Pokémon TCG: Sword and Shield—Brilliant Stars

the return of lunatone

i am thinking of updating a metalix deck with these guys in it. not the dx ones but the power stoppers.
 
w/e, there are a lot better T2 cards that can do just as much or more w/o relying on getting four Solrocks out T2, and they dont shut down anything that is widely used in this format.... Wow, shuts down Fire Starter...OMG!!!!!!!111111

Go ahead and loose with it if you want to
 
why does everyone jump on the band wagon only when things are doing good or someone won. dont believe me check what the other people are getting help on in deck help, ill wait...............

it was rhyperior and infernape. any way infernape falls apart if you turn off delcattys power. for those who have begun testing it. thats all i am saying in this is consider this as an idea, because alot of people are getting experimental and the only valid chance for an arcetypes are these two said decks. and this is a counter to a deck to which may work, besides you cant go wrong with the capability these cards have.

for those of you who dont understand i mean to use the LEGEND MAKER LUNATONE AND SOLROCK not the DEOXYS LUNATONE AND SOLROCK.
 
Go ahead and loose with it if you want to

woah..Politoed EX,
thats a bit crude of a comment.
i think Celeni's a smart player. he's basically just saying that he's considering the possibility of bringing back certain techs, depending on what becomes bigger, archetype-wise.
if a card isn't popular or used in the current archetypes, that dosen't necessarily mean its a bad card.
let's say back in 2006 before Nationals came around, someone made a post on pokegym that said:
"do you think a deck with Raichu 'd'/Exeggcutor 'd' could beat LBS, Mynx, Mewtrick, RockLock, Flariados, LudiCargo, Tyrannibomb, and most other decks in the format?"
people would have laughed at him and said, "Ok, first of all, not much beats LBS, and the decks that do, wouldn't beat both Rock Lock or Mewtrick, and even if you had a good deck, you'd have to get the right flips to beat Flariados, and let me tell you, a Raichu/Exeggcutor deck is Not a good deck. have fun losing with it.."
but then they'd see it win nationals and only then would they say "wow this guy was good, In fact, I should probably netdeck his idea"
and only then would they have respect for him, or his deck idea.
lame.
i dunno... i just think you guys should give more respect to people with new ideas for decks.
 
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I think its a brilliant idea personally. Anything could easily go from autoloss against infernape to autowin. Shutting down energy draw, constrain, burning head and fire starter WILL beat infernape in all the forms I know of.
 
I think its a brilliant idea personally. Anything could easily go from autoloss against infernape to autowin. Shutting down energy draw, constrain, burning head and fire starter WILL beat infernape in all the forms I know of.

You don't shut off Constrain. The bodies don't turn off EXes. For that matter, Solrock doesn't shut off Flygon EX (LM) either. Killing Energy Draw's big though, makes it a lot harder to have all of those 8 energy cards in the discard. TV reporter and Holon Engine still can discard stuff, but it's slower without Delcatty.

I know you're talking about LunaSol as tech slots like Lati-lock, but either of the two pokemon is OHKOed by even a Double Rainbow attached to an Infernape. Tools to try and offset this are countered by the Windstorms that Inferncatty will likely be running four of.

So you don't get auto-win against Inferncatty. It's a bad match for Inferncatty, but they can still deal significant enough damage to come back. Now if it were something REALLY crazy like a Mewtrick deck teching these two, and locking Crystal Beach in, then you would have the match. Yes. Without DRE or Scramble, your opponent will be hard pressed to charge either Infernape fast enough to avoid getting slaugthered by Manectric EX. They'd have to count on a benched LV.X having two energies and having 8 fire energies sitting in the discard, without Energy Draw. That can't be good for the InfernCatty player. :X
 
rai- finally someone sees this for what it is. still playtesting. fires reign may be halted before it begins. oh yeah thats what they call that deck hear, dont ask me why it just stuck, mostly because no body liked the name pink.
 
i think lunasol has a chance to come back as a smalltime tech like latilock. it seems to me that it
will particularly useful for shutting down colorless and fire lines which include baby pokemon. it
will also be very interesting to see how the LM lunasol will interact with the DP lunasol cards
whenever they are issued. there will almost certainly a period of useful overlap.
 
Well, as far as me testing it out today, turns out that it was moved to tomorrow, which I won't be able to go to >.>

So it looks like my experiment is gonna have to wait a week.
 
My bro's at a battle road tonight. We'll see how he does vs the Flygon field we've worked so hard to counter.
Too bad nobody was playing Flygon that night, hehe.

I'm still running Lunasol for at least 2 Battle Roads, I still think Lunasol can be competitive.
Getting into OP this season Patriarch helped me out with a pretty competitive Lunarock list. It definitely was/is competitive here, but I consistently went 3-2 with it; since I would normally lose pairings against Flygon ex d, Banette, and Flariados, of which there are/were many.
 
