it's entirety doesn't affect the fanbase at all, they're mostly collectors, for the most part OP isn't that big of an issue to them.

But that's the rub, even though we have rotations every year, there is not enough support to actually have any support for any type of extended or legacy format in pokemon. Worlds 2009 had exactly the tournament that would placate a player that hates rotations, an RS-on tournament. I loved the idea, supported it, hoped it would grow into something bigger, a pokemon extended where I could show off some real deckbuilding skills. But the tournament was cut short because everyone wanted to drop for modified constructed. I was undefeated in the standings before it was all cut short. It was very obvious to me that no one was willing to support an extended format. I'm not against having a format, but only if everyone else was willing to participate, judging from the decks there and what people played, very few actually wanted anything to do with it. Yes, it's a tragedy, but this OP isn't ready for one yet. Every single attempt to expand into other formats has been a complete wash. It's not the fact that there are mostly collectors that we don't have more formats, it's because the competitive player base in this specific game won't support it.

Uh, a base set does not have to be 100% reprints either... Magic does have base sets, also half of the "new" cards in those base sets are basically old cards with different names on them. Magic made cards with set specific names tying them to a certain story line, they just reprinted those cards with a generic name. So no, magic absolutely has a base set.

But at the same time, there's nothing really "base set" as far as gameplay is concerned. From a competitive point of view, the flavor and storyline behind the cards doesn't matter, each recent magic set really stands alone as a separate entity, there is honestly nothing basic about magic 2011 from a competitive standpoint. And of all those functional reprints, how many of them are in constructed viable? In the main deck, the only thing I see is birds of paradise as the only constant in constructed, every single other viable card is a sideboarded a color hoser, or was rotated out for years and brought back. It really doesn't matter which set the cards come out in as long as they're accessible.
 
But that's the rub, even though we have rotations every year, there is not enough support to actually have any support for any type of extended or legacy format in pokemon. Worlds 2009 had exactly the tournament that would placate a player that hates rotations, an RS-on tournament. I loved the idea, supported it, hoped it would grow into something bigger, a pokemon extended where I could show off some real deckbuilding skills. But the tournament was cut short because everyone wanted to drop for modified constructed. I was undefeated in the standings before it was all cut short. It was very obvious to me that no one was willing to support an extended format. I'm not against having a format, but only if everyone else was willing to participate, judging from the decks there and what people played, very few actually wanted anything to do with it. Yes, it's a tragedy, but this OP isn't ready for one yet. Every single attempt to expand into other formats has been a complete wash. It's not the fact that there are mostly collectors that we don't have more formats, it's because the competitive player base in this specific game won't support it.
I don't understand how this is contradictory to what I said. Yes, that tournament didn't make, because pokemon doesn't have the player base to support it on such a level.
But at the same time, there's nothing really "base set" as far as gameplay is concerned. From a competitive point of view, the flavor and storyline behind the cards doesn't matter, each recent magic set really stands alone as a separate entity, there is honestly nothing basic about magic 2011 from a competitive standpoint. And of all those functional reprints, how many of them are in constructed viable? In the main deck, the only thing I see is birds of paradise as the only constant in constructed, every single other viable card is a sideboarded a color hoser, or was rotated out for years and brought back. It really doesn't matter which set the cards come out in as long as they're accessible.
No, that's exactly what a base set is, a reliable and fairly consistent set, with your bare essentials to develop a current set format from. Also, idk where you've been playing magic, but there's this card called wrath of god, been in nearly ever single core set, sure they didn't print it in m10, but they did print a near remake in a standard set, which they did with birds of paradise not too long ago, and now that remake is in m11. There are plenty of base set cards that are played, lightning bolt, Day of judgement, Cultivate, birds of paradise, Baneslayer Angel, and that list goes on and on. You have no idea what you're talking about, it is the single most important set to standard, at all times. It would be an entirely different game without it.
 
