I agree that pre-game should be kept to an absolute minimum.
Though, PM, if you are going to fabricate a quote that I have "said," at least make it something that at least
sounds like something I would say... :nonono:
I'd also like players who are new to the Gym (or are returning from hiatus) to go take a look at the
Comprehensive Werewolf Compendium. There is a lot of helpful information there that will be very useful to those who are new to Werewolf or who want a refresher. I have linked every Gym game thus far in that thread, along with some data pertaining to each game. In addition, I've linked Cabd's "Helpful Hints" posts from the post-game of XVII, where he goes into detail on basic strategies, scum-tells, and how to play many of the basic roles. Hopefully this should give you a good background in Gym WW, allowing for a quick refresher or an initiation into how Gym WW is different/the same from WW that you may be familiar with.