Pokémon TCG: Sword and Shield—Brilliant Stars

How to beat the Deck above you...

^^^^ Deck above is Leafeon X w/ Manetric PT ^^ <== that was cool BTW...

My Counter Deck = Leafeon X w/ Raichu X /Dialga G LvX / Dialga #5 PT / and Plusle

Strategy = Dialga G X to knock out that body. 3-1 MT Raichu to KO Leafeon and snipe backup leafeon. Plusle will provide energy for double voltage shoot every time you KO active Raichu. 2-2 Leafeon will energy force for 100 damage discard attack. Using MT Raichu to have the elecInduction option throughout entire game. Drop Dialga #5 + draw to get loads of energy into hand.
 
^^^deck above was Leafeon X w/ Raichu X /Dialga G LvX / Dialga #5 PT / and Plusle^^^

Counter Deck: Rayquaza/ Infernape (Mega Bravo & SF)/ Palkia Lv.X

Strategy: Discard Energy w/ Felicity's, Speed gain to Infernape, Restructure your Leafeon Lv.X & KO. Next on the hit list is Dialga G. Finally, use Sky Judgement to KO Raichu X.

Nice thread, Rogue Archtype.
 
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^^^^ Deck above is Leafeon X w/ Manetric PT ^^ <== that was cool BTW...

My Counter Deck = Leafeon X w/ Raichu X /Dialga G LvX / Dialga #5 PT / and Plusle

Strategy = Dialga G X to knock out that body. 3-1 MT Raichu to KO Leafeon and snipe backup leafeon. Plusle will provide energy for double voltage shoot every time you KO active Raichu. 2-2 Leafeon will energy force for 100 damage discard attack. Using MT Raichu to have the elecInduction option throughout entire game. Drop Dialga #5 + draw to get loads of energy into hand.

I love how Dialga G shuts off your Raichu and makes this entire counter useless....
 
The deck above was inferquaza,
Counter= /kingdra LA and Empoleon PT blaistoise PT

kingdra to come up quick dragon pump ko then have blaistoise use advantage of all the energies that kingdra couldnt retrieve because it died.... empoleon to snipe the rayquaza or infernape
 
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The deck above was inferquaza,
Counter= Dialga G and Empoleon PT

dialga G to put the energies in lost zone empoleon to snipe the rayquaza or infernape

Diaga G will die upon doing a single attack, and you have a 50/50 chance of removing ONE energy from Infernape, which, incidentally, there probably wont be any since Infernape removes them with attacking.

Empoleon suffices as a counter.
 
I love how Dialga G shuts off your Raichu and makes this entire counter useless....

AHAHAHAAHA.. yeah... didn't catch that!!
Typed that one FAST while on the way out from work. Nice catch!...


BTW .. . you're sort of coming-off a little pompous ... you may wanna check your approach there partner...

Let's keep it fun .. so others will feel WELCOME to contribute and enjoy themselves.
Your little chime-in corrections read a bit snappy and "know-it-all"-ish .. so... just fall back a little and chill homie.. aiight ?
 
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This is so fun. I love it

deck above is Amphy/Manetric

Counter: Gliscor/Dialga G tech/4 Mesprit/Pokehealer/Lake Boundary/Crobat G

Lock bodies, and then hit for 120 against both. Mesprit for Claydol lock. Crobat in case Dialga is defeated. It will take a flip to be able to use Claydol again. and Crobat gets through Manetric
 
deck above is Gliscor^^^

Counter is T2 Bibarel w/ Staramie tech

You have to do damage the hard way w/ special condition damage gone. So.. while you scramble to drop the Gliscor X, Bibarel does 60 straight up and staramie snipes that claydol. Cyclone energy disrupts and, perhaps, takes down cheap prizes.

Fun counter eh ? :p
 
Deck above is T2 Bibarel.

Counter is Leafeon Electivire.
Resistance makes you nearly untouchable, and vire provides additional power.

BTW .. . you're sort of coming-off a little pompous ... you may wanna check your approach there partner...

The approach was intended, I'm a horrible person.
 
Wouldn't it be more useful if the decks being discussed in this thread were actually common archetypes or feasible rogues that will be seen at States, as opposed to fringe/theoretical decks that have been specifically designed to exclusively counter one deck? A lot of these posts mention decks that don't even really exist, or that would only see the light of day in a theory-based contest like Iron Chef.

Example: Gengar

Counter: Blaziken/Heatran

This deck can get around Feinting Spell with PT Blaziken's Fire Breath Pokemon Power followed by Fire Spin. It can also choose to attack the Gengar player's bench with the GE Blaziken, killing off Claydols, Uxies, Azelfs, etc., avoiding Feinting Spell in that way simply by killing other Pokemon (at least for a spell... haha, lame pun intended). Smart Unown G placements would reduce the Gengar player primarily to relying on Poltergeist, which is a hard attack to get OHKOs from. Meanwhile, the Burn + Fire Spin combo would be leading to Gengar OHKOs.
 
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^^ Deck above is Leafeon/Electivire.

Deck that beats it: Kingdra.

With your speed and bench damage (critical for gaming Leafeon's resistance), you should outlast them in a close one.
 
