Weedler
New Member
The official Japanese Pokemon TCG website has been updated with new info on the upcoming Diamond&Pearl card set.
Below is a link showcasing some of the changes in the new series.
http://www.pokemon-card.com/asobikata/index.html#07
Two thirds of the way down. It looks like our new ex cards are pokemon level X. I don't see an 'evolves from' thing, is it possible that lvl x Pokemon evolve from the stage 2 forms via the poke power (like baby evolution)?
Looks like dark and metal energies will be seeing some changes, as well. Possibly reverting to basic energies now that they have no additional text.
Translations Courtesy of Bangrias
-Before, the player going first wasn't able to draw a card on their initial
turn. With the new rules, both players draw a card at the beginning of
every turn.
-The player going first can't play any Trainer Cards (Trainers, Supporters,
or Stadiums) on their initial turn. Before, the restriction only applied
to Supporters but with the modified rules, no Trainer Cards may be played.
-Claw Fossil, Mysterious Fossil, and Root Fossil can not be put into play
on the first player's initial turn. These cards CAN be put into play during
the initial setup phase.
-If Claw Fossil, Mysterious Fossil, or Root Fossil is Knocked Out, the opponent
takes a prize. (If the owner of the Fossil card chooses to discard it,
it is not considered a Knocked Out Pokemon.) Fossils are to be treated
as Trainer cards while in the deck, hand, discard pile, and prize area.
-Up until now, there have been 5 types of cards categorized as "Trainers"
(Trainers, Supporters, Stadiums, Pokemon Tools, and Technical Machines).
In the DP series, Trainers, Supporters, and Stadiums are all classified
as "Trainer Cards," but only Trainers, Pokemon Tools, and Technical Machines
are considered "Trainers".
-When calculating Weakness and Resistance, add or subtract the number written
in the Weakness and Resistance section of the card. The way that damage
is calculated on ex cards goes unchanged. If running ex and DP cards together
in a deck, damage done to DP series cards is calculated with addition and
subtraction while ex cards take double damage for weakness and -30 damage
for resistance.
-Basic Energy versions of Darkness and Metal energy appear in the DP series.
Basic Darkness and Metal energy do not have any any special effects and
any number may be put in a deck. Special Energy versions of Darkness and
Metal Energy may be run along with the Basic versions, with a limit of 2
copies in a 30 card deck and 4 copies in a 60 card deck.
-If a card says, "Attach a Darkness Energy to 1 of your Pokemon," either
the Special Energy or Basic Energy version of the card will meet the requirement.
-All of the Unown in the DP series are named according to their letter (i.e.
Unown A, Unown B). Each differently named Unown is treated as a different
card. In the ex series all Unown were treated as if they had the same name.
In a 60 card deck you can have 4 Unown A, 4 Unown B, and 4 ex-series Unown.
Also, if a card says, "Choose 1 Unown," Unown A, Unown B, or an ex-series
Unown will meet the requirement.
-Pokemon LV.X (Level X) cards have an "X" where the level number should be.
An Active Pokemon can be "Leveled Up" by placing the LV.X card of the same
name on top of it. The LV.X card should be treated as another copy of the
Pokemon it shares a name with, and 30 card decks are limited to 2 copies of a
card with the same name while 60 card decks are limited to 4 copies of a card
with the same name. For example, Dodaitoise and Dodaitoise
LV.X have the same name, so in a 60 card deck you can have 4 in any combination
of Dodaitiose and Dodaitoise LV.X while in a 30 card deck you can have 2
in any combination of Dodaitoise and Dodaitiose LV.X
-In the DP series, an Active Pokemon can be Leveled Up during your turn.
A Pokemon can't be Leveled Up on the same turn that it comes into play.
As long as they're Active, multiple Pokemon can be Leveled Up during your
turn. Energy and damage counters that were on the Pokemon before it Leveled
Up remain on that Pokemon. A Pokemon recovers from Poison, Burn, Sleep,
Paralysis, and Confusion when it Levels Up. Any other effects that were
on the Pokemon also go away.
TL;DR version
-The player going first gets to draw a card
-The player going first can't play any Trainers, Supporters, or Stadiums
-Supporters and Stadiums are no longer considered "Trainers" (for purposes of cards like Mawile)
-Fossils are considered KOed Pokemon
-Fossils are Trainers whenever they're not in play (Fossil = mulligan again?)
-Weakness is now a set number as opposed to double damage
-LV.X cards and non-LV.X cards are considered cards of the same name.
