So, I kinda see where Vince is coming from.
But I also get where players are coming from. The more expensive the game is, the less people are going to really be playing it, at least competitively. And that will probably lead to a less healthy tournament environment. I feel like Pokemon has one of the best, if not THE best tournament environment and structure for a TCG. It helps that, at least right now, it's pretty easy to get started and be competitive with the EX tin promos. So, anything that will help make that environment even better (reprinting an expensive card like Catcher that you MUST have 4 of to succeed in this game), I automatically support.
It seems, however, that the really big issue here is that there are so few good cards in Pokemon TCG sets. If reprinting Catcher completely makes a set devoid of value, you have a very, VERY big problem with your set design. I feel like recent sets have been doing it right; take Dragons Exalted, for example. Rayquaza EX could have been a VERY expensive card, so they released it as a tin promo, which I really like. Yet, there are still many good, but not as obviously or and ridiculously good as Rayquaza EX, cards in the set such as Terrakion EX, Ho-Oh EX, Registeel EX, and Mew EX, as well as a fair amount of useful trainers and other Pokemon (like Tool Scrapper, Hydreigon, Garchomp, ect.). None of those cards have astronomic prices (maybe $30 at their peak, if that), but people still want to buy the set. THAT is a very good thing.
So, TL;DR, TPCi needs to design their sets better. Printing promos shouldn't be a big deal and should benefit the game without severely maiming retailers. At the same time, not printing any promos makes the game so unapproachable that you stagnate the games growth. TPCi needs to learn the proper balance (Oh, and PCL should stop printing cards as stupidly powerful as Darkrai EX and Mewtwo EX).