Pokémon TCG: Sword and Shield—Brilliant Stars

Why Team Galactic's Wager needs errata

There's not[h]ing wrong with RPS.
Heck, it was a GOOD idea. Why? It adds even more strategy to the game.
There's a definite strategy to RPS - for example, most men lead with scissors, most women lead with rock (I may have the rock and scissors confused there), and paper is the least commonly used.
Keep Galactic's Bet the way it is.
You do. Read this:

http://www.wikihow.com/Win-at-Rock,-Paper,-Scissors

And I usually start paper. Because I read it.
 
Hypothetical situation

I lose a game 3 in the finals at a cities because i lose RPS to John Doe(scizzors > paper)

I meet him in state finals again. We've been talking for months about how he beat me with scizzors. We are both thinking that in this game. I think that he thinks I think he'll go scizzors again, but I actually think he'll go paper to counter my rock. I decide to go scizzors to counter his paper. It turns out, he was expecting it all along and goes rock.

We meet in the finals at Regionals now. All along, we've still been talking about how he beat me with scizzors, and how I tried to counter his counter to my counter, but it turns out he countered me. John has also been telling me that if we meet in the finals again, he is 100% going to play scizzors. He wears a shirt to the tournament that says "I'm going scizzors". Then we meet in the finals. We're playing RPS in sudden death, game 3. I think there's no way he is going to play scizzors. It was all a trick. But he knows I think it's a trick, so he'll actually play scizzors. But what if he knows that I know that he knows he's going to play scizzors. Oh well, I'll go rock. Paper ftl.

Yeah that's just as random as a coin flip/dice roll.
I watched a RPS tournament on ESPN. It is not 50/50. How can we go to such great lengths to try to prevent cheating with dice rolling and then allow this card?

Oh by the way. For anybody in Texas, I'm always going to go scizzors
 
I think it is very stupid that rock-paper-scizors have been messed up with pokemon. I have played many years and I think that it may feel litlebit unfair to lose because your opponent is better in rock-paper-scizor.
It must be chanenge to coin flip or roll dice.

Sorry abaut my english Im from Europe. =)
 
I just got finished up with a few PreReleases, and here's what I have to say about Team Galactic's Wager. For the most part, playing RPS was fun. I enjoyed playing Team Galactic's Wager every time. However, I went up against one opponent who kind of left me a bit confused. We played RPS two separate times, and each time we played my opponent seemed to throw their decision a split second later than me. I was about to say something, but I couldn't tell whether or not the opponent was cheating. I doubt he was (and I won RPS anyways), but I can easily see how confusion/frustration can come from this card. If an opponent cheats, there will be trouble... but a player may also intentionally accuse their opponent of cheating in an attempt to sabotage the outcome of the card. I know a lot of people who read this thread may not believe that people would be so manipulative, but when there are prizes on the line even the simplest of things can turn into big deals.

Here's a good tip for everyone who's still shaky about this card. First, when you get ready to play RPS with your opponent, go ahead and declare whether or not you want the sign to be thrown on "scissors" or on "shoot" (for our area "shoot" occurs on the fourth tap of the game, during which each player is to give a sign). This will prevent any confusion about when the sign is to be given. Second, make sure that both you and your opponent are tapping with just one hand. From what I've seen, most people stick out there left hand and hold it out palm-up, then proceed to tap their right hand on their left until a sign is given. This provides an opponent with the opportunity to cheat, as they take advantage of the "tap" that occurs to switch up their sign. For instance, while you may be giving paper as your fist comes down onto your palm, your opponent may bring their fist down to their palm, tap while you're giving paper, and then show scissors as their hand comes up from their palm. If there is no plane on which your opponent may tap and cheat, they can't get away with it; just use one hand in mid-air. Generally, you can set this standard by demonstrating to your opponent how you would like to play (you can do this while you establish the number of fist pumps you two will do). Last, make sure that you and your opponent pump your fists in time; it's the reason you both pump fists two or three times before you show a sign. After all of that, you should be able to easily identify a cheater. He or she will be the one who drastically delays the giving of a sign, to the point that there should be no argument about whether or not the opponent cheated. At this point, call a judge over and explain the situation.

Hopefully, that helps some people out there who are worried about getting cheated against with this card.
 
This is a totally winnable game. You can predict your opponent before his move hits his hand/table/or finishes. It's called manipulation. 8\
 
I've met so many different types of people in this game. It's absurd to think that you can get each one to play RPS in the exact way you want them to. And when it doesn't go down how you want it, you can over a judge. Eat more time away. There are different ways to flip coins, but the end result is always the same; the coin lands on one side. There are different ways to roll a die, but the end result is always the same; the die lands on one side. There are different ways to play RPS, but the end result isn't always the same. That's why RPS is going to be a tough subject to call and judge.
 