None of those cards are guaranteed to be in the next base set, in fact wizards already said lightning bolt is likely not in the next core set. Cultivate has only been back for one set, obviously a replacement for kodama's reach. Baneslayer has only been in play for two years, not enough time to be called a staple yet, and it's only been reprinted once. A timeframe of three years is nothing in the long run. And day of judgement/wrath of god has already been gone for a year, nothing to say about the next core set because wizards has obviously made it policy to push midrange creature decks. By kicking wrath for a year, wizards sent the message that nothing is reliable and everything is fair game. Tap lands, there's only five, and people are playing the fetchlands instead. Color hosers, they've already been changed into different cards. And none of the cycles, leyline, titan or otherwise are reliable for the next set. The fact that none of these cards are meant to be in play for a few years at a time means there isn't anything to rely on. Magic remakes itself every single year, regardless of what's in the base set, therefore, you cannot rely on the base set to carry the game, each set carries an equal amount of importance. Just because it's called a base set doesn't mean that it's that much more important, it's just a label for casual players to get cards they can depend on. It's not for competitive players.

Back to the discussion, why is a base set so important? You aren't going to see birds or baneslayer played as widely as bebe or rare candy, so what?
 
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None of those cards are guaranteed to be in the next base set, in fact wizards already said lightning bolt is likely not in the next core set. Cultivate has only been back for one set, obviously a replacement for kodama's reach. Baneslayer has only been in play for two years, not enough time to be called a staple yet, and it's only been reprinted once. A timeframe of three years is nothing in the long run. And day of judgement/wrath of god has already been gone for a year, nothing to say about the next core set because wizards has obviously made it policy to push midrange creature decks. By kicking wrath for a year, wizards sent the message that nothing is reliable and everything is fair game. Tap lands, there's only five, and people are playing the fetchlands instead. Color hosers, they've already been changed into different cards. And none of the cycles, leyline, titan or otherwise are reliable for the next set. The fact that none of these cards are meant to be in play for a few years at a time means there isn't anything to rely on. Magic remakes itself every single year, regardless of what's in the base set, therefore, you cannot rely on the base set to carry the game, each set carries an equal amount of importance. Just because it's called a base set doesn't mean that it's that much more important, it's just a label for casual players to get cards they can depend on. It's not for competitive players.

Back to the discussion, why is a base set so important? You aren't going to see birds or baneslayer played as widely as bebe or rare candy, so what?
Wrath wasn't even gone for a year, and it had a 6 mana wrath holding the tide over until then. And what are you talking about, the base set carries the game every single year, every year it's card make some of the biggest impacts on standard. It's already been said before that a base set doesn't mean making a bunch of reprints, it's creating a basic and fundamental start up from which the format is built from.

A base set is by no means a label so casual players can get a hold of cards, that doesn't explain at all why they would keep on flooding the format with those cards over and over and over again. The only person that benefits from a format becoming flooded like this are competitive players, the recent change to the base set is because it became too flooded, and wasn't making profits anymore.

The players make up the majority of magic players, it would be obvious that this would be reflected in the way they set up their sets and formats. Standard, extended, sealed, legacy, vintage, draft, all sanctioned formats for magic, what does pokemon have? Modified, that's it.

Also, idk why you think baneslayer isn't a staple, staple is defined by time, when sp decks came out, was poketurn not a staple? There's a reason why baneslayer sits at a solid 35 and is played as a 4 of. If you're playing white, you're more than likely playing baneslayer. Also, baneslayer is played just as widely as rare candy or bebe's.

It's been said by biggie before that the reason why pokemon doesn't have a base set is because they have more collecters and casual players than competitive players. A base set is mainly for the competitive field, it's full of basic cards that are all very good building blocks. If it was supposed to appeal to casual players, then why doesn't it have any storyline like the rest of the sets do in magic? Seems like if was meant for casual players and not competitive players, there'd be more there than just plain cards that do stuff. There's also reasons why a lot of the cards in base sets see play, I'll give you a hint, it's not because the base set was marketed towards casual players.
 
the complaints about the tins were that they were rehashed.

That sentiment came from me and was then echoed by several others. Rehashed cards as promos aren't satisfying when there are so many others floating around we never see in English. It looks like PCI has addressed these concerns though (starting even before the concern became a dull roar) and is putting out more of a balance between new stuff and reprints. I gotta say I'm impressed with the job they are doing with it and sincerely applaud their efforts :thumb:
 
Sabett, I'm not even sure what you're trying to state any more. Are you saying pokemon should be more competitive, should it expand toward a larger competitive player base? Should we be more like magic? It's more like you're contradicting rather than discussing. You're saying that pokemon's weakness is that it doesn't have certain signs that measures viability, but at the same time, the game persists. Should the game grow into something it's not so competitive players are happy?

