Pokémon TCG: Sword and Shield—Brilliant Stars

Why M&Ms (Eeveelutions) are going to become Archetypes - A TC-EE Production

Flareon & Vaporeon are really nice IMHO. Flareon hits the magic "70" damage threshold so he can 2hit KO just about anything without having to use plus powers or charm. Vaporeon has nice utility with healing and an energy removal attack. Even if you don't OHKO a Magmortar with Vaporeon you have the potential to strip a lot of it's energy away and I don't think that G&G particuarly does well vs energy discard either.
 
Glaceon is just bad. To many things stop it, they've all been stated before so I'm not going to say them again but the people who think Glaceon is good need to test it against a half-decent GG list, Leafeon/Sceptile, and pretty much anything that isn't fire.

Leafeon is awesome but can have trouble as the main attacker since your probably playing a 2-2 line of it and it is difficult to have more Leafeon ready after the first 1-2 go down.

Flareon and Vaporeon really are the best Eevees. The energy discarding is awesome against so many decks and annoying to pretty much every deck. The first attacks are decent but rarely used.

There will be some very good Eevee decks but the ones a lot (not all) people are talking about are't them.
 
Glaceon is bad? Cards can look good on paper and be totally different when they hit the field and vice-versa.
 
Eh bad was an exaggeration, it's just not as good as people are saying it is. It has a lot of big problems that can make it have a lot of trouble against quite a few decks.
 
uhhhhh yeah did you mention that glaceon is a bad attacker? its body only works when active too, so it has to be open to damage for it to work!

oh well, sonic blade.My Turn, i retreat or just put down umbreon, here wo go again looks like i can't use powers. No Teleport. Bring down Ralts[DEL]Glaceon[/DEL].Espeon makes you kill anythink but Glace good game.Yep

T3 Glaceon Lv. X? Too bad I almost always get Gardy or Gallade T2.So what ? First of all you won't always have them T2, then they also need some Energys, and you need a backup

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Okay... well phione is a free knock out for me. if not, have fun wasting energy to retreat, detracting power from that glaceon.... And giving nice backup for my Dusknoir.You gonna kill him with the DRE less Gardi ? Or with the Gallade ? Sure you'll have all that T2 .

I don't think Glace is that great but your argumentation is so onesided and unrealistic it hurts.
We could go on like this forever, but this will never happen, and if you don't get a great start which will happen sometimes unless you're a cheater, Glace will screw you.

I dunna why everyone always takes ideal situations to determine the strengt of a card.
In a perfect world i'd just just go T2 Togekiss Ho-oh woth 10 NRGs and start ohkoing everything without dying.

Gallade kills Glace but it won't always be there in time, of cause IF its there, your powerlocking is gone, because you'll never get a second Glace as a backup instantly.
 
Glaceon is a decent card,Phoine +Call NRG starts make glacy speedy in Eeveelution decks,yea u can have all that,but u wont since I could wager and not lose setup since a claydol is speedy in the deck too.

Glaceon isnt great,but it isnt bad either.Locking powers without attackin is big since u can just 30 and be immune for turns on in.The Eevee Spread I play has beating a half decent G&G,every kind of PLOX even with Dusknoir,Magmortar,Skittles and more. Beedrill is the only thing since it can do so much damage for only one 1 energy.
 
Glaceon is a decent card,Phoine +Call NRG starts make glacy speedy in Eeveelution decks,yea u can have all that,but u wont since I could wager and not lose setup since a claydol is speedy in the deck too.

Glaceon isnt great,but it isnt bad either.Locking powers without attackin is big since u can just 30 and be immune for turns on in.The Eevee Spread I play has beating a half decent G&G,every kind of PLOX even with Dusknoir,Magmortar,Skittles and more. Beedrill is the only thing since it can do so much damage for only one 1 energy.

Run a flareon.... It owns Beedrill. LB + Flareon = ko :p.
 
I don't think Glace is that great but your argumentation is so onesided and unrealistic it hurts.
We could go on like this forever, but this will never happen, and if you don't get a great start which will happen sometimes unless you're a cheater, Glace will screw you.

I dunna why everyone always takes ideal situations to determine the strengt of a card.
In a perfect world i'd just just go T2 Togekiss Ho-oh woth 10 NRGs and start ohkoing everything without dying.

Gallade kills Glace but it won't always be there in time, of cause IF its there, your powerlocking is gone, because you'll never get a second Glace as a backup instantly.
Except for the fact that glaceon won't ever get up t3. Running 3-1 will ensure the t2 glaceon relatively easily and also getting the swarm going...except your running only 1 lvl X, your key attacker. If its prized, then entire deck scoops. Running 2-2 solves that problem but at the same time you'll rarely get it out early game. If it doesn't see play within the first 4-5 turns of the game (the key spots for powers, ect.), it'll lose horribly. And even if you get it out, still need that wager win and hope they don't hit a warp/cyclone or else, again, you're going to be overwhelmed relatively easily.
 
