Pokémon TCG: Sword and Shield—Brilliant Stars

Why M&Ms (Eeveelutions) are going to become Archetypes - A TC-EE Production

If they build pure eeveelutions,then they would,having a spare lution dosent hurt the deck at all,jolty to counter emp and gatr,flareon to counter leafeon/grass vappy already sicne it can discard and heal. They all have their strentghs. Scramble has to be in lutions decks,its a must.

If you MUST rely on Scrambles to pay for quick eeveelution attacks then you are never actually winning the matches. The whole eeveelution strategy doesn't even work well with scrambles as you aren't looking to spread damage and take many prizes in one turn. The new eeveelutions are purely attackers (with sub-par dmg might I add) and won't be able to abuse scramble that well.
 
A stage one deck could just throw in a stage two to counter a couple of basics.
...riiiiiight.
Why would you not use Crawdaunt ex instead? He messes up Claydol and he combo's with Leafeon (whom you should NOT be playing with Glaceon, but you guys didn't listen the first time, I suspect you will not listen now).

Yea it could,if your not testing what your saying then you dont know. Im testing eeveelutions,different variants and all. the one I posted and other. A Pure Eeveelutions deck(basically all that can counter its weakness) can add in a stage 2 and not hurt consistancy,i have a 2-1-2 omastar md in the deck and it works very well and dosent hurt the deck at all. Leafeon and Glaceon in the same deck CAN work,your build has to be right just like any other deck.

Exp: Gallade and Gardy dont even have the same stradegy,but they work together and have the same evo line. Why couldnt Leafeon and Glaceon do the same??

Prime: its if your behind you use scramb le,not basing all your attacks of it,we have DRE,they arent hard to setup,build your decks correctly and you will figure that out.

Honestlty,lati lock isnt that much of a concern as they would use Dusknoir over lock since it hurts any matchup instead of one or two.
 
Depends, if eevee becomes dominant most GG will start to play 1-1 Latilock. But the Dusknoir tech eats Latilock up and Omastar MD eats up techs and stuff which was Rare Candied. I'm working on a deck with Eeveelutions+Omastar, but it isn't going so good.
 
Gallade and Gardy dont even have the same stradegy,but they work together and have the same evo line. Why couldnt Leafeon and Glaceon do the same?
Maybe because Gallade and Gardy also share energy requirements? Other than a shared Basic, the Eeveelutions don't have that much combo potential; at least not running Leafeon/Glaceon together. Glaceon/Vaporeon makes MUCH more sense, and it's also aiming at two kinds of disruption (Shut off :ppowr: or discard energy).

Leafeon is "only" an energy accelerator and needs his own dedicated deck to work; exempting the tech Espeon and Umbreon, it doesn't combo with his brethren AT ALL. Leafeon wants to get energy all over the place, so you'd play it chock full of DRE (that go to bench) and Boost. Heck, TYPHLOSION combos better with Leafeon than Glaceon.
 
Yea it could,if your not testing what your saying then you dont know. Im testing eeveelutions,different variants and all. the one I posted and other. A Pure Eeveelutions deck(basically all that can counter its weakness) can add in a stage 2 and not hurt consistancy,i have a 2-1-2 omastar md in the deck and it works very well and dosent hurt the deck at all. Leafeon and Glaceon in the same deck CAN work,your build has to be right just like any other deck.

I have tested 19 different Eevolution variants, don't tell me I don't know. Crawdaunt ex works with Leafeon and with Glaceon (because you STILL haven't caught on that they really shouldn't be used together), because it uses an energy intensive attack, and uses water energy, Putting in a stage one and being able to save 3-4 slots on Candies while having a more consistant attacker and beign able to wreck your opponents Claydol makes alot more sense than throwing in a stage two and bieng forced to run Candy.

Exp: Gallade and Gardy dont even have the same stradegy,but they work together and have the same evo line. Why couldnt Leafeon and Glaceon do the same??

Because they complement each other. Gardevior sets you up and allows you to lock their powers, but unfortunatly suffers from low damage. Gallade can deal higher damage while sticking to the same type of energy. Not to mention that unlike Glaceon and Leafeon:

1. You don't need both another stage one and stage two (stage 1 lv x essentially=stage two) for them, a Kirlia can become anything and threaten Immeadiatly, same with Ralts and a candy. Eevee evolves into Glaceon, gee, I wonder what that is going to become?
2. The attacks work together. Sonic Blade+Bring Down/Psychic Lock means that this deck can THKO anyone. The only combo I see is... if Glaceon cannot kill it, Leafeon can (maybe).

Prime: its if your behind you use scramb le,not basing all your attacks of it,we have DRE,they arent hard to setup,build your decks correctly and you will figure that out.

A deck with nothing but Stage 1's should never be behind. If you are behind, Leafeon can power you up, and Scramble allows you to come from behind and deal... 70 with Glaceon. or deal 20 more with Leafeon. It could be nice occasionally, but through testing, I found that Eevee decks go aggro too quickly for Scramble to be really useful.

Honestlty,lati lock isnt that much of a concern as they would use Dusknoir over lock since it hurts any matchup instead of one or two.

