Pokémon TCG: Sword and Shield—Brilliant Stars

Why The EX Format is Amazing

Status
Not open for further replies.
[R]Visitor;2187489 said:
The format would be much more interesting if people came up with original deck ideas or started thinking outside of the box instead of everybody net-decking each other.

We all know that's not going to happen.
 
How many decks did we have last set?

Cake
6 Corners
VVV
ZEels
ZPSt
Magneels
The Truth varients
Durant
Chandelure
Reshiphlosion

Sounds like a pretty diverse format with plenty of options to me, and it only gets better from here with new options like Zebstrika, the new Chandelure, Gardevoir, Mewtwo EX, Resh/Zek EX, Amoongus, etc.

Seems like we there's plenty of room for experimentation, and diversity to me, so I don't see how you can complain that much.
 
How many decks did we have last set?

Cake
6 Corners
VVV
ZEels
ZPSt
Magneels
The Truth varients
Durant
Chandelure
Reshiphlosion

Sounds like a pretty diverse format with plenty of options to me, and it only gets better from here with new options like Zebstrika, the new Chandelure, Gardevoir, Mewtwo EX, Resh/Zek EX, Amoongus, etc.

Seems like we there's plenty of room for experimentation, and diversity to me, so I don't see how you can complain that much.

Well, 6 f those decks (can) run Zekrom, another 3 run Vileplume, 7 of those decks run big basics and just at a quick glance.

Not too diverse when all the options go back to 3 or 4 cards.
 
Well, 6 f those decks (can) run Zekrom, another 3 run Vileplume, 7 of those decks run big basics and just at a quick glance.

Not too diverse when all the options go back to 3 or 4 cards.

Last time I checked only 5 of those run Zekrom as a vital part of the deck (2 of which is optional), and the others run it for type coverage if they run it at all.

Vileplume helps for stopping the opponent from killing your set-up.

Also barring a deck, because it runs 'big basics' is a horribly contrived reason. You're just complaining because you want a stage 2-centric format.
 
Last edited:
Such a direct, hard counter would be bad for the game. If you play against a basic deck, you win. If you don't you lose. There's no room for outplaying. It would be a completely "top-down" design. It would have one specific role in the meta, and nothing outside of that one role. Those types of cards are bad for the game (see Heatmor).

Decks are already pretty diverse and full of counters. I've seen Eelzone running Terrakion, Chandelure running Cobalion or Victini, TyRam running Cobalion and various other stuff, etc.

It's not bad for the game.
Last season SP variants made of basics ruled the format and we had Machamp. I understand that EX warrant two prizes, but they should have to be scared of something that is a hard counter. Right now they are just roaming about with Magnezone as their biggest threat.

Here is a big problem right now: The Truth.

If your opponent isn't playing Magnezone with all of these high HP basics around. They will have a VERY hard time taking a prize. How is that fair for the format? That wipes out the playability of many decks.
 
^But anything that runs Mewtwo (everything) can at least interact with Truth now. Truth gets weaker with the new set, not stronger.

Hard counters make games boring. Your opponent can counter you, or they can't. That's what games generally come down to. It's better to design balanced cards that don't need counters or counter themselves.
 
[R]Visitor;2187489 said:
The format would be much more interesting if people came up with original deck ideas or started thinking outside of the box instead of everybody net-decking each other.

Considering the number of cards released, there aren't enough viable concepts for every single person to have a different deck.
 
Considering the number of cards released, there aren't enough viable concepts for every single person to have a different deck.

Its not the amount of cards released thats the problem. Its the fact that 3-4 cards make much of the card pool we have unplayable. Not only that, but PLC continuing to make inferior cards.
 
Last edited:
StormFront said:
Its not the amount of cards released thats the problem. Its the fact that 3-4 cards make much of the card pool we have unplayable. Not only that, but PLC continuing to make inferior cards.

The problem is that people will complain about the lack of viable decks in the format, regardless of whether there are a lot of viable decks or not. When we had 4-5 viable decks people complained, when we have 9-10 viable decks, people complain.

Soon after a creative deck is known to be "viable," it joins the list of "not creative" decks and people forget that it was once rogue. As soon as a deck loses its novelty, people think of it as "standard" and start whining again. For example, when Ross first placed the Truth at worlds, everyone was amazed at how creative the deck was. 2 months later, the deck started to be labeled as "not creative."

Regardless of how many viable decks in the format we have (and we actually have a lot right now), people will still whine about it. That's the problem.
 
The problem is that people will complain about the lack of viable decks in the format, regardless of whether there are a lot of viable decks or not. When we had 4-5 viable decks people complained, when we have 9-10 viable decks, people complain.

Soon after a creative deck is known to be "viable," it joins the list of "not creative" decks and people forget that it was once rogue. As soon as a deck loses its novelty, people think of it as "standard" and start whining again. For example, when Ross first placed the Truth at worlds, everyone was amazed at how creative the deck was. 2 months later, the deck started to be labeled as "not creative."

Regardless of how many viable decks in the format we have (and we actually have a lot right now), people will still whine about it. That's the problem.

I honestly don't remember people whining about the lack of decks at all from 05-08, but it's all I see now.
 
I honestly don't remember people whining about the lack of decks at all from 05-08, but it's all I see now.

I'd chalk that up to the evolution of the community. Back then people didn't think about it like, "Oh that decks being played a lot, Imma gonna complain" (I wasn't on the board back then, but the attitude at leagues were certainly more lax), but now people feel like complaining about every deck, because of...well I don't know why.

My best bet would be GG, which dominated the format, and then colored their visions with cynicism...that's just my best guess though.

Either that or most people just forgot about the complaining, which is just as likely.
 
Status
Not open for further replies.
Back
Top