Pokémon TCG: Sword and Shield—Brilliant Stars

Single Pokémon Sets - Master List

Dawn's Empoleon
120 HP {M}
Stage 2 Pokémon (Evolves from Dawn's Prinplup)

Poké-POWER Evolution Call
When you play Dawn's Empoleon from your hand to evolve 1 of your Pokémon in play, for each of your other Pokémon in play with Piplup or Prinplup in its name, search your deck for a card that evolves from that Pokémon and attach it to that Pokémon. (This counts as evolving that Pokémon.) Shuffle your deck afterward.
{M}{C} Shadow Claw 30
{L}{L}{L}{C}{C} Tough Blast Discard 2 {L} Energy cards attached to Dawn's Empoleon or this attack does nothing. Flip 2 coins. This attack does 70 damage times the number of heads. 70x

Weakness: {F}
Resistance: {G} -30
Retreat Cost: {C}{C}{C}
Lv. 71 #395
The {L} Energy in Tough Blast is primarily used in reference to the Tough contest type, with {L} Energy being the closest in color to the Tough color designation. A similar practice was used in the EX: Diamond & Pearl: RetroTrainer block with the Pokémon Coordinators. This is similar to {G} Energy being used for Smart, {R} Energy being used for Cool, {W} Energy being used for Beauty, and {P} Energy being used for Cute.

Aeris's Bibarel (Kanto)
50 HP {C}
Stage 1 Pokémon (Evolves from Aeris's Bidoof)

Poké-BODY Simple
Whenever the effect of an attack done to Aeris's Bibarel (either by your own or your opponent's attacks) increases or reduces damage done to a Pokémon in play, the damage increased or reduced is doubled.
{C}{C} Tackle 10
{C}{C}{C}{C} Mini Fang For each 10 damage done by this attack, take 1 card from your opponent's discard pile and shuffle it into his or her deck. 40

Weakness: {F}
Resistance: none
Retreat Cost: {C}{C}
Lv. 14 #400
 
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Empoleon δ Delta Species
110 HP {F}
Stage 2 Pokémon (Evolves from Prinplup)

Poké-BODY Purebred Power
If Empoleon is an Evolved Pokémon and doesn't have any Basic Pokémon or Evolution cards under it that doesn't have δ on its card, any damage done by Empoleon by an attack is increased by 20 (before Weakness and Resistance).
{F}{F}{C} Rock Smash 40
{F}{F}{F}{F}{F} Maniac Wings If a Piplup that does not have δ on its card is anywhere under Empoleon and there is no Prinplup anywhere under Empoleon, this attack does 70 damage plus 50 more damage. 70+

Weakness: {F}
Resistance: {G} -30
Retreat Cost: {C}{C}
It is said that, if a Piplup is exposed to a defective Delta Species gene while holding an Everstone, an item Piplup have a tendency to hate holding, it will immediately evolve straight into Empoleon and become a killing machine. Lv. 53 #395

Bibarel δ Delta Species
90 HP {F}
Stage 1 Pokémon (Evolves from Bidoof)

Held item Earth Seal
Any damage done to Bibarel by a {L} Pokémon is reduced by 30 (after Weakness and before Resistance).
{F}{F} Dig 20
{F}{F}{F}{C}{C} Earth Jet If Bibarel used Dig during your last turn and did damage by that attack, this attack does 60 damage plus 30 more damage. 60+

Weakness: {L}
Resistance: none
Retreat Cost: {C}
Exposure to defective Delta Species genes gave Bibarel Ground-type traits. As a result, the Bibarel-built earth dams in Holon are said to be the best in the world. Lv. 41 #400
 
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Spiritomb
70 HP {P}
Basic Pokémon

Poké-POWER Mega Spirit Unleash
On your 108th turn (before your attack), if Spiritomb isn't affected by a Special Condition, put 11 damage counters on your opponent's Pokémon in any way you choose. Apply only 1 Mega Spirit Unleash Poké-POWER each turn.
{P}{P}{C} Ominous Wind Flip a coin. If heads, prevent all effects of attacks, including damage, done to Dusknoir during your opponent's next turn. 40

Weakness: none
Resistance: {F}{C} -30
Retreat Cost: {C}{C}
It was bound to a fissure in an odd keystone as punishment for misdeeds 500 years ago. Lv. 23 #442
Yes, I know that not many games reach 108 turns, but if you know just what 108 references...Additionally, since a specific turn number is stated, it does not work in multiples (i.e. you can't use the power again should the game reach turn 216, turn 324, or so on and so forth).

