I'm sorry but you are incorrect. Promo Dialga G WILL cost you matchups.
Darn you Prodigal Fanboy. I want to sig this, but you've been sigged to many times as it is. :nonono:
I'm sorry but you are incorrect. Promo Dialga G WILL cost you matchups.
"Against Machamp, these two cards can change the matchup from auto-loss, to at least 50/50. Skuntank G's Poke-Power "Poison Structure" poisons both active Pokemon if one of your stadiums is in play, unless they are SP. Since everything barring Uxie/Unown Q/Azelf (all 3 shouldn't be active anyways) are SP Pokemon, you will be dealing loads of poison damage with Skuntank G without damaging yourself. Toxicroak G works as a back up attacker in the deck, and your Machamp counter. For , Toxicroak G deals 20 damage, plus 40 damage if the opposing active Pokemon is poisoned. Toxicroak G also has an awesome Poke-Body "Anticipation" which prevents all effects of attack. This means that your frog cannot be Poisoned, Paralyzed, Confused, put to Sleep, or Taken out. This card is really the ultimate Machamp counter. It deals 90 damage to Machamp, and then with poison in effect, by the turn you attack again, Machamp will already be at 110 damage, leaving it 20 HP off. Expert Belt is perfect on Toxicroak G when playing against a Machamp deck, as you will be able to knock it out in one shot." Ignorant SP players....Champ 2 hit KOs a Toxi G assuming its luck is average. And Champ will just swarm right through you. And this is coming from an SP player.
There's not excuse for not running 3-1 Dialga. It's way too important.
How is a deck based on setup not going to get 3 Champs out? Even with Deafen, they can still hit you pretty hard. And on the turn you attempt to knock out the Champ with Toxi G, they can play out their trainers. Really, everyone is incredibly biased towards what deck they play.
The prize exchange:
- Machamp player sends up Machamp #1, takes out Dialga G/active Pokemon.
- DialgaChomp Player sends up Toxicroak G (with Lucario GL in play). KO's active Machamp #1.
- Machamp #2 comes in, Hurricane Punches for 60 (average damage).
- Toxicroak #1 Laughs, poketurns, sends up Crobat G, retreats Crobat G, uses Cyrus' Conspiracy to grab Aaron's Collection, Psychic Energy, Energy Gain, KO's Machamp #2
- Machamp #3 comes in EXPERT BELTED (150 HP), KO's active Toxicroak with Hurricane Punch (3 heads, 25% chance)
- Aaron's Collection for Toxicroak G, psychic energy. Send up Toxicroak G, KO Machamp #3
- They hurricane Punch again, whiff (75% of whiff) and now get knocked out. If they hit heads, you bring up Uxie and take your prize.
- Laugh and sign the slip.
How do they hit me "pretty hard?" Hurricane Punch? Sure Take Out is a ig factor, but what happens when they deal nothing to Toxicroak G with Take Out? They can play all the trainer cards they want, I will be knocking out Machamp in one hit. Expert Belt? Ok, but what's the difference? They need to hit 3 heads on Hurricane punch! That's unlikely anyways, and then I can send up Uxie and KO Machamp easily. Your argument is invalid...
So against a T1 Machamp you're going to be able to get out:
Toxicroak G
Skunktank G
Lucario GL
Random Stadium
Cyrus's Conspiracy (to get the psychic/gain/aarons combo)
Collector (to obviously get all the 1-of techs you need out like croak/tank/lucario)
Possibly Azelf (if one of your 1-of techs are prized)
All T2? Consistently? Hmmm, sounds like THEORYMON TO MEEEEEEEE
Also, do you forget Machamp Lv.X has the +60? And you can't say Dialga G Lv.X is out since you said he gets taken out T1, so....1 heads on hurricane punch knocks out Toxicroak G. Your arguement is invalid...sound familiar?
Well, "soon to be pokedad"
T1 Machamp is cute ya know. It's not theorymon, i've played 6 Machamp in tournaments, and what I typed was true pretty much every game. For the T1 Machamp you are forced to sacrifice prizes until you setup, which can take up to 3 turns really. You will be able to cycle through your deck for the stadium pretty easily through Uxie. Did you forget Call Energy? You run 3 in the deck, along with 2 collector. Not many Machamp Lv X decks do run Machamp Lv X, not sure where you've been the past season.
If they do run Machanp Lv X, the matchup gets a little more difficult, but you forgot that Machamp also takes more damage. You will not need more than two Toxicroak G to run through a Machamp deck. You WILL be down on prizes vs T1 Machamp, but you can get back into the game pretty easily.
I'll have you know that I played against a 2-2/4-3-4 Mewtwo Lv X/Machamp deck with Dialgachomp. Something close to this list, with no Unown G. He got out a mewtwo X T1, then 2 Machamp. And wanna know something?
Dialga came in, shutoff Mewtwo and killed it, while Machamp came in, wrecked my 4 energy dialga, then I bring up toxicroak G and I win without Lucario GL (which really isn't even necessary, but just makes the match that much easier). My lone Croak beat 2 machamps pretty easily, and thats because hurricane punch IS NOT RELIABLE. You cannot say that Machamp can beat Toxicroak G and be 100% confident that it can. You have to level up (which makes you suicude pretty much), and then deal with another one.
