Slip Dunsparce into your deck.
Draw Dunsparce.
Play Dunsparce.
Attach an energy to Dunsparce.
Have Dunsparce attack , do 10 damage and you may get to draw some cards.
Watch Dunsparce get knocked out.
Return Dunsparce to your trade card box.
Not the worst card... but certainly not GREAT! 4/10
Bye, bye Weedle
Weedle, plus going first, gets you past the evolution barrier and you're set for turn 2.
Weedle, plus going second is a nail biter. Furthermore, Sableye eats Weedle for breakfast. Not pleasant at all.
Weedle: 2/10
Me and flippy cards generally don't get along. So I don't rate Life Herb very high.
3/10.
I prefer Poke Healer+
- with just one I can remove 1 damage counter and 1 condition (that's usually why I play the card).
- with 2 I can remove 8 damage counters! and all special conditions.
Add Poke...
Solid card. The one damage counter can be helpful to activate or use "abilities/attacks" of some Pokemon. For example Ursaring + Teddiursa. Spiritomb, and Vigoroth. (Plus others that I can't think of right this moment.)
Multi Energy has the drawback of being colorless when played with another...
Energy, energy, energy and deck thinning.
Can be used to draw to feed Pokemon or even the discard pile for other cards. May be come more critical in future depending on format change.
6.5/10.
Very solid Poke-Power. Can be very effective to poison or confuse, while building up for an attack... even on the bench.
Partners nicely with Roserade (SF)'s Deep Poison attack or Gliscor (LA)'s Pester.
One of the better Pokemon in the more recent sets.
7/10
Lopunny from Legends Awakened is a solid Utility Pokemon. The Pokebody heals each round. The first attack is free and draws 3 cards. The 2nd attack is bit expensive at 2 energy, does 30 damage to a basic and 60 to an evolved Pokemon. The LA Lopunny + the MD Buneary are pretty good. 6.5/10 together.
The Best Buneary is from Majectic Dawn... no energy search your deck for an energy (any energy... not just basic energy).
It has 2nd attack for 1 eneryg. The rest of the stats are the same, I believe.
I give the AR Buneary: 2/10.
I give the MD Buneary: 6/10.
Only two minor drawbacks...
It's not a basic, so you cannot search for it with basic energy search cards (Roseanne's)...
It only helps Pokemon that can use two colorless...
BUT for the Pokemon that can use double colorless 10/10!
Say hello to the new card drawing machine... reminds me of Delcatty...
Must have engine for every :fire: deck... once Claydol fades into the sunset. I recommend you start using Ninetales now... to get used to this mechanic. (And I'd be trying to find ways to include :fire: energy in every...
I'm with you. On top of Gengar, this card silly good. Outrageous... scandalous... this card will be another play it and love it or play against it and hate it.
10/10 is almost an insult.
Dark pokemon have two nice pluses:
- special dark energy
- I have yet to see a Pokemon with resistance to dark (I may have missed one)
If this Darkrai just had 20 more HP to make it a little less vulnerable, it would be really good.
5.5/10