Bibarel
100 HP {C}
Stage 1 Pokémon (Evolves from Bidoof)

Poké-POWER Dam Devastator
When you play Bibarel from your hand to evolve 1 of your Pokémon, if Bibarel is your Active Pokémon, you may flip a coin. If heads, choose 1 of your opponent's Pokémon in play and do damage equal to Bibarel's total HP minus the total HP of the Bidoof under Bibarel. Don't apply Weakness and Resistance. If you do damage in this way, your turn is now over (you don't get to attack).
{C}{C} Headbutt 30
{C}{C}{C}{C} Damsnatcher Before doing damage, if your opponent has a Stadium card in play and you have any Stadium cards in your discard pile, take 1 of them and put it into play. If you do, this attack does 50 damage plus 30 more damage. 50+

Weakness: {F}
Resistance: none
Retreat Cost: {C}{C}
While its movements out of water are sluggish, it can swim as fast as any Feebas. Lv. 35 #400
 
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Spiritomb
70 HP {CRY}
Basic Pokémon

Poké-BODY Crystal Type
Whenever you attach a {P}, {D}, or {G} basic Energy card from your hand to Spiritomb, Spiritomb's type (color) changes to the type of that Energy card until the end of your turn.
{D}{G} Black Spot Discard 1 {D} Energy card attached to Spiritomb or this attack does nothing. At the end of your next turn, the Defending Pokémon is now Knocked Out. (Benching or evolving the Defending Pokémon ends this effect.)
{P}{P}{D}{D} Tower Wrecker Before doing damage, discard any Stadium card from play. If you discarded a Stadium card in this way, this attack does 50 damage plus 30 more damage. 50+

Weakness: none
Resistance: none
Retreat Cost: {C}
It was bound to a fissure in an odd keystone as punishment for misdeeds 500 years ago. Lv. 23 #442

Empoleon
110 HP {CRY}
Basic Pokémon

Poké-BODY Crystal Type
Whenever you attach a {W}, {M}, or {L} basic Energy card from your hand to Empoleon, Empoleon's type (color) changes to the type of that Energy card until the end of your turn.
{M}{L} Magnetic Jet If the Defending Pokémon becomes Benched during your opponent's next turn, do 30 damage to it. Don't apply Weakness and Resistance.
{W}{W}{M}{M} Hydrofoil Chop Flip a coin until you get tails. This attack does 40 damage times the number of heads. 40x

Weakness: {F}
Resistance: none
Retreat Cost: {C}{C}
It swims as fast as a jet boat. The edges of its wings are sharp and can slice apart drifting ice. Lv. 46 #395
 
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Spiritomb ex
90 HP {D}
Basic Pokémon

Poké-POWER Longtime Lost Breakout
If Spiritomb ex is in play or in your Lost Zone during your 500th turn and isn't affected by a Special Condition, take each of your Pokémon in your Lost Zone and either put it and all cards attached to it onto your Bench (you can't do this if your Bench is full), or shuffle it and all cards attached to it into your deck. Then shuffle any cards in your Lost Zone not attached to a Pokémon into your deck.
{D}{C} Dark Pulse Flip a coin. If heads, the Defending Pokémon can't attack during your opponent's next turn. 20

Weakness: none
Resistance: {F}{P} -30
Retreat Cost: {C}{C}
It was bound to a fissure in an odd keystone as punishment for misdeeds 500 years ago. Lv. 56 #442
Yes, I know a game reaching 500 turns is extremely unlikely, but if you know just what 500 references...

