OK, let's look at this from a completely objective perspective.
As it stands, tags are nothing more than a tool for the staff to tell people what they should think about a given topic.
Professors (the people who are supposed to support the game) are telling people to quit if they don't like something.
Anybody who posts any criticism of TPCI is immediately ridiculed by the staff, told to quit by the profs, and no matter how valid their argument is, it's simply labeled as, "TPCI can't win", and "Sour grapes".
That is not discussion, that is an echo chamber.
If you go back and read my earlier posts, you will see that I am pretty critical of the people on both sides of this myself.
Why did everybody stop fighting for what they wanted for a year?
What is the argument for getting rid of 10%?
What will the effects of the action have on pricing of certain cards?
I went for valid points and I still believe that those are valid points.
Unfortunately, everybody else who is not supportive of 10% seems to like the mentality of, "if you don't like it then get out".
Pokemon is customer based.
If every person who dislikes any one thing that TPCI does just quits (as opposed to trying to discuss the matter), then I don't think there would be much of a future for this game.
What is wrong with open discussion?
Out of my three questions, only the one needing to be answered by the supporters of 10% has been answered.
That being the case, I will ask it again and I just have to hope that I get a response with some substance to it.
What is so bad about 10% that it has to go and there is no room for discussion about the merits of keeping it?
What are the likely effects on prices of cards printed in English?