Pokémon TCG: Sword and Shield—Brilliant Stars

Create a Set: Mega Man X

OK, guess I'll help out a little more.

Toxic Seahorse's Seviper
(G)
60 HP
Weakness: (P)
Resistance: N/A
Retreat Cost: (C)

Poke-Power: Shed Skin
Once during your turn (before you attack), if Toxic Seahorse's Seviper is affected by a Special Condition, you may flip a coin. If heads, remove all Special Conditions from Toxic Seahorse's Seviper.

(G)(G)(C) Poison Tail 30+
Flip 2 coins. If even one is heads, this attack does 30 damage plus 30 more damage. If both are heads, the Defending Pokemon is now Poisoned. If both are tails, Toxic Seahorse's Seviper does 20 damage to itself.

Zero's Mawile
(M)
60 HP
Weakness: (R)
Resistance: (G)
Retreat Cost: (C)(C)

(C)(C) Baton Pass
Choose one of your Benched Pokemon. Remove all cards attached to that Pokemon and attach them to Zero's Mawile. Then, remove all cards that were already attached to Zero's Mawile and attach them to that Pokemon. Then, switch Mawile with that Pokemon.

(M)(C)(C) Random Bite
Flip two coins. If exactly one is heads, this attack does 30 damage. If both are heads, choose one of your opponent's Benched Pokemon, if any, and this attack does 30 damage to it. If both are tails, choose one of your Benched Pokemon, if any, and this attack does 30 damage to it.
 
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Just for you to know, I changed Gate's Dragonite EX's first attack. I also have some more ideas for you to finish off Magma Dragoon. Here they are.

Magma Dragoon’s Vulpix
Pokémon card
{R}
50 HP
Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat cost: {C}
{R} Singe Flip a coin. If heads, the Defending Pokémon is now Burned.
{R}{R} Heat Wave Does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) 20

Magma Dragoon’s Ninetales
Pokémon card
{R}
100 HP
Stage 1 Pokémon
Evolves from Magma Dragoon’s Vulpix
Put Magma Dragoon’s Ninetales on the Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat cost: {C}{C}
{R}{R} Flame Trail Flip 2 coins. This attack does 30 damage times the number of heads. 30x
{R}{R}{R} Spread Burner If there are 2 Defending Pokémon, this attack instead does 30 damage to each of them. 50

Magma Dragoon’s Growlithe
Pokémon card
{R}
50 HP
Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat cost: {C}
{R} Surprise Flame Flip a coin. If heads, the Defending Pokémon is now Burned. If tails, this attack does nothing (not even damage). 20
{R}{R} Fire Ring If your opponent has any Benched Pokémon, choose 1 of them and this attack does 10 damage to it. (Don't apply Weakness and Resistance for Benched Pokémon.) 20

Magma Dragoon’s Arcanine
Pokémon card
{R}
100 HP
Stage 1 Pokémon
Evolves from Magma Dragoon’s Growlithe
Put Magma Dragoon’s Arcanine on the Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat cost: {C}{C}{C}
{R}{R} Super Singe Flip a coin. If heads, the Defending Pokémon is now Burned. 30
{R}{R}{R} Mega Char Does 30 damage to each Defending Pokémon. Flip a coin. If heads, place a Char counter on each Defending Pokémon.

Magma Dragoon’s Ponyta
Pokémon card
{R}
40 HP
Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat cost: n/a
{R} Kindle Discard 1 Energy card attached to Magma Dragoon’s Ponyta or this attack does nothing. If the Defending Pokémon has any Energy cards attached to it, choose 1 of them and discard it. 10
{R}{R} Heat Rise If there are any {R} Energy cards in your discard pile, you may attach 1 to Magma Dragoon’s Ponyta. 20

Magma Dragoon’s Rapidash
Pokémon card
{R}
80 HP
Stage 1 Pokémon
Evolves from Magma Dragoon’s Ponyta
Put Magma Dragoon’s Rapidash on the Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat cost: n/a
{R}{R} Fan Flame Flip a coin. If heads, the Defending Pokémon is now Burned and Confused. 20
{R}{R}{R} Flare Up Flip a coin. If heads, discard all Energy cards attached to the Defending Pokémon. 30

Magma Dragoon’s Houndour
Pokémon card
{R}
40 HP
Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat cost: {C}
{R} Stoke Search your deck for a {R} Energy card and attach it to Magma Dragoon’s Houndour. Shuffle your deck afterward.
{R}{R} Dark Burn Does 10 damage plus 10 damage times the number of {D} Energy, if any, attached to the Defending Pokémon. 10+

Magma Dragoon’s Houndoom
Pokémon card
{R}
80 HP
Stage 1 Pokémon
Evolves from Magma Dragoon’s Houndour
Put Magma Dragoon’s Houndoom on the Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat cost: {C}
{R}{R} Searing Flame Flip a coin. If heads, the Defending Pokémon is now Burned. 30
{R}{R}{R} Fire Blast Discard 2 {R} Energy cards attached to Magma Dragoon’s Houndoom or this attack does nothing. 70
 
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Sorry it took so long, but I have some more cards for this expansion. Here they are.