Bibarel ex
140 HP {W}
Stage 1 Pokémon (Evolves from Bidoof)

Poké-BODY Pumped Power
If Bibarel ex's Basic Pokémon card has a maximum HP that is less than Bibarel ex's maximum HP by 100 or more, any damage done by Bibarel ex by an attack is increased by 40 (after Weakness and before Resistance).
{W}{C} Aqua Tail 40
{W}{W}{W}{W} Superpiercing Fangs If any effect would reduce this attack's damage, flip a coin. If heads, this attack does 80 damage plus 80 more damage. 80+

Weakness: {L}{F}
Resistance: none
Retreat Cost: {C}{C}
While its movements out of water are sluggish, it can swim as fast as any Feebas. Lv. 77 #400
 
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Spiritomb*
60 HP {P}
Basic Pokémon (You can't have more than 1 Pokémon-* in your deck.)

{D}{C} Pursuit If the Defending Pokémon tries to retreat during your opponent's next turn, do 10 damage to it. (Don't apply Weakness and Resistance.) 20
{P}{P}{P}{C} Transfer Intercept If your opponent plays a Stadium card during his or her next turn, if the Pokémon that was damaged by this attack during this turn is still in play, do 40 damage to that Pokémon; otherwise, choose 1 of your opponent's Pokémon in play and do 40 damage to it. Either way, do the damage before the Stadium card's effect, and don't apply Weakness and Resistance for damage done in this way. 40

Weakness: none
Resistance: {F}{P} -30
Retreat Cost: {C}
A Pokémon that was formed by 108 spirits. It is bound to a fissure in an odd keystone. Lv. 15 #442

Empoleon*
90 HP {W}
Basic Pokémon (You can't have more than 1 Pokémon-* in your deck.)

{M}{C} Metal Claw If there is any {M} Energy attached to Empoleon*, flip a coin. If heads, this attack does 20 damage plus 20 more damage. 20+
{W}{W}{W}{C} Tool Tipoff If your opponent plays a Pokémon Tool card during his or her next turn, do 40 damage to the Pokémon that Pokémon Tool is being attached to. Do the damage before the Pokémon Tool's effect, and don't apply Weakness and Resistance. 40

Weakness: {L}
Resistance: {G} -30
Retreat Cost: {C}{C}
The three horns that extend from its beak attest to its power. The leader has the biggest horns. Lv. 40 #395

Bibarel*
80 HP {C}
Basic Pokémon (You can't have more than 1 Pokémon-* in your deck.)

{W}{C} Water Gun This attack does 20 damage plus 10 more damage for each {W} Energy card attached to Bibarel* but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way. 20+
{C}{C}{C}{C} Technical Burst If your opponent plays a Technical Machine card during his or her next turn, do 40 damage to the Pokémon that Technical Machine is being attached to. Do the damage before the Technical Machine's effect, and don't apply Weakness and Resistance. 40

Weakness: {F}
Resistance: none
Retreat Cost: {C}
It makes its nest by damming streams with bark and mud. It is known as an industrious worker. Lv. 30 #400
 
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Aerodactyl ex δ Delta Species
90 HP {G}
Stage 1 Pokémon (Evolves from Mysterious Fossil)

Poké-POWER Delta Smog
If Aerodactyl ex is Benched and there is a Smog counter on the field, each of your non-{G} Poisoned Pokémon in play with δ on its card takes only 1 damage counter at the end of each player's turn and each of your {G} Pokémon in play with δ on its card can't be Poisoned.
{C}{C} Wing Attack 20
{G}{G}{C} Rock Toxin The Defending Pokémon is now Poisoned. Put 1 damage counter on it plus 1 more damage counter for each {F} Energy card attached to Aerodactyl ex instead of 1 after each player's turn (even if it was already Poisoned). 30

Weakness: {W}
Resistance: {F} -30
Retreat Cost: {C}{C}
Multiple high-level Aerodactyl were exposed to defective Delta Species genes. This one can resist and control poison. Lv. 58 #142
 
Hallowed Tower
Trainer Card (Stadium Card)

Each player's {P} Pokémon and {D} Pokémon in play (excluding Pokémon-SP, Pokémon with δ on its card, and {D} Pokémon with an owner in its name whose Resistance isn't {P}) get +20 HP.