Wow, you don't really know what you're talking about, do you? 2-2 Will mean that you can Celio's or Phione T2 and T3 to get the X(using Celio's). On the other hand, with GG, you have to either get Kirlia or topdeck Rare Candy T2, and then Gardevoir/Gallade T3. Also, unless you got DRE or something for the speed, you won't be able to do much to Glacy until T4, and that too since most ppl go for Gardy first, you're looking at a 2hko or something, and Glaceon has the faster KO on Gardy.
 
Gallade kills Glace in a perfect world without hunger, fear, pain or war. So if we took a trip to fantasy land, then your arguement against Yoshi would be almost plausable (ALMOST) yoyofsho16. But since we don't, it isn't
If you got T2-T3 Garde/Gallade every game, you would win every tounroment you entered with it. You haven't. Making up facts in an attempt to grasp straws of an arguement does not suit you, I am afraid.
 
The list I play I more than likely get Glacy X up by turn 3 or t4,I mean its not hard with phoine and call energy. The deck can setup itself if your build is right. My list also beat PLOX/G&G 4-0 so far and Espeon was wreaking havoc if they dotn get a quick Gallade.
 
Its not hard to get the Glaceon up by turn 3 / 4, its hard to get a charged one.
You need an NRG every Turn, Glace T2, LvX Turn 3. Although this is doable, if your oppnentn gets up a single gallade in the main time (and he can use Scramble and DRE better then you), and if you lose a fully charged Glaceon LvX in the 3rd Turn your done, because if you got the glaceon & a backup by turn 3, you should really go to a lottery or sth like that

I also think Gallade gives Glaceon troubles if you go for aggro glace, it was just that his argumentation was so crappy, one sided and totally made up.
Glace dies to Gallade and if you get a glace up your oppnent should be able to get a gallade in the same time, because they should be close to equally difficult to get.
If Gallade isn't there Glace definitly rocks, but this seems to risky for me, gallade won't always be there but if it is you're done. And then your lock breaks down, and you can pretty much give up.
 
Yea Gallade gives it problems,but what dosent Gallade not give problems,they will flip 2 prizes,if they Ko your glace,all the other eevees can attack for 1,u can paralyze/burn/have another glace and be immune for a turn. The recovering isnt hard,its just the damage output difference that hurts.Alot of the times they would have a Gardy instead Gallade tho,since PLOX is more Gardy based than anything.
 
G&G variants of all sorts, including PLOX, vary their approach based on what's happening in the game. If you see an eevolutions deck then odds are that Gallade is the attacker of choice. Unless Leafeon lv X is in play eons are all about attacks and bodies. If G&G runs lati-lock then they can just get that and ignore Glaceon's body.

I like the eons but it's going to have to be fast and paired with something else good to really work IMHO.
 
G&G variants of all sorts, including PLOX, vary their approach based on what's happening in the game. If you see an eevolutions deck then odds are that Gallade is the attacker of choice. Unless Leafeon lv X is in play eons are all about attacks and bodies. If G&G runs lati-lock then they can just get that and ignore Glaceon's body.

I like the eons but it's going to have to be fast and paired with something else good to really work IMHO.

It is,early game doing damage ranging from 20-40 for 1-2 is fast,it can cover all its weaknesses,tech for the matchups it will face. Form my experience it was fast,probably wont be the same for others.
 
I've been testing G&G with some of the new MD cards vs various things. Call Energy and Phoine add a lot to them and smooths out their setup a lot. The list I'm testing against now has lati-lock. The eons are going to need to be in a rock solid build to beat that kind of deck IMHO.
 
Yea Gallade gives it problems,but what dosent Gallade not give problems,they will flip 2 prizes,if they Ko your glace,all the other eevees can attack for 1,u can paralyze/burn/have another glace and be immune for a turn. The recovering isnt hard,its just the damage output difference that hurts.Alot of the times they would have a Gardy instead Gallade tho,since PLOX is more Gardy based than anything.
The problem is that the two arguably best counters for GG, Espeon and Umbreon, need 3 energy to attack. Granted, there's Scramble, but still - I doubt people are going to run spare Jolteons (lol weakness) or Flareons; Vaporeon might see play because it's already based on the same type as Glaceon.
 
The problem is that the two arguably best counters for GG, Espeon and Umbreon, need 3 energy to attack. Granted, there's Scramble, but still - I doubt people are going to run spare Jolteons (lol weakness) or Flareons; Vaporeon might see play because it's already based on the same type as Glaceon.

If they build pure eeveelutions,then they would,having a spare lution dosent hurt the deck at all,jolty to counter emp and gatr,flareon to counter leafeon/grass vappy already sicne it can discard and heal. They all have their strentghs. Scramble has to be in lutions decks,its a must.
 
Eon could just play Dusknoir to counter latilock.

A stage one deck could just throw in a stage two to counter a couple of basics.
...riiiiiight.
Why would you not use Crawdaunt ex instead? He messes up Claydol and he combo's with Leafeon (whom you should NOT be playing with Glaceon, but you guys didn't listen the first time, I suspect you will not listen now).
 
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