^Deck above is Kingdra.

Counter: Leafeon Lv. X/Metagross

Attack with Leafeon Lv. X to abuse Leaf Guard and resistance as much as possible, drag out support like Uxie and Claydol with Metagross (KOing Claydol with Leaf Guard means -40 next round).
 
^^ Deck above is Leafeon Lv. X/Metagross^^^

Counter: Magmortar / Heatran

Abuse weakness and spread, after one spread you can sinpe off metagross.
 
deck above was magmortar lvx/heatran lvx

my counter= malice moonlight (gengar sf/cress lvx/azelf lvx)

strategy snipe heatran and mag lvx with shadow room and take advantage of their mass amount of energy by using azelfs deep balance
 
Wouldn't it be more useful if the decks being discussed in this thread were actually common archetypes or feasible rogues that will be seen at States, as opposed to fringe/theoretical decks that have been specifically designed to exclusively counter one deck? ...

I hear ya. But... no.

Having UNLIMITED options spawns creativity. There's already been 3 or 4 crazy ideas in here that have made people say "ooooo .. that just gave me an idea!!"

This is NOT about making great decklist.
This is about practicing/inventing counters-n-combos.

So, just bringing up decks that we see around all of the time would actually destroy the thread :)
 
Deck above is Gengar/Cressalia/Azelf

Counter Deck is Bronzong(MD)/Bastiodon(PT)/Ampharos(PT) w/ 4 Unown G

Strategy: Bronzong/Ampharos shut down your powers, eliminating your damage counter control and the fear of your Fainting Spell. Use Bastiodon w/ Unown G to attack, taking advantage of his Metal Trait, Psychic Resistance and Special Metal Energies to limit damage, particularly from placed damage counters. If opponent ever does KO Bastiodon under those circumstances, use Bronzong's Pain Amplifier attack to KO whatever is left on the opponent's side of the field.
 
^^^Deck above is Bronzong(MD)/Bastiodon(PT)/Ampharos(PT) w/ 4 Unown G^^^

Counter is Dialga G Lv.X/ Gardivoir/ Yanmega

Strategy: Yanmega to start, puts spread on everybody. Dialga G Lv.X makes Bastiodon & Ampharos useless, and Gardevoir uses Power Lock until Zong falls. Then Bring Down their Pokemon weakened by Yanmega(send out another if they need more) for the win.

butlerforhire; said:
Wouldn't it be more useful if the decks being discussed in this thread were actually common archetypes or feasible rogues that will be seen at States, as opposed to fringe/theoretical decks that have been specifically designed to exclusively counter one deck? ...
I hear ya. But... no.

Having UNLIMITED options spawns creativity. There's already been 3 or 4 crazy ideas in here that have made people say "ooooo .. that just gave me an idea!!"

This is NOT about making great decklist.
This is about practicing/inventing counters-n-combos.

So, just bringing up decks that we see around all of the time would actually destroy the thread :)

And besides, Kingdra beats almost everything in here. "Kingdra!" "Raichu!" "Kingdra with techs!" would get kind of boring after a while. :lol:
 
I hear ya. But... no.

Having UNLIMITED options spawns creativity. There's already been 3 or 4 crazy ideas in here that have made people say "ooooo .. that just gave me an idea!!"

This is NOT about making great decklist.
This is about practicing/inventing counters-n-combos.

So, just bringing up decks that we see around all of the time would actually destroy the thread :)

Yeah, and the majority of those crazy ideas are not going to win anyone States or even be used in real life. You can't play sideboard in Pokemon, and just whip out your crazy specific anti-Dusknoir deck when you play Dusknoir during one round of a tournament. I would argue that this thread is actually counterproductive in the sense that people are removing themselves from reality (where things actually count) in favor of theory and unrealistic attitudes (such as that whole sideboard, 'I'm playing in a vacuum' mentality).

Now, if you took two decks and pitted them against each other and started a discussion about how deck #2 beats deck#1 with certain inherent combos already in that deck (like how Forest Murmurs can be used with Vigorous Dash to make a huge comeback against stuff like Kingdra/Machamp by manipulating the field to take 2 prizes on 2 big threats at once) as well as actually viable tech options (contrary to what some of the people in this thread believe, not everything you throw out in a Pokemon message board as an answer to something is actually going to work in real life), that would be a lot more helpful in my opinion.

In spite of what I just said, to show I can play ball...

Deck above is Dialga G lv. X/Gardevoir/Yanmega.

"Counter:" AMU

Faster than Gardevoir and easier to maneuver. Smart Mesprit drops early on would slow down the Gardevoir player, cutting off Telepass and Cosmic Power. The AMU's use of Trainers more than Supporters (Premier, Level Max, Pickup, etc.) also means that most of the time, Telepass would only be grabbing something like Roseanne's anyway, as opposed to the juicier Bebe's it can get easily against most other decks. All of the Pixies hit Gardevoir's weakness and Supreme Blast takes the whole 3-energy enterprise down cold. In between Supreme Blasts, during the recharge, Mesprit lv. X can completely negate Yanmega's spread damage with its healing attack.
 
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