Antarctic Lake
Trainer Card (Stadium Card)

All {W} Pokémon in play (excluding Pokémon-SP, Pokémon with δ on its card, and {D} Pokémon with an owner in its name whose Resistance isn't {P}) can't be Paralyzed or have any Freeze counters placed on it.
 
Shining Spiritomb
60 HP {D}
Basic Pokémon (You can't have more than 1 Shining Spiritomb in your deck.)

{D}{P} Black Mark Discard 1 {D} Energy card and 1 {P} Energy card attached to Shining Spiritomb or this attack does nothing. Choose any Special Condition other than Paralyzed or Poisoned. The Defending Pokémon is now affected by that Special Condition. As long as Shining Spiritomb remains in play, that Special Condition can't be removed by Benching, evolving, or devolving that Pokémon or by using an effect that would remove that Special Condition. If that Pokémon becoming affected by another Special Condition would remove that Special Condition, ignore that effect. Shining Spiritomb can't use this attack again as long as it remains in play (even Benching or evolving Shining Spiritomb won't let it use this attack again).
{D}{D}{L}{L} Black Lightning Choose 1 of your opponent's Pokémon in play and do 50 damage to it. Don't apply Weakness and Resistance.

Weakness: none
Resistance: {F}{P} -30
Retreat Cost: {C}
A Pokémon that was formed by 108 spirits. It is bound to a fissure in an odd keystone. Lv. 20 #442

Shining Bibarel
80 HP {W}
Basic Pokémon (You can't have more than 1 Shining Bibarel in your deck.)

{W}{F} Mudbomb Jet Flip a coin. If heads, this attack does 20 damage plus 20 more damage and, if the Defending Pokémon tries to attack during your opponent's next turn, he or she flips a coin. If that coin is tails, that attack does nothing. 20+
{W}{G}{C}{C} Natural Overrun If there is a Stadium card on the field, ignore that card's effects for the rest of this turn. 40

Weakness: {L}
Resistance: none
Retreat Cost: {C}{C}
It makes its nest by damming streams with bark and mud. It is known as an industrious worker. Lv. 30 #400
 
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Cynthia's Spiritomb
70 HP {D}
Basic Pokémon

Poké-BODY Team Effect
If you have Cynthia's Lucario or Cynthia's Lucario ex in play, any damage done by Cynthia's Spiritomb by an attack is increased by 20 (before Weakness and Resistance). If you have a Cynthia's Gastrodon in play with (East Sea) on its card, Cynthia's Spiritomb gets +20 HP.
{D}{C} Sucker Punch If the Defending Pokémon didn't do damage during your opponent's last turn, this attack does nothing; otherwise, flip a coin. If heads, this attack does 40 damage plus 30 more damage. 40+
{D}{D}{D}{D} Mass Summon Discard 1, 2, 3, 4, 5, or 6 {D} Energy cards attached to Cynthia's Spiritomb or this attack does nothing. This attack does 30 damage times the number of cards discarded in this way. Then search your deck for up to the number of cards discarded in this way in any combination of Cynthia's Spiritomb, Cynthia's Riolu, Cynthia's Shellos, Cynthia's Feebas, Cynthia's Budew, Cynthia's Roselia, Cynthia's Togepi, or Cynthia's Gible, show them to your opponent, and put them into your hand. Shuffle your deck afterward. 30x

Weakness: none
Resistance: {F}{C} -30
Retreat Cost: {C}{C}
Lv. 26 #442

Bucktooth Charm
Trainer Card (Pokémon Tool)

Attach Bucktooth Charm to 1 of your Pokémon (excluding Pokémon-SP, Pokémon with δ on its card, and {D} Pokémon with an owner in its name whose Resistance isn't {P}) that doesn't already have a Pokémon Tool attached to it. If that Pokémon is Knocked Out, discard this card.

If an effect would reduce damage done by the Pokémon Bucktooth Pokémon is attached to by an attack, you may discard Bucktooth Charm. If you do, ignore the effect that would reduce that attack's damage.
 
