fastphil said:
No it'd be a CONSOLE with PC like qualities
Actually, I would have to disagree with a statement like this. Here's why...
If it was a console rather than a PC, why have PC Hardware companies, such as IBM and ATI (who made proprietary video cards for the Gamecube) involved in the production of the console? Just because the PC companies are experienced in what they do?
If it was a console rather than a PC, why have the need for specs as mentioned in this
Kotaku article (I will note, however, that this was posted a while back, but it still brings up the question regardless)?
Three 3GHz PowerPC cores?
A 500 MHz GPU (Graphics Processing Unit, or video card)?
256 MB of RAM?
These are specs for a really screwy PC, not a console.
Besides, Game Informer had an article about the specs of the PS3 and the Xbox 360. While the PS3 does intend to use the Blu-Ray disc technology (which holds more data compared to DVDs, which hold around 8.5GB), the disc drive itself is slower compared to the Xbox 360's DVD drive.
...and we have specs like these for graphics?
Don't get me wrong. As beautiful as the graphics are in some of these games, there is always one thing that lacks, whether it's content, gameplay, or a decent length in regards to how many hours it takes for the game to be completed.
Actually No, it doesn't undermine my position on Nintendo falling behind. And that controller, as stated in about 10 other threads, would be really cool for a FPS shooter game, agreed, but would be a MAJOR hand pain for a FPS game lasting longer than 10 minutes. PASS! I'll use the muscles i've developed using normal controllers over the past 2 decades (yes i'm old).
And that controller, as I have tried to state in those estimated 10 other threads, hasn't been used by the majority of the world, so making an assumption about it right now is a waste of time.
Heck, in the time it takes to make a flawed assumption, you could be saving loads of money by switching to Geico...