Pokémon TCG: Sword and Shield—Brilliant Stars

¿Which is the ultimate deck?

sunny d is sally with flygon. Man metanite is getting popular, especially with Team Metanite in full force XD They're a lot of techs you can add in the deck i have even seen lugia in it lol I think a smart mercury player beats a smart metanite player though imo. Metanite still a great deck obviously lol
 
Well for some reason i think Metanite beats Gardy ex d but it depends and a lot of things, and it mostly depens if metanite can get the sceptile ex d in play before gardy come...
 
moza said:
Scizor ex: OK, you just ko it, big woop. Or you bring it down to like, 70 hp left so it's body doesn't kick in, then you KO it next turn.

Any Mercury player who's playing properly, is more than likely using Scizor like a tank. You're going to have it stacked with Metals, using its damage reducing attack, and possibly even have a Gard EM on the bench healing it (though that's a lot more uncommon with Gard ex in the format now, of course). To KO it straight from 70, you're going to be discarding a lot of energies, and with your energy recovery quite possibily Imprisoned, that's not something Metanite can well afford.

Metanite Vs. Mercury, where the decks are played properly, should always be a fairly long game, which will go down more to who makes the biggest accidental screw-up than anything else. I'd say the first screw-up, but both decks have (in my experience anyway) above average recovery.

Where the decks aren't played properly though....I'd probably give that to Metanite every time. The initial setup over turns 1-3 is key for this matchup. Metanite doesn't need to do anything as far as adapting its basic setup strategies for the game, while the Mercury player is in the unenviable position of needing different preferred setup patterns for practically every major archetype in the current format.
 
OK, Scizor with 4 metal = 160 needing to be done. That is only what,7 energy? Not that hard, and after that, they are out of metals.

Now, let's say you don't have 7 in play. You should get them to either 70 so their body doesn't kick in, or 50 or below so that if they don't use gardy, they are garunteed to get KO'd next turn. only discard 4-6 energy is really easy with a mild to good set-up in metanite.

Also, Lugia ex makes Scizor cry.
 
moza said:
Also, Lugia ex makes Scizor cry.
And Gardy make him to cry! :/
I use mine Scizor's as main attacker.. (?) Should I?
I'll put my Mercury into the Deck forum later. Plz reply! :)
 
Ardoptres said:
And Gardy make him to cry! :/
I use mine Scizor's as main attacker.. (?) Should I?
I'll put my Mercury into the Deck forum later. Plz reply! :)

=/

think about it...
whats worse, losing a basic that they can farmer back into their deck and do the same thing easily with
OR
losing a stage 1, with 4 metals with no way to get them back...

=\
 
moza said:
OK, Scizor with 4 metal = 160 needing to be done. That is only what,7 energy? Not that hard, and after that, they are out of metals.

And you're out of 7 energy, something which you can't recover from quite as quickly as Mercury can, especially when you have Imprisoned Pokémon.

moza said:
Now, let's say you don't have 7 in play. You should get them to either 70 so their body doesn't kick in, or 50 or below so that if they don't use gardy, they are garunteed to get KO'd next turn. only discard 4-6 energy is really easy with a mild to good set-up in metanite.

And against a mild to good set-up Mercury, you're proposing to get energy back into play to make a follow up attack...how?

I think you've missed the point of using Scizor ex against Metanite in Mercury. It's not there to try and tank and provide an utterly impenetrable wall. It's there to be a barely penetrable wall, that forces you to deprive yourself of energy to a ridiculous extent, while simultaneously holding you up just enough to throw Imprison's on your Dragonite d's. Metanite dies when it can't cycle through energy fast enough. It doesn't need to survive forever, only long enough to get you in a position where you cannot maintain your attacks.

moza said:
Also, Lugia ex makes Scizor cry.
Lugia ex makes anything cry. Your point being? Metanite isn't the only deck in the format which can manage a rapid power-up of one of those, and it's not the only one that can do it in 1 turn either. Not to mention that Gardevoir DS owns Lugia. You'll have more energy left, but you'll still have lost your Dragonite's to Imprison. The game will drag on longer, but you'll eventually run out of energy, and be stuck.
 
Chromecatz said:
----losing a stage 1, with 4 metals with no way to get them back...----
I use Power charge get the back into my deck.. :/
After Gardy ex d' has been released, I would love to meet a Metanite deck.. Sceptile ex d' isn't a problem either, I just use the sweet little thing, called Imprison. <3

:/
 
And you're out of 7 energy, something which you can't recover from quite as quickly as Mercury can, especially when you have Imprisoned Pokémon.