Magna Centipede’s Voltorb
Pokémon card
{L}
40 HP
Basic Pokémon
Weakness: {F}
Resistance: n/a
Retreat cost: {C}
{L} Super Thunder Wave Flip a coin. If heads, each Defending Pokémon is now Paralyzed.
{L}{C} Selfdestruct Does 10 damage to every Benched Pokémon (yours and your opponent’s) and Magna Centipede’s Voltorb does 40 damage to itself. (Don’t apply Weakness and Resistance for Benched Pokémon.) 40

Magna Centipede’s Electrode
Pokémon card
{L}
80 HP
Stage 1 Pokémon
Evolves from Magna Centipede’s Voltorb
Put Magna Centipede’s Electrode on the Basic Pokémon
Weakness: {F}
Resistance: n/a
Retreat cost: {C}{C}
PokéBODY: Static If Magna Centipede’s Electrode is your Active Pokémon and is damaged by an attack from either Defending Pokémon (even if Magna Centipede’s Electrode is Knocked Out), flip a coin. If heads, that Defending Pokémon is now Paralyzed.
{L}{L}{C} Spark If your opponent has any Benched Pokémon, choose 1 of them and this attack does 10 damage to it. (Don’t apply Weakness and Resistance for Benched Pokémon.) 40

Chill Penguin’s Swinub
Pokémon card
{W}
40 HP
Basic Pokémon
Weakness: {G}
Resistance: {L} -30
Retreat cost: {C}
{F} Mud Shot Flip a coin. If heads, the Defending Pokémon can’t attack during your opponent’s next turn. 10
{W}{W} Snow Blanket Flip a coin. If heads, the Defending Pokémon is now Asleep and this attack does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon. 20

Chill Penguin’s Piloswine
Pokémon card
{W}
80 HP
Stage 1 Pokémon
Evolves from Chill Penguin’s Swinub
Put Chill Penguin’s Piloswine on the Basic Pokémon
Weakness: {G}
Resistance: {L} -30
Retreat cost: {C}{C}
{F}{F} Magnitude Does 10 damage to every Benched Pokémon (yours and your opponent’s). (Don’t apply Weakness and Resistance for Benched Pokémon.) 30
{W}{W}{W} Sudden Freeze If the Defending Pokémon doesn’t have any damage counters on it (before doing damage), the Defending Pokémon is now Paralyzed. 40

Chill Penguin’s Seel
Pokémon card
{W}
50 HP
Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
{W} Freeze Spray Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
{W}{C} Double Spray Flip 2 coins. This attack does 20 damage times the number of heads. 20x

Chill Penguin’s Dewgong
Pokémon card
{W}
90 HP
Stage 1 Pokémon
Evolves from Chill Penguin’s Seel
Put Chill Penguin’s Dewgong on the Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}{C}
{W}{W}{C} Aqua Sonic Don’t apply Resistance. 40
{W}{W}{C}{C} Frozen Crush Flip a coin until you get tails. This attack does 40 damage times the number of heads. If you get 1 or more heads, the Defending Pokémon can’t attack or retreat during your opponent’s next turn. 40x

Storm Eagle’s Wingull
Pokémon card
{W}
50 HP
Basic Pokémon
Weakness: {L}
Resistance: {F} -30
Retreat cost: n/a
{W} Aqua Spray Choose 1 of your opponent’s Pokémon and this attack does 10 damage to it. Don’t apply Weakness and Resistance.
{W}{W} Peck 30

Storm Eagle’s Pelipper
Pokémon card
{W}
70 HP
Stage 1 Pokémon
Evolves from Storm Eagle’s Wingull
Put Storm Eagle’s Pelipper on the Basic Pokémon
Weakness: {L}
Resistance: {F} -30
Retreat cost: {C}
{W}{W} Aqua Splash Flip a coin. If heads, this attack does 10 damage to each of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon. 30
{C}{C}{C} Fly Flip a coin. If heads, prevent all effects of attacks, including damage, done to Storm Eagle’s Pelipper during your opponent’s next turn; if tails, this attack does nothing (not even damage). 30

Storm Eagle’s Natu
Pokémon card
{P}
40 HP
Basic Pokémon
Weakness: {P}
Resistance: {F} -30
Retreat cost: n/a
{P} Psyshock Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 10
{P}{C} Psywave Does 10 damage times the number of Energy cards attached to the Defending Pokémon. 10x

Storm Eagle’s Xatu
Pokémon card
{P}
80 HP
Stage 1 Pokémon
Evolves from Storm Eagle’s Natu
Put Storm Eagle’s Xatu on the Basic Pokémon
Weakness: {P}
Resistance: {F} -30
Retreat cost: {C}
{P}{C} Agility Flip a coin. If heads prevent all effects of attacks, including damage, done to Storm Eagle’s Xatu during your opponent’s next turn. 20
{P}{P}{C} Aerial Ace 40
 
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And here's some more ideas.