Spiritomb
70 HP {D}
Basic Pokémon

{D}{C} Faint Attack This attack's damage isn't affected by Weakness, Resistance, Poké-POWERs, Poké-BODies, or any other effects on the Defending Pokémon. 20
{D}{D}{D} Dark Pulse Flip a coin. If heads, the Defending Pokémon can't attack during your opponent's next turn. 40

Weakness: none
Resistance: {F}{P} -30
Retreat Cost: {C}
A Pokémon that was formed by 108 spirits. It is bound to a fissure in an odd keystone. Lv. 25 #442

Empoleon
120 HP {M}
Stage 2 Pokémon (Evolves from Prinplup)

Poké-BODY Iron Hide
Any damage done to Empoleon by an attack (both your own and your opponent's) is reduced by 10 (after Weakness and Resistance).
{M}{C} Flash Cannon During your next turn, if an attack does damage to the Defending Pokémon (after applying Weakness and Resistance), that attack does 20 more damage. 30
{M}{M}{M} Lead Down Flip a coin. If heads, the Defending Pokémon is now Poisoned. 50

Weakness: {F}
Resistance: {G} -30
Retreat Cost: {C}{C}{C}
The three horns that extend from its beak attest to its power. The leader has the biggest horns. Lv. 55 #395
 
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Spiritomb δ Delta Species
60 HP {G}
Basic Pokémon

{G}{C} Toxic The Defending Pokémon is now Poisoned. Put 2 damage counters on the Defending Pokémon instead of 1 between turns (even if it was already Poisoned)
{G}{G}{G}{G} Poison Burst If the Defending Pokémon is Poisoned, this attack does 50 damage plus 10 more damage for each damage counter placed on the Defending Pokémon by that Special Condition between turns. 50+

Weakness: none
Resistance: {F}{P} -30
Retreat Cost: {C}
Exposure to a defective Delta Species gene gave it Poison-type traits due to Spiritomb's evil tendencies. Simply touching an exposed Spiritomb is enough to sicken a person. Lv. 19 #442

Empoleon
110 HP {W}
Stage 1 Pokémon (Evolves from Prinplup)

Poké-BODY Jet Film
Empoleon can't be Poisoned.
{W}{C} Aqua Jet Flip a coin. If heads, this attack does 20 damage plus 20 more damage. 20+
{W}{W}{W}{W} Hydrofoil Tackle Empoleon does 10 damage to itself. 80

Weakness: {L}
Resistance: {G} -30
Retreat Cost: {C}{C}{C}
It swims as fast as a jet boat. The edges of its wings are sharp and can slice apart drifting ice. Lv. 46 #395
 
Spiritomb ex
90 HP {P}
Basic Pokémon

{P} Spite If the Defending Pokemon has any Energy cards attached to it, flip a coin. If heads, discard all of them. If tails, discard one of them. 20
{P} Keystone Possession If the Defending Pokémon is a Trainer card (ex. Clefairy Doll, Mysterious Fossil), this attack does no damage to that Pokémon. Instead, as long as Spiritomb ex remains in play, whenever your opponent tries to discard that Pokémon from play (as long as that Pokémon is not Knocked Out), flip a coin. If tails, that Pokémon and all cards attached to it remain in play instead of being discarded. 40

Weakness: none
Resistance: {F}{P} -30
Retreat Cost: {C}{C}
A Pokémon that was formed by 108 spirits. It is bound to a fissure in an odd keystone. Lv. 54 #442

Empoleon ex
150 HP {W}
Stage 2 Pokémon (Evolves from Prinplup)

Poké-POWER Supreme Command
Once during your turn (before your attack), if Empoleon ex isn't affected by a Special Condition, you may choose up to 2 cards from your opponent's hand without looking and put them facedown into your opponent's Lost Zone. At the end of your opponent's next turn, if those cards are still in your opponent's Lost Zone, return them to your opponent's hand.
{W} Ice Blade Choose 1 of your opponent's Pokémon and do 40 damage to it. Don't apply Weakness and Resistance.
{W}{C} Whirlpool If the Defending Pokémon has any Energy cards attached to it, choose 1 of them and flip a coin. If heads, discard it. 60

Weakness: {L}{F}
Resistance: {G} -30
Retreat Cost: {C}{C}{C}
The three horns that extend from its beak attest to its power. The leader has the biggest horns. Lv. 88 #395