You told me that on of the reasons you wanted extended was because people hated watching their cards rotate. Nintendo introduces a test format that placates those people. No one shows up, what was the point of all the complaining about rotations? Pokemon didn't lose any player base due to rotations, it seems to me that they like it, especially since there were far more guys showing up for modified instead of extended.

And casual players support magic, not competitive, regardless of the number of formats. The amount of effort to succeed in magic is far beyond what it takes to be good in pokemon. Just walk up and ask your average store owner how many players show up to their FNM with a tier one tournament level deck. For all these formats they have, they aren't reflected in the actual players. Look at the wizards website, there's maybe two articles out of the 10 they post that actually has anything to do with competitive play. The other eight are for casual players, and you can get better competitive articles elsewhere.

Baneslayer still isn't a staple, white weenie doesn't play it, and plenty of decks cut it. I see 3 decks of the top 8 at US nats running white, and only one plays baneslayer, and that could be replaced by sun titan, which, even though it has been in a core set, as only been in play for less than a year.

The formats in magic aren't built from the base set, they're built from the first set in the block. Are you really saying that m11 is going to be more important than scars of mirrodin? How about Lorwyn and 10th edition? Alara and m10?

Back to the topic, does pokemon even need a base set? Again, by design, pokemon isn't forced into balancing a bunch of colors, we have colorless trainers and supporters. We don't need much more than a basic searcher, an evolution searcher, a rare candy, a recursive card, and some draw, those are literally the only staples in pokemon. All of these cards have changed over years of time but they're all basically the same and they've had a presence in every format. None of the sp cards, poketurn, energy gain, cyrus are staples because in the long run sp cards are going to rotate out.
I have no idea how long you have been playing, but my definition of a staple is any card that is absolutely required to play the game. SPs are a flash in the pan, so were EX pokemon, Level X and all the cards that supported it, team magma and aqua, delta pokemon. Those are all part of a giant block of pokemon cards they use to keep the game fresh. There aren't any real cards worthy of a base set because all the cards that support those pokemon are there to support the block. None of those cards would be printed in a base set because they are not required to play the game effectively.

Why does pokemon need any of these things to be healthy? Unlimited? Sealed? Strong promos? A base set?
 
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Sabett, I'm not even sure what you're trying to state any more. Are you saying pokemon should be more competitive, should it expand toward a larger competitive player base? Should we be more like magic? It's more like you're contradicting rather than discussing. You're saying that pokemon's weakness is that it doesn't have certain signs that measures viability, but at the same time, the game persists. Should the game grow into something it's not so competitive players are happy?
It would've probably helped if you paid attention to when I talked about it. I said that things like these tins which were obviously marketed towards competitive players were fine because pokemon has a larger fanbase of collecters as apposed to competitive players, which is apparent by the lack of things such as other formats and base sets.

You told me that on of the reasons you wanted extended was because people hated watching their cards rotate. Nintendo introduces a test format that placates those people. No one shows up, what was the point of all the complaining about rotations? Pokemon didn't lose any player base due to rotations, it seems to me that they like it, especially since there were far more guys showing up for modified instead of extended.
I never said I wanted extended. I said extended would exist if there were more players in pokemon than collectors. And then you bring up a million instances of other formats failing, which only further proves my point, because you just skimmed my posts over and over again and read what you wanted to. Almost each reply you have was only to part of my post and typically not an accurate response.

And casual players support magic, not competitive, regardless of the number of formats. The amount of effort to succeed in magic is far beyond what it takes to be good in pokemon. Just walk up and ask your average store owner how many players show up to their FNM with a tier one tournament level deck. For all these formats they have, they aren't reflected in the actual players. Look at the wizards website, there's maybe two articles out of the 10 they post that actually has anything to do with competitive play. The other eight are for casual players, and you can get better competitive articles elsewhere.
Did I say casual players didn't support magic? No, I said that the vast majority of them were competitive players, sure if you use a corner case like that, you can find more casual players than competitive. Where I live constructed doesn't usually make, which means they're playing limited, which means competitive players are honing their limited skills and gathering cards they need, because all the constructed play they do is from playtesting. Also, the day after is the only weekly constructed tournament in houston, and that's legacy, which absolutely doesn't consist of casual players.

As far as the articles are concerned half of it is typically them talking about being a writer and talking about development, and there are more than 2 articles on competitive play. Also, they post tournament results there, live, with decklists, I don't think this is for the casual crowd.