Getting into OP this season Patriarch helped me out with a pretty competitive Lunarock list. It definitely was/is competitive here, but I consistently went 3-2 with it; since I would normally lose pairings against Flygon ex d, Banette, and Flariados, of which there are/were many.

Hmm...well, I barely lost to Flariados the one time I faceed it (won 1, lost 1, ended up losing the other due to a bad hand), and I can usually beat Banette/Houndoom. Never faced Flygon EX d, but I imagine it's a pretty bad match-up.
 
Hmm...well, I barely lost to Flariados the one time I faceed it (won 1, lost 1, ended up losing the other due to a bad hand)
Actually, come to think of it -- maybe the Flariados matchup isn't all that bad if you get a good start. I have played at least a few really close games against Flariados with Lunarock. Getting the jump on ariados with all 60 damage possible and a strength charm/pluspower before it can reactive poison seems critical..
, and I can usually beat Banette/Houndoom.
You must have a really awesome Lunarock list! I must have faced about 4-5 ban matchups in the CCs and only remember winning one. Just too hard to build up a second/third/fourth Lunatone on the bench after getting knocked, especially when saving a Lunatone means sacrificing its attack potential by dumping a Solrock, and also needing a shard to get around Banette's resistance..
 
i thought inferno was gonna be metanite popular, like every idiot playing it!

your right that this tech is gonna be strong if it gets popular. what does the new luna and sol do?
 
Rgon doesn't slap you silly...Flygon ex d does. Rgon relies entirely on cards that aren't hard for Lunatones to ko...Flygon d? Crystal shard. Ray ex d? Just two hit ko for the price of a non-ex. Add in the uselessness of the mew twins, as well as eggs' ineffective status, and you've got a good matchup...unless they get a ridonkulously fast flex.

My bro's at a battle road tonight. We'll see how he does vs the Flygon field we've worked so hard to counter.

Eggs can split two pokes for 30 leaving them in KO range for ray and flygon d.

Windstorm a root and snipe with ray. DO it again with ray and they lost 4 energy to your 1 or 2.

Eggs isn't useless in the match at all. On top of that eggs has 80hp, making it impossible to KO unless they have a str charm and a pluspower. You can probably split and then circle taking at least 1 prize for eggs and setting another guy up for a KO later on with ray or flygon. Flygon ex d is simply KILLER.

I think rgon has an advantage.

If an rgon player uses 2/2 eggs, you can expect those guys to wreak havoc. Split bomb and then circle for a KO. Do that twice and ray will take 2 prizes guaranteed for LC and then lunasol just lost a LOT of energy very quickly. A few splits and flygon ex will do some serious damage in two turns.

Use one eggy to spread 30 to 4 pokemon, and then flygon comes up, and one dies and the rest are at 50. Do it again and they're at 70 damage(solrocks die!). That's if they can have the energy to rebound twice. Keep in mind if you're smart and make sure they dont have enough energy they're in for a world of trouble.

I'd send up eggs, split twice. Send up flygon ex and obliterate stuff, then send up another eggy or ray and finish the job. Lunasol can't retaliate that fast once they've lost so many fighters. No energy acceleration.

Back to back posts merged. The following information has been added:

I don't know about you guys, but I've thought about a 1/1 lunasol just to counter infernape. The deck is insanely popular, and any new rogue deck that relies on catty is hurt, as well as any blaze deck I might encounter. Would I use it as a deck in itself? No. As a tech? I've considered it.
 
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Well, just got back from my BR using Lunasol. It did quite well, as I made the top 4. The only losses were in the top 4 match, one due to my mistake (forgetting to set out prizes, lol) and then one from a bad hand that I still managed to drag on. The deck it was battling was Flariados btw. So overall, I do believe Lunasol deserves more credit than it is getting. I definately plan on running it at my next BR as well.
 
Well, just got back from my BR using Lunasol. It did quite well, as I made the top 4. The only losses were in the top 4 match, one due to my mistake (forgetting to set out prizes, lol) and then one from a bad hand that I still managed to drag on. The deck it was battling was Flariados btw. So overall, I do believe Lunasol deserves more credit than it is getting. I definately plan on running it at my next BR as well.

nice.. i take it you've teched the lunatone/solrock pair from LM to shut down infernape/delcatty? are you running pluspower and strength charm?
 
nice.. i take it you've teched the lunatone/solrock pair from LM to shut down infernape/delcatty? are you running pluspower and strength charm?

Just the Solrock actually, Inernape/Catty doesn't seem to be so big in my area. In addition, I can't stand Lunatone LM, as it is just about the worse start you can have, in addition to limiting your attacking abilities. And yes I used Plus Power (no Strength Charm).

Also, I don't know who Omar is, but props to him for winning with Lunasol! Let's prove to everyone that this deck isn't dead yet!
 
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