Dark Dizzy’s Ralts
Pokémon card
{P}
40 HP
Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
{P} Mind Sync Attach a number of Energy cards from your hand to Dark Dizzy’s Ralts so that it has the same number of Energy cards attached to it as the Defending Pokémon.
{P}{C} Dark Mind Does 10 damage to 1 of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) 20

Dark Dizzy’s Kirlia
Pokémon card
{P}
70 HP
Stage 1 Pokémon
Evolves from Dark Dizzy’s Ralts
Put Dark Dizzy’s Kirlia on the Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
{P}{P} Mind Burst Discard all {P} Energy cards attached to Dark Dizzy’s Kirlia or this attack does nothing. This attack does 30 damage for each {P} Energy card discarded in this way. 30x
{P}{C}{C} Double Kinesis Flip 2 coins. This attack does 30 damage times the number of heads. 30x

Dark Dizzy’s Gardevoir
Pokémon card
{P}
100 HP
Stage 2 Pokémon
Evolves from Dark Dizzy’s Kirlia
Put Dark Dizzy’s Gardevoir on the Stage 1 card
Weakness: {P}
Resistance: n/a
Retreat cost: {C}{C}
{P}{P}{C} Teleport Blast You may switch Dark Dizzy’s Gardevoir with 1 of your Benched Pokémon. (Do the damage before switching the Pokémon.) 40
{P}{P}{C}{C} Super Psyblast Does 10 damage to every Benched Pokémon (yours and your opponent’s). (Don’t apply Weakness and Resistance for Benched Pokémon.) 60

Dr. Doppler’s Onix
Pokémon card
{F}
60 HP
Basic Pokémon
Weakness: {G}
Resistance: {L} -30
Retreat cost: {C}{C}
{F} Ceiling Crumble Flip a coin. If heads, this attack does 10 damage to every Pokémon in play (including this one). Don't apply Weakness and Resistance.
{F}{F}{C} Targeted Tremor Choose 1 of your opponent’s Pokémon and this attack does 40 damage to it. Don’t apply Weakness and Resistance.

Dr. Doppler’s Steelix
Pokémon card
{M}
100 HP
Stage 1 Pokémon
Evolves from Dr. Doppler’s Onix
Put Dr. Doppler’s Steelix on the Basic Pokémon
Weakness: {R}
Resistance: {G} -30
Retreat cost: {C}{C}{C}{C}
{F}{F}{C} Magnitude Does 10 damage to every Benched Pokémon (yours and your opponent’s). (Don’t apply Weakness and Resistance for Benched Pokémon.) 40
{M}{M}{M}{C}{C} Crushing Iron Flip 5 coins. This attack does 40 damage times the number of heads. 40x

Dr. Doppler’s Porygon
Pokémon card
{C}
60 HP
Basic Pokémon
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}
{C} Surprise Attack Flip a coin. If tails, this attack does nothing. 20
{C}{C}{C} Super Removal Flip a coin. If heads, choose 1 Energy card attached to each of your opponent's Pokémon that has any Energy cards and discard those Energy cards.

Dr. Doppler’s Porygon2 EX
Pokémon card
{C}
120 HP
Stage 1 Pokémon
Evolves from Dr. Doppler’s Porygon
Put Dr. Doppler’s Porygon2 ex on the Basic Pokémon
When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}{C}
{C} Super Conversion Choose 2 types other than {C}. Dr. Doppler’s Porygon2 ex is now those 2 types. (Benching Dr. Doppler’s Porygon2 ex ends this effect.)
{C}{C}{C}{C}{C} Cyber Blast Does 60 damage plus 20 more damage for each type of Energy attached to Dr, Doppler’s Porygon2 ex that is the same type as Dr. Doppler’s Porygon2 ex. 60+

Iris (Click here for the image fake)
Trainer card
Supporter
You can play only 1 Supporter each turn. Put this card next to your Active Pokémon and discard this card after playing it.
Trade 3 non-Pokémon cards in your hand for up to 3 Baby Pokémon, Basic Pokémon, and/or Evolution cards from your deck. Show those cards to your opponent, then put them into your hand. Shuffle your deck afterward.

Note: You should remember Iris from Mega Man X4.
 
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Oh don't worry. I remember her alright ::clenches fist after fighting her 100 times::

Anyways, i'll do some Storm Eagle

Storm Eagle's Hoothoot
50 HP
(C)

(C) Peck- 10
(C)(C) Wing Attack- 20

Weakness: (L)
Resistance: (F)-30
Retreat: none

Storm Eagle's Noctowl
90 HP
(C)

(P)(C) Psybeam- 30

(C)(C)(C) Maverick Assistance- Flip a coin for each of your Pokemon with Storm Eagle in its name. This attack does 20 damage time the number of heads. Don't apply Weakness and Resistance. 20x

Weakness: (L)
Resistance: (F) -30
Retreat: (C)(C)
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Storm Eagle's Togepi
40 HP
(C)

(C) Baby Metronome- Choose one of the Defending Pokemon's attacks. Baby Metronome copies that attack except for Energy costs and anything else required in order to use that attack, such as discarding Energy cards (No matter what type the Defending Pokemon is, Storm Eagle's Togepi is still Colorless). Baby Metronome does half the original base damage (Before applying Weakness and Resistance).
(C)(C) Defens Curl- Flip a coin. If heads, prevent all effects of attack done to Storm Eagle's Togepi during your opponent's next turn.

Weakness: (F)
Resistance: (P)-30
Retreat: (C)

Storm Eagle's Togetic
80 HP
(C)

Poke-Power: Air Support- Once during your turn (before your attack), you may flip a coin. If heads, search your discard pile for a card with Storm Eagle in its name, show it to your opponent, and put it into your hand. This power cannot be used is Storm Eagle is affected by a Special Condition.