Baneslayer still isn't a staple, white weenie doesn't play it, and plenty of decks cut it. I see 3 decks of the top 8 at US nats running white, and only one plays baneslayer, and that could be replaced by sun titan, which, even though it has been in a core set, as only been in play for less than a year.
But none of those decks were even aggressive, were they? That doesn't fit the archetype at all, that's like putting 4-4 donphan into feralitoise deck. If sun titan could've fit the bill, then it would've still shown importance from the base set. Also, what are you talking about? White weenie does play baneslayer, maybe not in extended where it's too slow, but definetely in standard.

The formats in magic aren't built from the base set, they're built from the first set in the block. Are you really saying that m11 is going to be more important than scars of mirrodin? How about Lorwyn and 10th edition? Alara and m10?
Absolutely, the entire format of standard would be crippled without the base set. If you look at that t8 in us nats, you'll see that the base set has the most cards in that pool than any other set. Sure a block may have more, sure a decklist may have more of one set than the base set, but in perspective, the standard environment relies mostly on the base set.

Back to the topic, does pokemon even need a base set? Again, by design, pokemon isn't forced into balancing a bunch of colors, we have colorless trainers and supporters. We don't need much more than a basic searcher, an evolution searcher, a rare candy, a recursive card, and some draw, those are literally the only staples in pokemon. All of these cards have changed over years of time but they're all basically the same and they've had a presence in every format. None of the sp cards, poketurn, energy gain, cyrus are staples because in the long run sp cards are going to rotate out.
I have no idea how long you have been playing, but my definition of a staple is any card that is absolutely required to play the game. SPs are a flash in the pan, so were EX pokemon, Level X and all the cards that supported it, team magma and aqua, delta pokemon. Those are all part of a giant block of pokemon cards they use to keep the game fresh. There aren't any real cards worthy of a base set because all the cards that support those pokemon are there to support the block. None of those cards would be printed in a base set because they are not required to play the game effectively.
As I've said in this thread, pokemon does not need a base set, I didn't say it needed one. As I've said, every single time, if the pokemon had a larger player base, it would need one, but it doesn't. Also, idk why you mention random archetypes, magic has that too, jund, faeries, soul sisters, doran, don't see a lot of those key cards in base sets.
Why does pokemon need any of these things to be healthy? Unlimited? Sealed? Strong promos? A base set?
I never said pokemon needed any of this, I said the lack of these things (IDK why you said strong promos, I guess claydol and uxie wasn't enough for you), reflect that the pokemon tcg fanbase does not mostly consist of players, but collectors.

Please. don't make another post of you wrongly inferring that I'm trying to say that pokemon needs a base set, because all I said to begin with, was that the lack of one showed that there are more collectors than players, and I never said anything, at all was wrong with that.
 
Unless I'm missing something, isn't it possible to have a cool looking legendary Pokemon that's a playable card?
 
Palkia, Dialga, ERL, etc. were all playable cards in their time...

No I meant that everyone complains that the tins contain a promo that doesn't appeal to their market segment ( players, casual kids and collectors. ) I was just saying that it's not impossible to have a tin promo that appeals to everyone.

Lol @ Sablett
 
I just want to say that I was skeptical of these tins but I of course had to buy one!

In my tin I had 4 packs ( Platinum, Platinum Arceus, HGSS, HS UD ) and it was definitely worth the money I paid. I pulled a Dialga G lvl X!

So thanks TPCI!
 
I don't really care (haven't purchased a single booster or tin in months). BUT, I do find it a little suspect that Pokemon re-released three year old cards that are not only unpopular, but tournament-illegal.
 
Tins are garbage... there's no reason they should exist IMO. The tin promos have been nothing playable for a long time, with the exception of Garchomp C Lv.X, and for all intents and purposes they simply exponentially decrease the value of the chase cards collectors and traders/sellers pull out of packs.

Now, to be fair, these are an exception, as these promos are not available in packs with alternate artwork. However, "whale of fail" describes them adequately. They are totally unplayable, but still... it's your choice to buy them or not. Next time, I'd suggest doing the research so you know what you're getting. Personally, I'd always rather buy straight packs than tins, but that's just me.
 
Guys, just because they are not playable does not mean they do NOT have collectors value.

Raikou, Suicune and Entei are all some of the most popular pokemon among collectors at the moment.
These tins are more so for the collectors than the players.

This is coming from a collector.

Just because the card isn't playable doesn't mean it has value.
 
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