-The LV.X is played exactly like an evolution card, albeit on top of the card
of the same name instead of a prevo
Below is a link showcasing some of the changes in the new series.
http://www.pokemon-card.com/asobikata/index.html#07
Two thirds of the way down. It looks like our new ex cards are pokemon level X. I don't see an 'evolves from' thing, is it possible that lvl x Pokemon evolve from the stage 2 forms via the poke power (like baby evolution)?
Looks like dark and metal energies will be seeing some changes, as well. Possibly reverting to basic energies now that they have no additional text.
Translations Courtesy of Bangrias
-Before, the player going first wasn't able to draw a card on their initial
turn. With the new rules, both players draw a card at the beginning of
every turn.
-The player going first can't play any Trainer Cards (Trainers, Supporters,
or Stadiums) on their initial turn. Before, the restriction only applied
to Supporters but with the modified rules, no Trainer Cards may be played.
-Claw Fossil, Mysterious Fossil, and Root Fossil can not be put into play
on the first player's initial turn. These cards CAN be put into play during
the initial setup phase.
-If Claw Fossil, Mysterious Fossil, or Root Fossil is Knocked Out, the opponent
takes a prize. (If the owner of the Fossil card chooses to discard it,
it is not considered a Knocked Out Pokemon.) Fossils are to be treated
as Trainer cards while in the deck, hand, discard pile, and prize area.
-Up until now, there have been 5 types of cards categorized as "Trainers"
(Trainers, Supporters, Stadiums, Pokemon Tools, and Technical Machines).
In the DP series, Trainers, Supporters, and Stadiums are all classified
as "Trainer Cards," but only Trainers, Pokemon Tools, and Technical Machines
are considered "Trainers".
-When calculating Weakness and Resistance, add or subtract the number written
in the Weakness and Resistance section of the card. The way that damage
is calculated on ex cards goes unchanged. If running ex and DP cards together
in a deck, damage done to DP series cards is calculated with addition and
subtraction while ex cards take double damage for weakness and -30 damage
for resistance.
-Basic Energy versions of Darkness and Metal energy appear in the DP series.
Basic Darkness and Metal energy do not have any any special effects and
any number may be put in a deck. Special Energy versions of Darkness and
Metal Energy may be run along with the Basic versions, with a limit of 2
copies in a 30 card deck and 4 copies in a 60 card deck.
-If a card says, "Attach a Darkness Energy to 1 of your Pokemon," either
the Special Energy or Basic Energy version of the card will meet the requirement.
-All of the Unown in the DP series are named according to their letter (i.e.
Unown A, Unown B). Each differently named Unown is treated as a different
card. In the ex series all Unown were treated as if they had the same name.
In a 60 card deck you can have 4 Unown A, 4 Unown B, and 4 ex-series Unown.
Also, if a card says, "Choose 1 Unown," Unown A, Unown B, or an ex-series
Unown will meet the requirement.
-Pokemon LV.X (Level X) cards have an "X" where the level number should be.
An Active Pokemon can be "Leveled Up" by placing the LV.X card of the same
name on top of it. The LV.X card should be treated as another copy of the
Pokemon it shares a name with, and 30 card decks are limited to 2 copies of a
card with the same name while 60 card decks are limited to 4 copies of a card
with the same name. For example, Dodaitoise and Dodaitoise
LV.X have the same name, so in a 60 card deck you can have 4 in any combination
of Dodaitiose and Dodaitoise LV.X while in a 30 card deck you can have 2
in any combination of Dodaitoise and Dodaitiose LV.X
-In the DP series, an Active Pokemon can be Leveled Up during your turn.
A Pokemon can't be Leveled Up on the same turn that it comes into play.
As long as they're Active, multiple Pokemon can be Leveled Up during your
turn. Energy and damage counters that were on the Pokemon before it Leveled
Up remain on that Pokemon. A Pokemon recovers from Poison, Burn, Sleep,
Paralysis, and Confusion when it Levels Up. Any other effects that were
on the Pokemon also go away.
TL;DR version
-The player going first gets to draw a card
-The player going first can't play any Trainers, Supporters, or Stadiums
-Supporters and Stadiums are no longer considered "Trainers" (for purposes of cards like Mawile)
-Fossils are considered KOed Pokemon
-Fossils are Trainers whenever they're not in play (Fossil = mulligan again?)
-Weakness is now a set number as opposed to double damage
-LV.X cards and non-LV.X cards are considered cards of the same name.
-The LV.X is played exactly like an evolution card, albeit on top of the card
of the same name instead of a prevo
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