(C)(C)(C)(C) Hyper Beam- Storm Eagle's Togetic cannot attack during your next turn (Benching this Pokemon doesn't end this effect.) 80

Weakness: (L)
Resistance: (F)-30
Retreat: (C)(C)
 
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Zero's Sandshrew
40 HP - Basic
(F)

(C) Scratch- 10
(F) Poison Sting- Flip a coin. If heads, the Defending Pokemon is now Poisoned. 10

Weakness: (G)
Resistance: (L) -30
Retreat: none

Zero's Sandslash
80 HP - Stage 1 (Evolves from Zero's Sandshrew)
(F)

Poke-Body: Sand Veil- If your opponent tries to attack when Zero's Sandslash has a Sandstorm Marker on it, your opponent flips a coin. If tails, the attack does nothing.

(F) Sandstorm- Place a Sandstorm Counter on Zero's Sandslash (you cannot place more than one Sandstorm Counter on Zero's Sandslash). While Zero's Sandslash is your Active Pokemon, Zero's Sandslash's Poke-Body becomes active (benching or devolving this Pokemon ends this effect).

(F)(C)(C) Slash- 40

Weakness: (G)
Resistance: (L) -30
Retreat: (C)(C)

Zero's Gligar
70 HP - Basic
(F)

(F) Poison Sting- Flip a coin. If heads, the Defending Pokemon is now Poisoned. 10

(C)(C) Fly- Flip a coin. If heads, prevent all effects of attack (including damage) done to Zero's Gligar. 30

Weakness: (G)
Resistance: (F) -30
Retreat: (C)
 
Here’s some more ideas for Toxic Seahorse!

Toxic Seahorse’s Grimer
Pokémon card
{G}
40 HP
Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
{G} Poison Spray The Defending Pokémon is now Poisoned.
{G}{G} Chemical Spray Flip a coin. If heads, choose whether the Defending Pokémon becomes Asleep, Confused, or Paralyzed. 10

Toxic Seahorse’s Muk
Pokémon card
{G}
80 HP
Stage 1 Pokémon
Evolves from Toxic Seahorse’s Grimer
Put Toxic Seahorse’s Muk on the Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}{C}
PokéBODY: Chemical Body If the Defending Pokémon damages Toxic Seahorse’s Muk (even if Toxic Seahorse’s Muk is Knocked Out), do 10 damage to the attacking Pokémon for each {G} Energy attached to Toxic Seahorse’s Muk.
{G} Acidic Spray Flip a coin. If heads, the Defending Pokémon is now Paralyzed and Poisoned. 10
{G}{G} Sludge Rapids Discard the top 5 cards of your deck. (If there are fewer than 5 cards in your deck, discard them all.) This attack does 20 damage for each {G} Energy card discarded in this way. 20x

Toxic Seahorse’s Koffing
Pokémon card
{G}
50 HP
Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
{G} Smokescreen If the Defending Pokémon tries to attack during your opponent’s next turn, your opponent flips a coin. If tails, that attack does nothing. (Benching or evolving either Pokémon ends this effect.) 10
{G}{G} Acidic Mist Each Defending Pokémon is now Poisoned. 20

Toxic Seahorse’s Weezing
Pokémon card
{G}
70 HP
Stage 1 Pokémon
Evolves from Toxic Seahorse’s Koffing
Put Toxic Seahorse’s Weezing on the Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}{C}
PokéBODY: Toxic Mist As long as Toxic Seahorse’s Weezing is in play, each Active Pokémon (yours and your opponent’s)(except this one) is always Poisoned.
{G} Vapor Blast The Defending Pokémon can’t retreat during your opponent’s next 2 turns. 10
{G}{G} Chemical Burn Flip a coin. If heads, the Defending Pokémon is now Burned. After each player’s turn, when your opponent flips a coin, if tails, place 4 damage counters on the Defending Pokémon instead of 2 (even if it was already Burned). 20

Toxic Seahorse’s Roselia
Pokémon card
{G}
60 HP
Basic Pokémon
Weakness: {R}
Resistance: n/a
Retreat cost: {C}
PokéBODY: Venom Thorns If Toxic Seahorse’s Roselia becomes affected by a Special Condition from an opponent’s attack, the attacking Pokémon is now Poisoned and takes 20 Poison damage instead of 10 after each player’s turn (even if it was already Poisoned).
{G}{G} Maverick Hunter Poison If the Defending Pokémon does nothave X or Zero in its name, the Defending Pokémon is now Poisoned. If the Defending Pokémon has X or Zero in its name, the Defending Pokémon is now Asleep, Burned, and Poisoned. 20
 
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Here are some more ideas for you!

