Unsupported accusations without proof get more than one person in trouble.
I agree, that is EXACTLY what YGO is like (I used to play it).
1. They publish the top 16 decks of an SJC (or whatever the big tourneys are now)
2. 90% of competitive players copy one of those decks card-for-card (why not? that is what wins)
3. 5% of players change 2 or 3 cards to try and improve their chances in a mirror match
4. 5% of players try and metagame
If anyone thinks that publishing Pokemon lists will inspire people to be more creative, they are sadly wrong. All you will get is a lot of bad players with great netdecks showing up at every tourney. If you don't believe me, wait and see how many people turn up at BRs with Beedrill/Luxray.
After worlds it doesnt matter, I posted my iPlox list which I worked very hard on and I tested a lot after citys were over for me, at that point I dont mind because it wont be bad for ME anymore.
I think that sums up your opinion right there. "It's bad for me, so no." Also, you do have a misconception -
"And how is that MY problem if other people arent capable of breaking the metagame? If I have a list that does that, this means its possible, if people arent capable to do it its not my problem :/"
It is your problem, because secrecy does not grow the game. Secrecy simply promotes the elite staying elite, which is definitely not one of OP's goals.
I doubt the game grwing is one of his goals, therefore it doens't hurt him at all.
Yes, it's perfectly fair to do all of that.
1. Elite players get more stuff because we don't make it easier for everyone else to win and have a "feel good" I got a prize mommy moment? Give me a break. If you want the prizes, win more.
2. I spent MONTHS working on, tweaking, testing and perfecting my 9-0 states winning Legos list. Why the heck should it be available to anyone else besides those whom I chose to give it to? Spreading deck lists around for new players is very bad for the game, and promotes laziness (after all, why bother testing if you can just wait for someone else to do the work?), a lack of creativity (see laziness), and contempt from those of us who put a lot of work into building a deck. IMO deck building is one of the most importent aspects of this game, and I am NOT willing to share my hard work with others. Better idea. If new players want a good deck, why don't they just WORK harder and build their own. :/
3. Who cares if states represent? If the state is unable to support a states, then it shouldn't have one. I have to work very hard to do well in my area. I would be very angry to see somewhere like Alaska get a states where it would be very easy for the players there to win. Bottom line is, it is NOT supposed to be easy to win a states.
Sorry for the rant about deck sharing. I'm not sure if others are like this, but I put a lot of time and thought into my decks. I really hate players who think they're intitled to deck sharing because they're too lazy to actually do the work them selves. The total amount of time I spent working on concepts before I even got to my states deck is longer than most people take to pick thier nats deck. In hours, I probably wound up spending several full days working on my deck. To see it just given out for everyone to use would make me sick.
Weren't you just complaining about league prizes "not being available to everyone" in another thread or something? Also, the point is not that the elite players get however much stuff, it's that a system of secrecy helps keep the same people in those spots. This does not benefit a new player.
Deck building is an important aspect. By sharing the lists after the events are over, new players can freely examine these and learn how to build good decks. Not willing to share ideas after the fact is just selfish.
See my first reply. Also, there is no end all method of determining whether or not X area is "more competitive" than Y area. If there was, our rating system would be flawless.
I can understand your feelings about your hard work, but if it's made public only after you've won with it anyways, what's the difference?
The issue is that unlike other games like Magic, where lists are shared, the luck factor is much smaller and therefore even if one does net-deck, at high-level tournaments one would still get trounced, being inexperienced with the deck. While that does happen with Pokemon, there's a lot of anecdotal evidence of mediocre players having phenomenal luck and doing it well (albeit not winning it all, barring any examples).
growing the game increases sales , increasing the number of events, increases pay out at events, so shouldn't our #1 goal to be to grow the game? and while people complain they want more at there event because growth is up lets get all states having a states first.
To anyone that doesn't want there winning deck posted after a tourney i have a question. What happens if they decide to publish winning decks from all tournaments? Are you going to quite playing?
I doubt it. Knowing the general crowd here, 90% of them are just shooting steam, and if a policy like so was enacted they wouldn't go anywhere, just whine a bunch. See: foreign card policy.
Lol I've spent like 2 months on my Legos build and I wouldn't have the least bit of problem if someone net-decked me. Even more hilarious, I wouldn't even have a problem if someone beat me with MY OWN deck (lol, I must really suck if people beat me with my own deck).
In close, imitation is the most sincere form of flattery
I don't see how luck is any less of a prevalent factor in Magic, where there is a phenomenally less amount of draw and search power. Just as many games are determined by your opening hand, and there is a lot more "top decking" involved.
Plus, you mean to tell me that a player who doesn't know what they're doing can pick up a netdeck and beat the pros a good percentage of the time? It sounds like you're discrediting the "skill" part of this game and instead suggesting that it's all simply in the deck you play.