Pokémon TCG: Sword and Shield—Brilliant Stars

Catcher confirmed for Emerging Powers

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Play Gothitelle, problem solved. No more Catcher when Gothitelle hits the table.

PS. In Japan Stage 2 decks aren't unplayable, even with Catcher. I think we can safely asssume the same thing for our countries.
 
If you believe everything that is being said, NO deck will be playable, apart from possibly Zekrom.

Reshiram and Kyurem? Forget it. They'll be too slow because Emboar and Gatr will be destroyed by infinite theorymon Catchers EVERY TIME!

Stage 2 decks? Nope, their Basics will die before they evolve thanks to INFINITE THEORYMON CATCHER!

Stage 1s? You're joking me. Even if the Basics survive infinite theorymon Catcher, guess what? They can't use Candy so ARCHEOPS WILL STOP THEM FROM EVOLVING AT ALL!

So yeah . . . Zekrom.

(Apparently).
 
Don't forget that we have trainer lock in the form of Vileplume which is really underated in a HGSS-on format. I don't like Pokemon Catcher and am not particularly looking forward to a format full of trainer lock and gusting, but there are counters to it.
 
If you believe everything that is being said, NO deck will be playable, apart from possibly Zekrom.

Reshiram and Kyurem? Forget it. They'll be too slow because Emboar and Gatr will be destroyed by infinite theorymon Catchers EVERY TIME!

Stage 2 decks? Nope, their Basics will die before they evolve thanks to INFINITE THEORYMON CATCHER!

Stage 1s? You're joking me. Even if the Basics survive infinite theorymon Catcher, guess what? They can't use Candy so ARCHEOPS WILL STOP THEM FROM EVOLVING AT ALL!

So yeah . . . Zekrom.

(Apparently).

I think you're assuming that one person can set up so much more quickly than the other. Before Catcher can effectively be used a player has to be setup already. You're either assuming a player can be set up xX times faster than his/her opponent OR you're just forgetting how slow our current format really stepped down to being.

Aside from that, we do have trainer locks which are underrated.
 
I think you're assuming that one person can set up so much more quickly than the other. Before Catcher can effectively be used a player has to be setup already. You're either assuming a player can be set up xX times faster than his/her opponent OR you're just forgetting how slow our current format really stepped down to being.

Aside from that, we do have trainer locks which are underrated.

Zekrom can setup T1 and now can effectively choose what to kill each turn. Thundurus can setup consistenly T2 at which point (especially if going first) 80 will be still enough to kill anything on their board.

The point is that Catcher gives a huge advantage to fast decks. If you can setup before your opponent, you can mess with them enough that they never completes their setup. Which would be fine if we didnt have decks that can be setup consistently T1-2.

There is a reason that Haymaker dominated the format with Gust of Wind in it. The Candy errata is just the nail in the coffin for Stage 2 decks. This format basically becomes play Catcher or try and setup Vileplume before they can setup and use their Catchers. Im pretty sure which variant is more consistent.
 
Such garbage that they renamed it, and reworded it to basically say the same thing as Gust of wind, lol.. >.>

I was going to say this too, but you beat me to it. :tongue:

---------- Post added 07/25/2011 at 03:10 AM ----------

Zekrom can setup T1 and now can effectively choose what to kill each turn. Thundurus can setup consistenly T2 at which point (especially if going first) 80 will be still enough to kill anything on their board.

The point is that Catcher gives a huge advantage to fast decks. If you can setup before your opponent, you can mess with them enough that they never completes their setup. Which would be fine if we didnt have decks that can be setup consistently T1-2.

There is a reason that Haymaker dominated the format with Gust of Wind in it. The Candy errata is just the nail in the coffin for Stage 2 decks. This format basically becomes play Catcher or try and setup Vileplume before they can setup and use their Catchers. Im pretty sure which variant is more consistent.

I'm not too familiar with the archetypes in the current format anymore. :/
 
There is a reason that Haymaker dominated the format with Gust of Wind in it. The Candy errata is just the nail in the coffin for Stage 2 decks. This format basically becomes play Catcher or try and setup Vileplume before they can setup and use their Catchers. Im pretty sure which variant is more consistent.

While Haymaker dominated the format, it wasn't the only deck around. Rain Dance was able to remain moderately competitive thanks to Pokemon Breeder, which is essentially the same thing as Rare Candy is now. There's also the Dark Vileplume trainer lock that came out around the time of Team Rocket, which is almost directly analogous with the current Vileplume lock, only now there's no Muk around to shut it down.

Will stage-2 decks be a dominant force in the metagame once Catcher is released? Probably not. Will stage-2 decks completely disappear? Definitely not. People still played Gengar when SP was around. If a stage 2 Pokemon is powerful enough, it will see play no matter how difficult it becomes to play it.
 
espeon200: turn1 maximum damage in Base Set era: 60 (if you played 4 PlusPower). Average was 20-30.

Turn 1 maximum damage in BW era: 160.