Toxic Seahorse’s Nidoran (F)
Pokémon card
{G}
50 HP
Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
{G} Poison Sting Flip a coin. If heads, the Defending Pokémon is now Poisoned. 10
{G}{C} Bite 20

Toxic Seahorse’s Nidorina
Pokémon card
{G}
80 HP
Stage 1 Pokémon
Evolves from Toxic Seahorse’s Nidoran (F)
Put Toxic Seahorse’s Nidorina on the Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}{C}
{G}{C} Double Kick Flip 2 coins. This attack does 20 damage times the number of heads. 20x
{G}{C}{C} Nerve Poison Flip a coin. If heads, the Defending Pokémon is now Paralyzed and Poisoned. 20

Toxic Seahorse’s Nidoqueen
Pokémon card
{G}
110 HP
Stage 2 Pokémon
Evolves from Toxic Seahorse’s Nidorina
Put Toxic Seahorse’s Nidoqueen on the Stage 1 card
Weakness: {P}
Resistance: {L} -30
Retreat cost: {C}{C}{C}
{G}{G} Mate Poison If Toxic Seahorse’s Nidoking is your other Active Pokémon, the Defending Pokémon is now Poisoned and Burned. 30
{G}{G}{G}{C}{C} Crushing Stomp Flip 1 coin. This attack does 100 damage times the number of heads. 100x

Toxic Seahorse’s Nidoran (M)
Pokémon card
{G}
50 HP
Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
{G} Poison Horn Flip a coin. If heads, the Defending Pokémon is now Poisoned. 10
{G}{C} Horn Attack 20

Toxic Seahorse’s Nidorino
Pokémon card
{G}
80 HP
Stage 1 Pokémon
Evolves from Toxic Seahorse’s Nidoran (M)
Put Toxic Seahorse’s Nidorino on the Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}{C}
{G}{C} Double Stab Flip 2 coins. This attack does 20 damage times the number of heads. 20x
{G}{C}{C} Poison Horn Jab Flip 2 coins. This attack does 30 damage times the number of heads. If 1 or both are heads, the Defending Pokémon is now Poisoned. 30x

Toxic Seahorse’s Nidoking
Pokémon card
{G}
110 HP
Stage 2 Pokémon
Evolves from Toxic Seahorse’s Nidorino
Put Toxic Seahorse’s Nidoking on the Stage 1 card
Weakness: {P}
Resistance: {L} -30
Retreat cost: {C}{C}{C}
{G}{G} Poison Punch The Defending Pokémon is now Poisoned. 30
{G}{G}{G}{C}{C} Mega Tail Flip 2 coins. This attack does 70 damage times the number of heads. 70x

Giant Dam
Trainer card
Stadium card
This card stays in play when you play it. Discard this card if another Stadium card comes into play.
All {W} Energy cards attached to all Pokémon with Toxic Seahorse in their names provide {G} Energy as well as their usual types.

Central Computer
Trainer card
Stadium card
This card stays in play when you play it. Discard this card if another Stadium card comes into play.
All {L} Energy cards attached to any Pokémon with Magna Centipede in their names provide {L}{L}.

Space Center
Trainer card
Stadium card
This card stays in play when you play it. Discard this card if another Stadium card comes into play.
If there are any {D} Energy cards attached to any Pokémon with Dark Dizzy in their names, apply any additional effects of those Energy cards to those Pokémon (even if it isn’t a {D} Pokémon).
 
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*Zero's Return
Supporter
(Supporter Ruling)

Count the number of Pokemon you have in play with X in its name, flip a number of coins equal to that number. For each heads, search your deck for a Pokemon with Zero in it's name, choose two of them, and put the rest of them back into your deck. Shufle your Deck afterwards.

*Dr. Doppler's Cleansing
Supporter
(Supporter Ruling)

If you Active Pokemon has X or Zero in its name and the Defending Pokemon has Sigma in its name, Flip a coin. If heads, deal 20 damage to the Defending Pokemon after your attack (after applying Weakness and Resistance).

*Sigma's 4th Battle
Supporter
(Supporter Ruling)

Search your deck for a (W) Pokemon, a (R) Pokemon, and a (L) Pokemon with Sigma in its name, show it to your opponenet, and put them onto your bench.

*X-Hunter's Vengance
Supporter
(Supporter Ruling)

If the Defending Pokemon has X in its name, flip a coin. If heads, deal 20 damage to the Defending Pokemon after your attack (after applying Weakness and Resistance).
 
Here’s some more ideas for this.

Storm Eagle’s Pidgey
Pokémon card
{C}
40 HP
Basic Pokémon
Weakness: {L}
Resistance: {F} -30
Retreat cost: n/a
{C} Air Dive Flip a coin. If heads, choose 1 of your opponent’s Benched Pokémon and this attack does 10 damage to it. (Don’t apply Weakness and Resistance for Benched Pokémon.) If tails, this attack does nothing. 10
{C}{C} Wing Attack 20

Storm Eagle’s Pidgeotto
Pokémon card
{C}
70 HP
Stage 1 Pokémon
Evolves from Storm Eagle’s Pidgey
Put Storm Eagle’s Pidgeotto on the Basic Pokémon
Weakness: {L}
Resistance: {F} -30
Retreat cost: n/a
{C}{C}{C} Double Razor Wind Flip a coin. If heads, this attack does 30 damage to each Defending Pokémon.
{C}{C}{C}{C} Aerial Ace 40