Have fun with no claydol as I spray your Uxie (the only draw power in the whole deck).
Well "kid who thinks he knows everything,"
What Machamp deck doesn't run Machamp Lv.X? Is your meta crap? "Uxie is your only draw power, WOW"....Pokedex, Drawer, etc. Remember those? They GET CARDS FROM THE DECK! Wow! But your theorymon ALSO will state "well I deafened, so no way." Then I say you only run 2 Dialga G, you theorymon youll be able to get it to deafen T1 every game ever, because you obviously are the best player ever. Not.
I have a pretty solid Machamp list, and would LOVE to play your current Dialgachomp list and see who wins best out of 3. Time to put your money where your mouth is instead of this pure theorymon explanation. I'll show you a real Machamp deck (unlike your 2-2 Mewtwo/Machamp decks and Machamp w/o the X hahahahaha. What a meta.)
I'm sure parts of Florida are really hard...not the entire state. It's a big state kid.
Like I said, less talk more rock. Put your money where your mouth is and let's play the matchup best 2 of 3.
You know that's for DP-on, and we're talking MD-on. DP on has unown G and Claydol, and Pooka is playing a list different from yours. He plays Unown G, and you have toxitank-you need 3-4 cards than 1 unown g
How about this: http://pokegym.net/forums/showthread.php?t=124327&highlight=pooka
Round 6 - Machamp
I forgot this guy's name, but he was pretty cool. It seemed like he was somewhat new to the game, but I know better than to underestimate people. I opened with a good hand, but Toxicroak was my opener. I was going first, and quickly I learned what my opponent was using as he flipped over two Machops. Thankfully I topdecked a Dialga, played it down with an Energy, played down the Baltoy in hand, and passed. Of course, he plays a Pokemon Communcation for Machamp, Rare Candy, and uses Take Out on Toxicroak... *sigh* I am very discouraged at this point, and I get the feeling my day could be coming to an end. However, I do not want to go out like this, so I play on.
Looking at my hand, I decide that the only way for me to win is to Bebe for Claydol and hope to draw some good stuff. Fortunately, I draw into SP Radar for Bronzong and a Basic to sacrifice, Azelf. I use Bronzong to move the Energy off my Dialga to Bronzong (so I can move it back to Dialga next turn), attach a Metal to Dialga, then leave Azelf active to die the next turn. He uses Take Out for another KO, and now it's time to start my comeback. I play Collector for Garchomp/Garchomp/Unown G, attach the G to Dialga, Radar for Dialga LV.X, attach a second Metal, and Second Strike for 50. I'm hoping he doesn't have Machamp LV.X... and he doesn't, whew. He goes for Hurricane Punch, which gets 3/4 for 70 damage. Unfortunately, I don't find a way to heal the damage off this turn, so I have to risk it! I attach a third Metal and use Remove Lost for the KO. For whatever reason, he decides to play a Warp Point, so I gladly sacrifice my Bronzong... whew, Dialga is alive.
Now I'm in a good spot! I promote Garchomp, level up to heal off the damage, and Poke Turn it. He has two Fighting on Machamp, so I could run right into a DCE for Rage for a lot of damage if I use Remove Lost. However, thanks to my three Metals, Rage would do 80 + 60 - 30 = 110, just 10 short of a KO. So, if I get Tails for Remove Lost, I also have to avoid a PlusPower/Buck/Expert Belt for a KO. I decide I have to take the risk, and I get Tails for Remove Lost... GULP. He plays down the DCE... and announces Rage, whew! I take the 110 damage, use a DCE to retreat to Garchomp, heal off the damage, Poke Turn it, and KO Machamp with Remove Lost. Now I'm down only one prize, and things are looking good. He plays a Warp Point, so I send out Claydol in hopes of not giving up a prize. He goes 1/4 for Hurricane Punch, awesome. I blow a DCE to retreat to Dialga, and I get a Heads for Remove Lost. I feel like I'm in full control now.
Then he plays a card that makes me cringe - Pokemon Reversal. After missing the first, he nails the second and my Garchomp. However, I notice that he did not get a Machamp into play, so maybe a Power Spray on Claydol will devastate him next turn. I play down another Garchomp, attach to it, and Remove Lost for the KO. He sends out an Uxie, tries to Cosmic Power (Sprayed), and passes. I Cyrus for another Spray, attach to Garchomp, and Remove Lost for a KO. We're all tied up, folks! The nightmare T1 Machamp has turned into a favorable spot for me. I Spray the Cosmic again, then Warp Energy to Garchomp and Dragon Rush his fourth Machop, leaving one prize left to his two. He has no way to avoid a KO the next turn, and I take in a HUGE sigh of relief as I win this nerve wracking game.
Even though there's Unown G and Claydol, Machamp also has Claydol in this game, so it's even. The guy got T1 Machamp and Pooka won, read his report and you'll see how the matchup works.