It's because Team Galactic thinks that it is too smart to wager on a coin flip, so they added in RPS thinking that they could win with their RPS skills. =/
 
Personally, I think they should've stuck with the initial translation of "Bet" and made both players play a hand of Poker to determine who got to draw the extra 3 cards.
 
I've met so many different types of people in this game. It's absurd to think that you can get each one to play RPS in the exact way you want them to. And when it doesn't go down how you want it, you can over a judge. Eat more time away. There are different ways to flip coins, but the end result is always the same; the coin lands on one side. There are different ways to roll a die, but the end result is always the same; the die lands on one side. There are different ways to play RPS, but the end result isn't always the same. That's why RPS is going to be a tough subject to call and judge.

QFT. I was thinking about the same thing. Coins or dice don't have a mind to cheat, but people do. If you're afraid that your opponent is playing with a rigged dice, you can ask them to use yours (or one provided by the judge). You can't really do anything against suspicion over an opponent who's playing RPS other than call over a judge who also might not know what to do.
 
For everybody saying they had no problem with it at Pre's and it was just "fun"....

it was "fun" because it wasn't in as a competitive environment as a States or Regionals is. Pre-releases are meant to be fun, States and Regionals are competitive tournaments.

Change it to high roll or do something like 1-2 is rock, 3-4 is paper, 5-6 is scizor.
 
Never have I seen such issue with a card that I doubt will see much high level play unless it is in a specific type deck. I know few people who are willing to play a trainer that has a chance to allow their opponent to gain a serious card advantage.

Plus your manner of addressing the perceived problem is wrong..you seem like you are DEMANDING that errata be issued. To this point, there has been no reported problems with the card as printed and despite all the doom and gloom forecasting, there may never be any problem.

Let Fall Battleroads happen...I am sure if there is a significant need for change in how the card is played, based upon actual problems, then errata will be issued.

Until then....play it as written. :thumb:

Clay
 
Who is going to report pre-release problems? Heck Erik Nance and I miss-timed our first RPS in the one Pre-release I went to & had to do it over. Was it a problem then? Not for me ... but I can't imagine other folks not getting upset with prizes and rankings on the line. Even my WIFE and I had problems with RPS the first two times she used TGW last night while playtesting.

I'm all for play as written ... and I like RPS for that matter ... but I don't forsee any way that this card will stand as printed.
 
Kittens over RPS? Yay or Nay?

What's kittens?

Surely this is the only worthwhile discussion on this thread?

Ugh.

DP6 will probably have a card based on who can recite the most digits of Pi.

Is it sad that I know people who would own at that card? (I did do a maths degree in my defence. Oh hang on a minute... :redface:)

[ontopic] I can't remember there being this much discussion over Misty's Duel (from Gym Heroes), the first card to feature RPS. I suppose its because this card is actually half-decent.

Someone made the suggestion of both players writing their choice on a scrap of paper, and show on a signal. Kinda hard to cheat that by delaying your response. It is the responsibility of the player who has TGW in their deck to bring scrap paper/pencils to the tournament. That sounds reasonable to me.

I'm also glad people are realising that RPS and coin flips are rather different. Though it seems to me that people's fears are (currently) unfounded. Are there really that many who would use RPS as an excuse in a premier event to cause hassle?

I welcome the re-introduction of RPS into the game. Not everything is about tournaments, and it adds a nice touch to casual play. Bring on the mini-games! [/ontopic]

If errata is issued to this card and it is played next worlds, I can imagine how funny it would be to the Japanese that we can't even play RPS without arguing...
 
Beware of "shadowing" where the opposing player may pretend they are going to make a certain gesture and then rapidly change it at the last possible moment. This is frowned upon as cheating.

In order for RPS to be introduced, RPS rules must be introduced.

The card doesn't say you're not allowed to wait before they have made their sign and move your hand slowly does it?
 
^What rules? Its freaking RPS for crying out loud. You just throw a finger design to represent one of three things and the opponet does the same. Not that complicated. (although, I guess the people who do this thing competively would say otherwise).
 
suggestion:

Player A plays Team Galactic in his deck. He has to have 3 cards aside from the deck, one representing rock, another one paper, and the last one scissors.
When Player A plays Team Galactic, he picks one of the "sideboard" cards, without letting his opp see what it is, and play it face down next to the active pokemon.
Afterwards, player B (aka opponent) would just say in a loud voice his choise. Player A flips over the card and a winner is decided.

That would make everyone happy. It is random, players can work on figuring out what the opponent is thinking, for example if the say "rock's the best" or whatever.

P.D.: Theres also a DICE that some judges had at worlds that has like 9 faces printed 3 times rock, 3 times paper, 3 times scissors.
I would still play RPS though, i think its a nice and fun idea. I dont see people cheating to win here. Even if they try, if your throw is done in the exactly precise time it has to be done, people cant cheat on you.
 
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