Storm Eagle’s Pidgeot
Pokémon card
{C}
100 HP
Stage 2 Pokémon
Evolves from Storm Eagle’s Pidgeotto
Put Storm Eagle’s Pidgeot on the Stage 1 card
Weakness: {L}
Resistance: {F} -30
Retreat cost: n/a
PokéPOWER: Strong Breeze As long as Storm Eagle’s Pidgeot is on your Bench, your Active Pokémon doesn’t pay its Retreat cost when it retreats and the Defending Pokémon can’t retreat while Storm Eagle’s Pidgeot is on your Bench.
{C} Wind Blast Flip a number of coins equal to the number of Energy attached to Storm Eagle’s Pidgeot. This attack does 30 damage times the number of heads. 30x
{C}{C}{C}{C} Aerial Flight Flip a coin. If tails, this attack does no damage, but prevent all effects of attacks, including damage, done to Storm Eagle’s Pidgeot during your opponent’s next turn. 50

Storm Eagle’s Spearow
Pokémon card
{C}
40 HP
Basic Pokémon
Weakness: {L}
Resistance: {F} -30
Retreat cost: n/a
{C} Speed Flight Flip 2 coins. If both are heads, prevent all effects of attacks, including damage, done to Storm Eagle’s Spearow during your opponent’s next turn. 10
{C}{C} Rivalry Flight If the Defending Pokémon has Falkner, Winona, or Tengu Man in its name, this attack does 20 damage plus 20 more damage. 20+

Storm Eagle’s Fearow
Pokémon card
{C}
80 HP
Stage 1 Pokémon
Evolves from Storm Eagle’s Spearow
Put Storm Eagle’s Fearow on the Basic Pokémon
Weakness: {L}
Resistance: {F} -30
Retreat cost: n/a
{C}{C}{C} Spiral Flight Flip a coin for each of your opponent’s Pokémon other than the Defending Pokémon. (If there are 2 Defending Pokémon, flip a coin for the other Defending Pokémon.) If heads, this attack does 10 damage to that Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon or the other Defending Pokémon.) 30
{C}{C}{C}{C} Spinning Wing Attack Flip a coin until you get tails. This attack does 40 damage times the number of heads. 40x

Storm Eagle’s Murkrow
Pokémon card
{D}
60 HP
Basic Pokémon
Weakness: {L}
Resistance: {P} -30
Retreat cost: n/a
{C} Fury Strikes Flip 3 coins. This attack does 10 damage times the number of heads. 10x
{D}{C} Beat Up Flip a coin for every Pokémon you have in play (including this one). This attack does 10 damage times the number of heads. 10x
 
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Well, here's another, rather unusual card for this set.

Dr. Doppler's Castform
(C)
60 HP
Weakness: (F)
Resistance: N/A
Retreat Cost: (C)

(C) Weather Changer 10
Choose a basic Energy card attached to Dr. Doppler's Castform, if any. Until the end of your next turn, Dr. Doppler's Castform's type is the same as the basic Energy card you chose.

(C)(C) Weather Ball 30
If Dr. Doppler's Castform's type is (R), the Defending Pokemon is now Burned. If Dr. Doppler's Castform's type is (W), the Defending Pokemon is now Asleep. If Dr. Doppler's Castform's type is (G), the Defending Pokemon is now Poisoned. If Dr. Doppler's Castform's type is (F), this attack does 10 damage to each of your opponent's Benched Pokemon. (Do not apply Weakness and Resistance for Benched Pokemon.) If Dr. Doppler's Castform's type is (P), the Defending Pokemon is now Confused. If Dr. Doppler's Castform's type is (L), flip 2 coins. If at least one is heads, the Defending Pokemon is now Paralyzed.
 
Here are some more for this.

Zero’s Diglett
Pokémon card
{F}
40 HP
Basic Pokémon
Weakness: {G}
Resistance: {L} -30
Retreat cost: {C}
{F} Scratch 10
{F}{C} Magnitude Does 10 damage to every Benched Pokémon (yours and your opponent’s). (Don’t apply Weakness and Resistance for Benched Pokémon.) 20

Zero’s Dugtrio
Pokémon card
{F}
60 HP
Stage 1 Pokémon
Evolves from Zero’s Diglett
Put Zero’s Dugtrio on the Basic Pokémon
Weakness: {G}
Resistance: {L} -30
Retreat cost: {C}
{F}{C} Slash 30
{F}{F}{C} Targeted Tremor Choose 1 of your opponent’s Pokémon and this attack does 40 damage to it. Don’t apply Weakness and Resistance.

Zero’s Corphish
Pokémon card
{W}
40 HP
Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
{W} Aqua Spray Choose 1 of your opponent’s Pokémon and this attack does 10 damage to it. Don’t apply Weakness and Resistance.
{W}{C} Poison Cutters The Defending Pokémon is now Poisoned. 20

Zero’s Crawdaunt
Pokémon card
{W}
80 HP
Stage 1 Pokémon
Evolves from Zero’s Corphish
Put Zero’s Crawdaunt on the Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}{C}
{W}{C} Slash 30
{W}{W}{C} Aqua Pincers Flip 2 coins. This attack does 40 damage plus 20 more damage for each heads. If both are heads, discard 1 {W} Energy card attached to Zero’s Crawdaunt. 40+
 
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Zero's Sneasel 60 HP
(D) Type
Basic Pokemon

(D) Dark Saber
Does 20 damage to one of your opponents Pokemon (Don't apply Weakness and Resistance to Benched Pokemon).