Depends on what you are facing. If you face GG, they could have Gardevior active, Garde/Gal, Clay, and the Lati's benched, going aggro Plox on you. The only way you are breaking the Plox is by killing the Garde, at which point I am no longer within Dusknior range. In the mean time, I have shut down your entire deck, rendering both of your main attackers completely useless by shutting off their best respective abilities. In return, you deal mediocre damage to me.
If you face another deck with Dusk (which alot will play), then all of a sudden you get wrecked by their Dusk AND lose your body.

I'm not saying Dusk+Bodies is bad, but there is no reason to run Crawdaunt over Dusknior in this deck.
 
I have tested 19 different Eevolution variants, don't tell me I don't know. Crawdaunt ex works with Leafeon and with Glaceon (because you STILL haven't caught on that they really shouldn't be used together), because it uses an energy intensive attack, and uses water energy, Putting in a stage one and being able to save 3-4 slots on Candies while having a more consistant attacker and beign able to wreck your opponents Claydol makes alot more sense than throwing in a stage two and bieng forced to run Candy.



Because they complement each other. Gardevior sets you up and allows you to lock their powers, but unfortunatly suffers from low damage. Gallade can deal higher damage while sticking to the same type of energy. Not to mention that unlike Glaceon and Leafeon:

1. You don't need both another stage one and stage two (stage 1 lv x essentially=stage two) for them, a Kirlia can become anything and threaten Immeadiatly, same with Ralts and a candy. Eevee evolves into Glaceon, gee, I wonder what that is going to become?
2. The attacks work together. Sonic Blade+Bring Down/Psychic Lock means that this deck can THKO anyone. The only combo I see is... if Glaceon cannot kill it, Leafeon can (maybe).



A deck with nothing but Stage 1's should never be behind. If you are behind, Leafeon can power you up, and Scramble allows you to come from behind and deal... 70 with Glaceon. or deal 20 more with Leafeon. It could be nice occasionally, but through testing, I found that Eevee decks go aggro too quickly for Scramble to be really useful.



Depends on what you are facing. If you face GG, they could have Gardevior active, Garde/Gal, Clay, and the Lati's benched, going aggro Plox on you. The only way you are breaking the Plox is by killing the Garde, at which point I am no longer within Dusknior range. In the mean time, I have shut down your entire deck, rendering both of your main attackers completely useless by shutting off their best respective abilities. In return, you deal mediocre damage to me.
If you face another deck with Dusk (which alot will play), then all of a sudden you get wrecked by their Dusk AND lose your body.

I'm not saying Dusk+Bodies is bad, but there is no reason to run Crawdaunt over Dusknior in this deck.

If eevees play dusknoir... you have 4 benched, so all they have to do is dusknoir the benched gardevoir/gallade, KO the active, and then GG is left with no attackers.
 
If eevees play dusknoir... you have 4 benched, so all they have to do is dusknoir the benched gardevoir/gallade, KO the active, and then GG is left with no attackers.

Plox. As I said, the only way you are stopping the Plox is to kill the Gardevior. Dusknior cannot use its power while it is shutoff, hence my point with the Plox. If they kill the active Gardevior, you send up you other pokemon, and you now have 3 bench, thus you are out of Dusknior range.
 
You can possibly tech in a 1-1 Cradaunt ex {HP} in Eeveelutions if you like. And facing Dusknoir isn't that bad. Just make sure Glaceon Lv.X is active! :thumb:
 
G&G isnt as hard of a matchup for Eevee as your making it out to be. Making you use Gallade early kills you late game since your gonna be doing the same damage as gardy,and I will have more resources than what Gallade/Gardy will have. If you play Lati,I still have the ability to Confuse/Spread or Stall/Burn/Paralyze/Discard Energy or Heal Damage/Reduce Damage by 20/Move Energy. If you use Dusknoir,I can play a small bench with only attackers or 1 support/setup and another attacker/active attacker or I can just use my Omastar MD drop.

Beating G&G isnt hard at all,just play the game as it is.

Its a counter to counter your counters if you play the game as it goes.V for Vendetta,I didnt say you didnt test them,I said IF the Keyword being IF.
 
I don't care what anyone has to say a stage 1 lv.X that shuts down all your opponent's powers and potentially hits their entire bench is worth playing.
 
I don't care what anyone has to say a stage 1 lv.X that shuts down all your opponent's powers and potentially hits their entire bench is worth playing.

I dont care what anyone has to say, a stage 2 non-lv. x that shuts down all your opponent's powers that is faster, potentially, to get out is playable.

Gardevoir.
 
Lol, you don't even know what you're talking about Yoshofo. It's much harder to get Gardy/Lade out T2 then it is to get out Glaceon X and Espeon T3. Also, stage 1s are more spammable, are faster and don't need rare candy to be fast. Glaceon's attack is stronger, it can spread and actually be useful. Your argument was so one-sided and biased that honestly, nobody cares aboout you're points now.

While Eeveelutions may not be the top deck, it will still be a strong archetype that people can use. At least it will shake up the format so 70% of people don't play GG/PLOX.
 