A bit of a difference there.
 
espeon200: turn1 maximum damage in Base Set era: 60 (if you played 4 PlusPower). Average was 20-30.

Turn 1 maximum damage in BW era: 160.

A bit of a difference there.

True, but we also didn't have many 120 HP basics in the format (Chansey comes to mind, but I can't think of any others). As long as you can survive a single turn with a giant Pokemon out front, you can usually Collector for two of your main basics. Thanks to the removal of Crobat G it has become almost impossible to KO two Pokemon on your first turn.

FWIW, Hitmonchan and Electabuzz each only had 70 HP. Squirtle had 40. You could Oak through your deck to get whatever you needed, but even so, people still played Stage 2 decks. I'm not contesting that Gust of Win made Haymaker the dominant deck. It was. It's what I play any time I pick up my old GB Pokemon TCG. I'm just saying that Pokemon Catcher does not signal the end of any and all competitive Stage 2 decks. It just makes them much more difficult to play.

I reserve the right to be wrong after Catcher is released.
 
I think you're assuming that one person can set up so much more quickly than the other. Before Catcher can effectively be used a player has to be setup already. You're either assuming a player can be set up xX times faster than his/her opponent OR you're just forgetting how slow our current format really stepped down to being.

Aside from that, we do have trainer locks which are underrated.

I was more making fun of assumptions than making any myself but . . .

I 100% disagree with you about this format being slow. Stage 1 decks are taking Prizes from the player's 2nd turn onwards. Zekrom can manage a T1 Prize. Even something like Reshiphlosion is looking at T2-3.

With Catcher in the format offering even more of an advantage to faster decks, it's not hard to see where players will turn.

Trainer Lock has been hurt by a) No more Tomb, so no more T1 Lock (unless you flip heads with Teddiursa) and b) loss of BTS and Rare Candy nerf making Vileplume slower. If you can play an early Collector/Dual Ball for multiple Oddish, then you have a chance to lock Trainers. If you can't, it will be too late.
 
If you believe everything that is being said, NO deck will be playable, apart from possibly Zekrom.

Reshiram and Kyurem? Forget it. They'll be too slow because Emboar and Gatr will be destroyed by infinite theorymon Catchers EVERY TIME!

Stage 2 decks? Nope, their Basics will die before they evolve thanks to INFINITE THEORYMON CATCHER!

Stage 1s? You're joking me. Even if the Basics survive infinite theorymon Catcher, guess what? They can't use Candy so ARCHEOPS WILL STOP THEM FROM EVOLVING AT ALL!

So yeah . . . Zekrom.

(Apparently).
So yeah.... no.

Zekrom gets alot of hype, but I see alot more potential in an other basic Pokemon: Thundurus

Let me explain why.
First it needs 3 Colorless Energies to attack, what helps to get it out consistent everytime in combination of 4 DCE and some lightnings together with pachi and shaymin.
Well it just does 80 damage, but also allows you to move an Basic Energy to one of your benched Pokemon, what might be bad sometimes, but also could be a good way for some energy acceleration.
However 80 damage is most times enough damage to get a prize with Catcher.
Moreover it is a Pokemon with resistance to Fighting, what is going to be awesome, because with all that Zekrom hype, many players are going to play decks with Donphan.

But there is another awesome thing with Thundurus.
Unlike Zekrom it has a real good chance to have a late game and to get out more hitters if needed, as you have the chance to play some Cinccinos and/or Zoroarks with the DCEs, which (especially for me) is a huge advantage Thundurus has to any Zekrom Variation.

Darkmot.
 
I need to make the sarcasm even more obvious in my posts.

You seem to be confusing Thundurus and Tornadus. Thundurus is weak to Fighting and needs [L][L][C] to do 80.
 
I do, just was confused. xD
Didn't look if it was sarcasm @ baby mario.... =/
However I didn't see Tornadus (now i have it xD) being mentioned beside Zekrom (just in the last posts....), what should've definitly be done already, as it would've had a huge impact on the discussion....
 
Listen, if you hate a card that says "flip a coin if heads you win" so much and think it will destroy the meta, then ya'll are just pessimists and stop it. Yes, Donk decks will get a boost, along with all the other decks too! There is no rule sayin that only certain decks can use it, so please stop whining.
oh and P.S.- Vileplume FTW
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See what I did there :D?

Catcher is awful for this game, period. With the new rules about going first the opening coinflip will influence the game so much it makes me cry. Lolmirror? Im ahead yb default and can prevent you from ever getting anything up. Lol benchsitter tech? Good luck even trying to get it up. Lol 222 Lines? Get used to 423 Lines. Lolcleverstrategythatisntabout speed? Good luck ever setting that up.

I was so hoping we could finally return to the blessed delta days but instead well just return to the speedfest of last season once more. Who can kill more basics faster, exiting...

bah -.-

and good luck getting vileplum up with catcher around, With this card the concept of a bench is basically dead. And no the fact that it is an old card doesnt mean its good, would you want a reprint of old oak?

Catcher is not to blame here. The first turn rules are.
 
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