Bibarel ex
140 HP {C}
Stage 2 Pokémon (Evolves from Bidoof)

Held item Buckfangs
Any damage done by Bibarel ex by an attack whose base damage isn't ? is increased by 10 (after Weakness and before Resistance).
{C}{C} Super Fang This attack does damage equal to half the Defending Pokémon's remaining HP (rounded up to the nearest 10). ?
{C}{C}{C} Rock Climb Flip a coin. If heads, the Defending Pokémon is now Confused. 60

Weakness: {F}{G}
Resistance: none
Retreat Cost: {C}{C}
It makes its nest by damming streams with bark and mud. It is known as an industrious worker. Lv. 73 #400
 
Empoleon ex
160 HP {M}
Stage 2 Pokémon (Evolves from Prinplup)

Poké-POWER Tidal Crash
When you play Empoleon ex from your hand to evolve 1 of your Pokémon, you may discard up to 3 {W} Energy cards attached to it. If you do, put 1 damage counter on each Defending Pokémon plus 1 more damage counter for each card discarded in this way.
{W}{C} Aqua Jet Flip a coin. If heads, this attack does 30 damage plus 30 more damage. 30+
{M}{M}{M}{M} Silver Slice This attack's damage isn't affected by Weakness, Resistance, Poké-POWERs, Poké-BODies, or any other effects on the Defending Pokémon. 100

Weakness: {F}{L}
Resistance: {G} -30
Retreat Cost: {C}{C}{C}
It swims as fast as a jet boat. The edges of its wings are sharp and can slice apart drifting ice. Lv. 99 #395

Bibarel
90 HP {CRY}
Basic Pokémon

Poké-BODY Crystal Type
Whenever you attach a {W}, {F}, or {R} basic Energy card from your hand to Bibarel, Bibarel's type (color) changes to the type of that Energy card until the end of your turn.
{F}{R} Hot Mud If Bibarel is Burned, this attack does 20 damage plus 20 more damage. 20+
{W}{R}{C}{C} Scalding Bubblewind Flip a coin for each of your opponent's Pokémon in play. If heads, do 20 damage to that Pokémon. Don't apply Weakness and Resistance. If that Pokémon is a Defending Pokémon, it is now Burned.

Weakness: {L}
Resistance: none
Retreat Cost: {C}
While its movements out of water are sluggish, it can swim as fast as any Feebas. Lv. 34 #400
 
Spiritomb*
70 HP {D}
Basic Pokémon (You can't have more than 1 Pokémon-* in your deck.)

{P}{C} Destiny Bond Discard 1 {P} Energy card attached to Spiritomb* or this attack does nothing. During your opponent's next turn, if Spiritomb* would be Knocked Out by damage from an attack, the Attacking Pokémon is now Knocked Out.
{D}{D}{D} Misdeed If the Defending Pokémon uses an attack that does 110 damage or more to a single Pokémon (either your own or your opponent's) during your opponent's next turn, put 11 damage counters on the Attacking Pokémon.

Weakness: none
Resistance: {F}{P} -30
Retreat Cost: {C}
It was bound to a fissure in an odd keystone as punishment for misdeeds 500 years ago. Lv. 22 #442

Empoleon*
80 HP {M}
Basic Pokémon (You can't have more than 1 Pokémon-* in your deck.)

{W}{C} Aqua Jet Flip a coin. If heads, this attack does 20 damage plus 20 more damage. 20+
{M}{M}{M} Trash Glide If your opponent has 25 or more cards in his or her discard pile, this attack does 50 damage plus 40 more damage, then choose 4 cards from your opponent's discard pile and shuffle them into his or her deck. 50+

Weakness: {F}
Resistance: {G} -30
Retreat Cost: {C}{C}
It swims as fast as a jet boat. The edges of its wings are sharp and can slice apart drifting ice. Lv. 32 #395

Bibarel*
70 HP {W}
Basic Pokémon (You can't have more than 1 Pokémon-* in your deck.)