1. A T3 Glaceon Lv.X with 3 Energy is a God start. Granted you will get it more than most other decks get a God start, but still it won't be every game.

Seriously, a T3 Glaceon lv.X and Espeon isn't going to happen in many of the games you play.

Honestly though, nobody is going to change people's minds by just talking about it. Go out and prove that how quick and effective the deck is by winning [DEL]battle roads[/DEL] nationals with it.
 
Thank you, Prime. Exactly what I am saying.

And Chu51595, lemme break it down:
Ralts. Rare Candy. Gardevoir. DRE. Psychic from last turn, lock it. 2 turns, fully charged.

Eevee. Use attack for another eevee, end turn. Evolve into glaceon. Evolve benched eevee into espeon.
Turn 3: Lvl. up.
And the odds of you being able to get those are low, especially considering everyones running only 1 espeon.

And how could you say my opinions are biased? Yours are too, agreeing the Eeveelutions are going to be archtypes. Everybody here on this thread has biased views, you can't defend yourself with that.
 
Lol, you don't even know what you're talking about Yoshofo. It's much harder to get Gardy/Lade out T2 then it is to get out Glaceon X and Espeon T3. Also, stage 1s are more spammable, are faster and don't need rare candy to be fast. Glaceon's attack is stronger, it can spread and actually be useful. Your argument was so one-sided and biased that honestly, nobody cares aboout you're points now.

While Eeveelutions may not be the top deck, it will still be a strong archetype that people can use. At least it will shake up the format so 70% of people don't play GG/PLOX.

I dont see how anyone plans to consistently get a Glaceon Lv x out turn 2.
The only way I see it as possible is-
T1: Phione and Eevee benched, use EVO wish for Glaceon
T2: Retreat Phione then bring up Eevee and Lv up, attach energy and attack
Now how often is this going to happen?
You need 1 Phione, 1 Eevee, 2 Energy, Glaceon Lv X/Celios. Thats 5 out of around 9 cards by that turn (including draw and assuming that none are prized).
Again, how often is this going to happen?
Not very.

And stage 2's are faster than stage 1 Lv X's in the fact that you can Rare Candy to a stage 2, you cannot do the same for a stage 1 Lv X, however.
 
Thank you, Prime. Exactly what I am saying.

And Chu51595, lemme break it down:
Ralts. Rare Candy. Gardevoir. DRE. Psychic from last turn, lock it. 2 turns, fully charged.

Eevee. Use attack for another eevee, end turn. Evolve into glaceon. Evolve benched eevee into espeon.
Turn 3: Lvl. up.
And the odds of you being able to get those are low, especially considering everyones running only 1 espeon.

And how could you say my opinions are biased? Yours are too, agreeing the Eeveelutions are going to be archtypes. Everybody here on this thread has biased views, you can't defend yourself with that.

Hmhm. You are going to get a DRE, Psychic, Ralts start, Rare Candy, and Gardevoir in EVERY starting hand? No. Neither will you get Eevee start, 2 Water +1 of another Energy, Glaceon, and Glaceon Lv.X. However, in PLOX, you use a Starter and a tech. In Eeveelutions, you run Baltoy, and sometimes a tech. It's easier to get a Eevee start then a Ralts. All Basic Energy are searchable, so a simple Roseanne's will get you 2/3 Energy you need. DRE, however, is not searchable, and so harder to get out. Candy isn't searchable either, unlike Glaceon. If you run 4 Ceilio's and 2 Premier Balls in Eeveelutions, you technicly have 8 Glaceon Lv.Xs and 6 Glaceons. If you run 3 Ceilio's in PLOX, you technicly have 6 Gardevoirs, and 4 Candies. Even if the PLOX player has 4 Ceilio's, there's only 7 Gardevoir, compared to 8 Glaceon Lv.Xs.

To be fair, if you do get your perfect start in PLOX, you're a turn faster then Eeveelutions. However, remeber, Eeveelutions has an easier perfect start to get.

How could he say your oppinions are biased? Because they are. Saying that you're going to get a perfect start every game with PLOX is biased. Maybe ours are too, but the only way you can find out is to try. Which I have done, and I have to say, it's good. Maybe I haven't played very good opponent's, but I can see that it's fast.

JMO.
 
It's much harder to get Gardy/Lade out T2 then it is to get out Glaceon X and Espeon T3.

Its much easier to get out a stage one lv x than a stage two.
Thank you for saying this, my day has been basically bad until I came on and read this.
I swear, I LOVE this forum, if I ever need a laugh, I can just log on here and see utter nonsense like this.

GG Is more consistant than Glaceon, and always will be.
1. You can candy to pull out Garde T2, something you cannot do with Glaceon.
2 You can run a maximum of 2 Lv X's, whereas I can run up to 4 Gardeviors. This means I can start with the cards to pull it out much more often.

Seriously, Gardevior will get T2-3 much more often than Glaceon Lv X will, not to mention it is more useful T2-3 since it can set you up as well as lock your opponent.

People, STOP LOOKING AT GLACEON LV X LIKE IT'S A STAGE ONE, IT ISN'T. ITS A STAGE TWO, EXCEPT ALOT SLOWER.
 
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