(D)(D)(C) Dark Maverick Hunter 30
Search your deck for a Pokemon or Trainer card with Zero in it's name. Put that card on top of your deck.

Weakness: (F)
Resistance: (P)
Retreat: None
 
Just thought of something...

-Hunter Energy-
Special Rule- attach this card to a Pokemon with X or Zero in its name.

If the Defending Pokemon does not have X or Zero in its name, your Active Pokemon's base damage is increased by 20.

-Maverick Energy-
Special Rule- attach this card to a Pokemon with any of the Mavericks in its name.

If the Defending Pokemon has X or Zero in its name, your Active Pokemon's base damage is increased by 20.

-Viral Energy-
Special Rule- attach this card to a Pokemon with Sigma in its name.

Whenever your Active Pokemon attacks, flip a coin. If heads, the Defending Pokemon is affected by a Special Condition of your choosing.
 
Time to finish off Dr. Doppler.

Dr. Doppler's Smeargle
50 HP
(C)
Weakness: (F)
Resistance: N/A
Retreat Cost: (C)

Poke-Power: Power Sketch
Once during your turn (before your attack), you may flip a coin. If heads, choose a Pokemon in play with a Poke-Body or Poke-Power. Until the end of your opponent's next turn, replace this Poke-Power with that Pokemon's Poke-Body or Poke-Power.

(C)(C) Duplicating Strike 20
Flip a coin. If heads, choose an attack of any Pokemon in play. Replace Duplicating Strike with that attack as long as Dr. Doppler's Smeargle is in play.

Dr. Doppler's Kecleon
60 HP
(C)
Weakness: (F)
Resistance: N/A
Retreat Cost: (C)

Poke-Power: Fade Out
Once during your turn (before your attack), if Dr. Doppler's Kecleon is your Active Pokemon, you may flip a coin. If heads, ignore any effects of attacks, Poke-Powers, Poke-Bodies, or Trainer cards done to Dr. Doppler's Kecleon until the end of your opponent's next turn. Either way, your turn ends immediately (you don't get to attack).

(C)(C) Chameleon Strike 20+
If Dr. Doppler's Kecleon used Fade Out last turn, this attack does 20 damage plus 30 more damage.
 
Gate's Celebi
(P)
60 HP
Weakness: (P)
Resistance: N/A
Retreat Cost: (C)

(P)(C) Time Travel
Look at the top 7 cards of your deck. You may choose 3 of them and put them into your hand. Either way, shuffle your deck afterward.

(P)(P) Psychic Transfer
Flip a number of coins equal to the number of cards in your opponent's hand. For each heads, put a damage counter on the Defending Pokemon.

(G)(G)(C) Leaf Tackle 50
 
Now, a few more cards for the set.

Dark Dizzy's Slowpoke
(P)
50 HP
Weakness: (P)
Resistance: N/A
Retreat Cost: (C)(C)

Poke-Power: Curse
Once during your turn (before your attack), if Dark Dizzy's Slowpoke is your Active Pokemon, you may flip a coin. If heads, until the end of your opponent's next turn, Dark Dizzy's Slowpoke's Lazy Throw does 10 more damage and any damage done to Dark Dizzy's Slowpoke by attacks is reduced by 20.

(P) Lazy Throw 10
If your opponent has any Benched Pokemon, choose one of them and switch it with the Defending Pokemon.

Dark Dizzy's Slowbro
(P)
70 HP
Weakness: (P)
Resistance: N/A
Retreat Cost: (C)(C)

Poke-Power: Alternate Evolution
When you play Dark Dizzy's Slowbro from your hand to evolve a Dark Dizzy's Slowpoke, if you have another Dark Dizzy's Slowpoke in play, you may flip a coin. If heads, search your deck for a Dark Dizzy's Slowking card and put it on that Dark Dizzy's Slowpoke (this counts as Evolving that Pokemon).

(P)(P)(C) Unfocused Punch
Flip 2 coins. If both are heads, choose one of your opponent's Benched Pokemon and this attack does 40 damage to it. If exactly one is heads, this attack does 40 damage. If both are tails, put 3 damage counters on Dark Dizzy's Slowbro.

Dark Dizzy's Slowking
(P)
80 HP
Weakness: (P)
Resistance: N/A
Retreat Cost: (C)(C)

Poke-Power: Energy Repulsion
Whenever a player tries to attach an Energy card to one of his or her Pokemon from his or her hand, flip a coin. If tails, that player does not attach that Energy card and may not attempt to attach any more Energy cards from his or her hand to his or her Pokemon until the end of his or her turn. Apply only one Energy Repulsion to each Energy attachment. Ignore this Poke-Power if Dark Dizzy's Slowking is affected by a Special Condition.

(P)(P)(P) Painful Dreams 30
The Defending Pokemon is now Asleep and Burned.
 
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I have 8 of those Pokémon you needed!

