Kanga Da Roo
New Member
So on that thought, how should it be played??
The truth is that the old cards AREN'T compatible with the new cards. All of the old cards had "pokemon powers" and there isn't a new card alive that shuts them off. They all shut off poke-powers and poke-bodies. You add int eh fact that in modified, we weren't playing any of the old cards at all really, other that the few that was being brought back into modified by the help of LC, then we haven't been playing the old cards since....before Neo Genesis. Nintendo doesn't want to go back and issue changes for every ruling because it would be too much work. So when the new modified comes out, it won't have LC. Now my guess is as bad as yours but I think we all meet an agreement. It will either be Exp-On or EX-on. There not going to let us keep Neo Genesis and surely not give us all the cards back. So in the end, it doesn't matter if the cards are compatible with the old cards because we won't be playing them. Now for unlimited, I dunno.Mr. Grass said:The old cards may have been produced under Wizards but originally they came from TPC. And "It's an old card" is a sad excuse to ignore old rulings. A lot of the new rulings we have are based on older rulings. If the new cards are truly going to be compatible with old cards we need rulings that apply to all of the cards. Previous rulings with cards like Eevee and Koga's Kakuna have set the precedent that "counts as evolving" only means the cards trigger effects that occur when evolving (Chain Reaction) and are not limited by the first turn/in play restriction. This new ruling changes the meaning of "counts as evolving", so we should examine the older cards and see if we can determine a difference between them and Rare Candy. Otherwise we currently have conflicting definitons of what "counts as evolving"
mtjimmer said:"This counts as evolving that Pokemon."
1. Removes Special Conditions.
2. Counts as; is considered; equals. No first turn evolution, cannot evolve a Pokemon that was just played.
As an aside, since it doesn't say it breaks the first turn evolution rule, it can't. Quit your dreamin'.
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Great discussion.
MTJimmer
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Jimmer Sivertsen
Pokemon USA, Inc.
It doesn't matter if it was or not. MTJimmer ruled that it doesn't. Maybe it was intended to, but until a higher up changes the rule, the rule sticks. The answer to your question is because sometimes you cannot evolve that isn't against the rules. Like with the omastar/kabutops from skyridge that says that you cannot lay a evolution card down while they are active. Well this card gets around and lets you do that. Also with the babies like cleffa or pichu, not from sandstorm but from other sets, now they can evolve into clefable and raichu. Does that answer your question?Mr. Grass said:How do you know Rare Candy wasn't intended to break the first turn evolution rule? We don't have any offical rulings from Japan. And thus far every other card that has "counted as evolving" has gotten around the restrictions unless they specifically said they didn't. And the question still stands, if Rare Candy doesn't get through evolution limiting then why have Stage 1's on the card?
vincent0906 said:According to japanese ruling.....
This card can be played even in first turn or the turn Basic Pokemon that just put in play.