Random thought...
Rather than trying to push more creatures into the game, why not actually create a reasonable storyline with complexity and depth? Why not try something other than the silent protagonist? Why not try for a more Final Fantasy (or at least Dragon Quest) style of game, story wise?
Dunno bout everybody else, but I'm sick and tired of "evil team tries to take over or destroy the world" cliche that Pokemon's been working through ever since the beginning. At least Platinum mixed it up a little bit having Cyrus stick in Giratina's dimension, but I'd like a little bit more variety. Maybe they should contract with Bioware or Square for a game or two? It'd be fun to see what those two companies could do with this universe...
Some thing's I'd love to see:
1. Easier IV stuff.
2. No game corner
3. No team
4. More activity's than just getting badges and ribbons
5. Being able to explore all lands from the Pokemon universe to actually be able to catch them all.
6. It would be nice to determine where you land when you use fly
7. As an extension of 6, small Pokemon should NOT BE ABLE TO LEARN FLY OR SURF. Or atleast disable to traveling part until they've grown.
8. 3D only if it's got ways of traveling faster instead of people running 5 kilometer per hour like in the GC games.
9. If it's 3D, have more interactive battle system that has the option of skipping the 5 minute long attack animations.
10. It would afterall be nice to actually be able to give commands like dodge.
11. Better story. Period.
1. No EV's/IV's, they're annoying and i think we have enough pokemon so we can get away with it, it's not like R/B with only 20 pokemon w/ good base stats.
With the EV's maybe make it easier (i hate just sitting around spamming attacks for an hour just for stats). Maybe you could lower the prices of the Stat Boosting drinks and use those for EVs. But IV's got to go.Agree and disagree. No IVs could work splendidly, but I think taking away the EV system without implementing a suitable substitute would take a lot away from the game. IVs are a time waster and simply make 'competitive' battling unfathomable for some people (unless you're okay going in with inferior stats!); whereas EVs are quick to do (though could stand to see some improvement as far as the methods that you get them/their info in game) and offer a huge amount of customization for each Pokémon.
With the EV's maybe make it easier (i hate just sitting around spamming attacks for an hour just for stats). Maybe you could lower the prices of the Stat Boosting drinks and use those for EVs. But IV's got to go.
I'm going 1 step further and say that there won't be EV gain until you are at some point in the game. That way, you can even train your starter to have decent stats instead of being forced to catch stuff like Rattata and Starly to keep your starter 'fresh'.
I think replacing EVs should be easier. I accidentally trained my mgnezone with 252 SpA Evs even though 248 will give it the same stat (only 30 sp atk iv for HP: fire). So now Im going to have to redo 148 of those sp.atk evs just so I can get an extra sp.def point.