{C}{C} Take Down Bibarel* does 10 damage to itself. 30
{W}{W}{W} Super Dam Discard 3 {W} Energy cards attached to Bibarel* or this attack does nothing. During your opponent's next turn, your Pokémon in play aren't affected by any effect of an attack, including damage, done during that turn, and any Stadium card in play can't be discarded during your opponent's next turn.

Weakness: {L}
Resistance: none
Retreat Cost: {C}
While its movements out of water are sluggish, it can swim as fast as any Feebas. Lv. 27 #400
 
Shining Empoleon
90 HP {M}
Basic Pokémon (You can't have more than 1 Shining Empoleon in your deck.)

{M}{W} Hg2O This attack does 20 damage plus 10 more damage for each {M} Energy card and {W} Energy card attached to Shining Empoleon but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way. The Defending Pokémon is now Poisoned. 20+
{M}{M}{R}{R} Plutonium Iron If the Defending Pokémon is not already Poisoned, the Defending Pokémon is now Poisoned. If the Defending Pokémon is already Poisoned but is not already Burned, the Defending Pokémon is now Burned. If the Defending Pokémon is already Poisoned and Burned, this attack does 50 damage plus 40 more damage. 50+

Weakness: {F}
Resistance: {G} -30
Retreat Cost: {C}{C}{C}
The three horns that extend from its beak attest to its power. The leader has the biggest horns. Lv. 40 #395

Bibarel
90 HP {W}
Stage 1 Pokémon (Evolves from Bidoof)

{W}{C} Water Pulse Flip a coin. If heads, the Defending Pokémon is now Confused. 20
{W}{W}{W} Protection Jet If you have a Stadium card in play and your opponent tries to discard it during his or her next turn, your opponent flips 2 coins. If exactly 1 is tails, choose 1 of your opponent's Pokémon in play and do 20 damage to it. If both are tails, choose 1 of your opponent's Pokémon in play and do 40 damage to it and that Stadium card can't be discarded during that turn. (Don't apply Weakness and Resistance for damage done during your opponent's turn.) 40

Weakness: {L}
Resistance: none
Retreat Cost: {C}
It makes its nest by damming streams with bark and mud. It is known as an industrious worker. Lv. 30 #400

Shining Spiritomb
70 HP {P}
Basic Pokémon (You can't have more than 1 Shining Spiritomb in your deck.)

{P}{D} Blind Discard 1 Energy card attached to Shining Spiritomb or this attack does nothing. Put a Blind counter on the Defending Pokémon. As long as a Pokémon has a Blind counter on it, whenever that Pokémon attacks, that player flips a coin. If tails, that attack does nothing. A Blind counter may be removed by any effect that removes all Special Conditions.
{P}{P}{M}{M} Keystone Blast Flip a coin for each Trainer card in play (both yours and your opponent's). This attack does 40 damage times the number of heads. 40x

Weakness: none
Resistance: {F}{P} -30
Retreat Cost: {C}
It was bound to a fissure in an odd keystone as punishment for misdeeds 500 years ago. Lv. 26 #442
About Blind: Yep, welcome the newest addition to the large family of special counters!
About Keystone Blast: How the attack works is that it counts every Trainer card seen as in play. Any Stadium card in play, any Supporter card next to your Pokémon, any Pokémon Tool or Technical Machine attached, any attachable card such as PlusPower or Defender, and even Clefairy Dolls and unevolved fossils are all counted. About the only Trainers that aren't counted are those under evolved fossils.


Shining Empoleon
90 HP {W}
Basic Pokémon (You can't have more than 1 Shining Spiritomb in your deck.)

{W}{M} Silver Jetter Flip a coin until you get tails. This attack does 20 damage times the number of heads. 20x
{W}{W}{P}{P} Styx Surfer Discard 1 {P} Energy card attached to Shining Empoleon or this attack does nothing. Count the number of cards in your opponent's Lost Zone not already attached to a Pokémon. This attack does 40 damage plus 10 more damage for each of those cards. After doing damage, your opponent shuffles those cards into his or her deck. 40+

Weakness: {L}
Resistance: {G} -30
Retreat Cost: {C}{C}
It swims as fast as a jet boat. The edges of its wings are sharp and can slice apart drifting ice. Lv. 38 #395

Shining Bibarel
80 HP {C}
Basic Pokémon (You can't have more than 1 Shining Spiritomb in your deck.)