3 Dragonite+1 DX Metagross+1 attatchment=5 energy a turn.

Albiet, it is difficult to get all of that out, but to my knowledge, most(if any) mercury decks do NOT play anything to attack the bench, therefore I can let castoform sit out there while i build up 10 energy or so.

Also, Sceptile ex shuts down Gardy's imprison, and to my knowledge, nothing can shut down ex bodies with out shutting down everything in play.



And against a mild to good set-up Mercury, you're proposing to get energy back into play to make a follow up attack...how?


Like I said, Dragonite is in here for a very specific reason

I think you've missed the point of using Scizor ex against Metanite in Mercury. It's not there to try and tank and provide an utterly impenetrable wall. It's there to be a barely penetrable wall, that forces you to deprive yourself of energy to a ridiculous extent, while simultaneously holding you up just enough to throw Imprison's on your Dragonite d's. Metanite dies when it can't cycle through energy fast enough. It doesn't need to survive forever, only long enough to get you in a position where you cannot maintain your attacks.

but for metanite to not ko it, it does need to be inpenetrable. Or else metanite just, well, KO's it and you lost your metals.

If you don't have many metals on you, I got 2 prizes

If you do have a lot of metals on you, then it will take me 2 turns to KO you, and you lost your metals(unless of course you energy jumped them off, which I would expect


Lugia ex makes anything cry. Your point being? Metanite isn't the only deck in the format which can manage a rapid power-up of one of those, and it's not the only one that can do it in 1 turn either. Not to mention that Gardevoir DS owns Lugia. You'll have more energy left, but you'll still have lost your Dragonite's to Imprison. The game will drag on longer, but you'll eventually run out of energy, and be stuck.

OK, scizor with 0-2 metals, Metagross KO. Scizor with 3-4 metals, Lugia KO.

I would gladly trade a one-time basic lugia for a Stage 1 4 metal tanked scizor.

And imprison does not work with sceptile ex out.

Gaw I love sceptile!
 
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Ardoptres said:
I use Power charge get the back into my deck.. :/
After Gardy ex d' has been released, I would love to meet a Metanite deck.. Sceptile ex d' isn't a problem either, I just use the sweet little thing, called Imprison. <3

:/
rofl
think before you type....
 
she already corrected herself ya donk...
as wierd as it may sound, i like the fact people are tring to come up with cards to bring metanite down
it means the game is getting more diversified
 
moza said:
3 Dragonite+1 DX Metagross+1 attatchment=5 energy a turn.

Albiet, it is difficult to get all of that out, but to my knowledge, most(if any) mercury decks do NOT play anything to attatch the bench, therefore I can let castoform sit out there while i build up 10 energy or so.
What the heck are you talking about? Gardevoir DS has a bench hitting attack. Granted, to be injured to use it...but you're hardly going to be able to let a castform sit out there, given how quickly that'll be knocked out. Tell me, would you really be throwing out so many Pokémon against Mercury, when you know full well that will only make Black Magic all the worse for you? Not that I'm going to mind you making Black Magic have a base damage of 110...

Let's not forget Ray * either. For that matter...

moza said:
Also, Sceptile ex shuts down Gardy's imprison, and to my knowledge, nothing can shut down ex bodies with out shutting down everything in play.
Ray * ravages your benched Sceptile ex, and Mercury can set that up with enough energy and attack on the same turn.

moza said:
OK, scizor with 0-2 metals, Metagross KO. Scizor with 3-4 metals, Lugia KO.

I would gladly trade a one-time basic lugia for a Stage 1 4 metal tanked scizor.
A poor trade for you, if you've been Imprisoned already. The Metals aren't a real loss to Mercury, especially not against Metanite, where they're only really effective on a Scizor tech anyway. If it gives me the time to Imprison you, and prevent your energy recovery, totally wrecking the whole strategy of your deck, it's a bargain. And as you noted, it's not like I'd lose all of them anyway. Unless you pull out a surprise Lugia (which would require you to not have the other Pokémon Imprisoned, of course, otherwise you'll never get the quick energy attachment to actually do that),

moza said:
And imprison does not work with sceptile ex out.

Gaw I love sceptile!
Having Sceptile out doesn't remove already planted Imprison counters. And I'm going to need to have placed 1 less of those, if you need to fill a bench slot with a Sceptile.
 
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