Armored Armadillo’s Tyranitar
Pokémon card
{D}
120 HP
Stage 2 Pokémon
Evolves from Armored Armadillo’s Pupitar
Put Armored Armadillo’s Tyranitar on the Stage 1 card
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}{C}{C}
{D}{F}{F} Dark Punch Flip a coin. If heads, discard 1 Energy card attached to each Defending Pokémon. 40
{D}{D}{F}{F} Shadow Claw Flip 2 coins. If both are heads, the Defending Pokémon is now Confused. If 1 is heads, this attack does 10 damage to each of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) 60

Axle the Red’s Breloom
Pokémon card
{G}
80 HP
Stage 1 Pokémon
Evolves from Axle the Red’s Shroomish
Put Axle the Red’s Breloom on the Basic Pokémon
Weakness: {R}
Resistance: n/a
Retreat cost: {C}{C}
{F}{F} Submission Axle the Red’s Breloom does 10 damage to itself. 40
{G}{G}{G} Giga Drain Remove a number of damage counters from Axle the Red’s Breloom equal to half the damage done to the Defending Pokémon (after applying Weakness and Resistance)(rounded up to the nearest 10). If Axle the Red’s Breloom has fewer damage counters than that, remove all of them. 40

Chill Penguin’s Articuno
Pokémon card
{W}
90 HP
Basic Pokémon
Weakness: n/a
Resistance: {F} -30
Retreat cost: {C}{C}
{W}{W}{W} Freezing Wing Attack Flip 2 coins. This attack does 30 damage times the number of heads. If 1 or both are heads, the Defending Pokémon is now Asleep. 30x
{W}{W}{W}{W} Subzero Wave Flip a coin. If heads, this attack does 50 damage to each Defending Pokémon. 50

Dark Dizzy’s Sharpedo
Pokémon card
{D}
80 HP
Stage 1 Pokémon
Evolves from Dark Dizzy’s Carvanha
Put Dark Dizzy’s Sharpedo on the Basic Pokémon
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}{C}
{W}{W}{C} Heavy Splash Does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) 40
{D}{D}{C} Black Fang Flip a number of coins equal to the number of {D} Energy attached to Dark Dizzy’s Sharpedo. This attack does 40 damage plus 10 more damage for each heads. 40+

Gate’s Dragonite
Pokémon card
{C}
100 HP
Stage 2 Pokémon
Evolves from Gate’s Dragonair
Put Gate’s Dragonite on the Stage 1 card
Weakness: n/a
Resistance: {F} -30
Retreat cost: {C}{C}
PokéPOWER: Power Play As long as Gate’s Dragonite is your Active Pokémon, once during your turn (before you attack), you may choose any Pokémon (either yours or your opponent’s) that has a Poké-Power. Gate’s Dragonite copies that Poké-Power. (You still must do anything else that is required to use that power, such as flipping a coin) This power can’t be used if Gate’s Dragonite is affected by a Special Condition.
{C}{C}{C}{C}{C} Dragon Fury Flip 2 coins. If both are heads, discard 1 Energy card attached to each of your opponent’s Pokémon. If both are tails, switch Gate’s Dragonite with 1 of your Benched Pokémon, if any. 60

Magma Dragoon’s Charizard
Pokémon card
{R}
110 HP
Stage 2 Pokémon
Evolves from Magma Dragoon’s Charmeleon
Put Magma Dragoon’s Charizard on the Stage 1 card
Weakness: {W}
Resistance: {F} -30
Retreat cost: {C}{C}
PokéBODY: Internal Blaze All Energy attached to Magma Dragoon’s Charizard provides {R} Energy instead of its usual type.
{R}{R}{R}{R}{R} Lava Pressure You may discard up to 3 {R} Energy cards attached to Magma Dragoon’s Charizard. For each Energy card you discarded, do 10 damage to each of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) 80

Morph Moth’s Forretress
Pokémon card
{G}
80 HP
Stage 1 Pokémon
Evolves from Morph Moth’s Pineco
Put Morph Moth’s Forretress on the Basic Pokémon
Weakness: {R}
Resistance: n/a
Retreat cost: {C}{C}{C}
{G}{C} Spike Blast Flip a number of coins equal to the number of {G} Energy attached to Morph Moth’s Forretress. This attack does 20 damage plus 10 more damage for each heads. 20+
{G}{G}{G}{C}{C} Super Cannon Flip 2 coins. If both are heads, do 20 damage to each of your opponent’s Benched Pokémon. If both are tails, do 20 damage to each of your own Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) Either way, this attack does 60 damage to each Active Pokémon (yours and your opponent's)(except this one).

Wheel Gator’s Gyarados
Pokémon card
{W}
100 HP
Stage 1 Pokémon
Evolves from Wheel Gator’s Magikarp
Put Wheel Gator’s Gyarados on the Basic Pokémon
Weakness: {G}
Resistance: {F} -30
Retreat cost: {C}{C}{C}
{W}{W}{W} Tsunami Blast Flip a coin. If heads, discard 1 Energy card attached to each of your opponent’s Pokémon. If tails, this attack does 10 damage to each of your Active Pokémon. 40
{W}{W}{W}{W} Blizzard Flip a coin. If heads, this attack does 10 damage to each of your opponent’s Benched Pokémon. If tails, this attack does 10 damage to each of your own Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) 60
 
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Alia
Supporter

Look at the top 7 cards of your deck and rearrange them in any order you like.

Dynamo

Each player shuffles his or her deck, then draws 2 cards.

Lifesaver
Supporter

Remove 3 damage counters from each of your Pokemon that has any on it. If a Pokemon has less than 3 damage counters on it, remove all of them.
 
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