{G}{C} Gnaw Stinger Flip a coin. If heads, the Defending Pokémon is now Poisoned. 20
{F}{F}{C}{C} Dammer Paddler Discard all Energy cards attached to Shining Bibarel or this attack does nothing. For each of your opponent's Pokémon in play, flip a coin until you get tails. Do 10 damage to that Pokémon for each heads you get on that Pokémon. Don't apply Weakness and Resistance.

Weakness: {F}
Resistance: none
Retreat Cost: {C}
While its movements out of water are sluggish, it can swim as fast as any Feebas. Lv. 32 #400
 
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The Swalot set (Complete):

Cynthia's Swalot {G} R
Harley's Swalot {G} R
Koga's Swalot {G} R
Morrison's Swalot {G} R
Rocket's Swalot {G} R
Shining Swalot {G} ***
Swalot {G} R
Swalot δ {P} R
Swalot ex {G} ***
Swalot* {G} ***
Swalot {CRY} ***

Giant Stomach U
Piletwister U
Toxic Plains U

Color Shield Energy ALT-H


The Crobat set (Complete):

Crobat {G} H
Crobat δ {P} H
Crobat ex {G} ***
Crobat* {G} ***
Crobat {CRY} ***
Falkner's Crobat {G} H
Janine's Crobat {G} H
Robert's Crobat {G} H
Rocket's Crobat {G} H
Shining Crobat {G} ***
Tyson's Crobat {G} H

Four-Wing Jetpack U
Silver Cave U
Whoosh! SP Knockaway U

Rainbow Feather Energy ALT-H

The Flygon set:

Cardmaking for nonreserved cards is open. Bold indicates a done card.

Bertha's Flygon {F} H
Casey's Flygon {F} H
Clair's Flygon {F} H
Drew's Flygon {F} H
Flygon {F} H
Flygon δ {C}{M} H
Flygon ex {F} ***
Flygon* {F} ***
Flygon {CRY} ***
Rocket's Flygon {F} H
Shining Flygon {F} ***

Dragon's Den U
Earthen Scale U
Prizeflipper U

Dragon Pool Energy ALT-H


Kicking off these sets are three Energy cards getting alternate-holo treatment. This is the last of four waves of these cards. Here's the map of how they'll work:

First wave: Black Belt Energy, {F}-type based; Long Vine Energy, {G}-type based; Roast Energy, {R}-type based
Second wave: Volt Current Energy, {L}-type based; Mind Ball Energy, {P}-type based; Wave Pool Energy, {W}-type based
Previous wave: Dead Battery Energy, {D}-type based; Titanium Wall Energy, {M}-type based; White Wall Energy, {C}-type based
This wave: Color Shield Energy, variety-based; Rainbow Feather Energy, flying-based; Dragon Pool Energy, dragon-based

Color Shield Energy
Special Energy Card
Provides {RBW} Energy

You may only attach Color Shield Energy to a Pokémon with Giovanni, Gary, Danny, Rudy, Drake, or Cynthia in its name. Color Shield Energy provides all types (colors) of Energy but provides only 1 Energy at a time. While attached, any damage done by this Pokémon is increased by 10 (after Weakness and before Resistance). (Doesn't count as a basic Energy card.)

Rainbow Feather Energy
Special Energy Card
Provides {RBW} Energy

You may only attach Rainbow Feather Energy to a Pokémon with Falkner or Winona in its name. Rainbow Feather Energy provides all types (colors) of Energy but provides only 1 Energy at a time. While attached, any damage done by this Pokémon is increased by 10 (after Weakness and before Resistance). (Doesn't count as a basic Energy card.)

Dragon Pool Energy
Special Energy Card
Provides {RBW} Energy

You may only attach Dragon Pool Energy to a Pokémon with Lance, Clair, or Drake in its name. Dragon Pool Energy provides all types (colors) of Energy but provides only 1 Energy at a time. While attached, any damage done by this Pokémon is increased by 10 (after Weakness and before Resistance). (Doesn't count as a basic Energy card.)
 
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